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Cosgar
ParagonX
2335
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Posted - 2013.07.08 22:42:00 -
[1] - Quote
Finally someone else that understands burst/spike damage. Like the MD, sniper rifle, forge gun, nova knives and shotgun, the Flaylock deals all of its damage at once vs DoT like any full auto or burst fire weapon. Guns in this game deal damage proportionate to their relative clip size and since the flaylock only has 3 shots, (4 on a Minmatar assault) that damage is massive. Also since it's explosive, it has a blast radius too. But even with all these strengths, the flaylock has terrible range and it's clumsy in open, level ground unless you're good at leading shots I rarely die to them because I stay out of CQC range and assume that everyone is carrying a flaylock. The times I do die are because someone is above or gets the drop on me. |
Cosgar
ParagonX
2338
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Posted - 2013.07.08 23:04:00 -
[2] - Quote
R'adeh Hunt wrote:Cosgar wrote:Finally someone else that understands burst/spike damage. Like the MD, sniper rifle, forge gun, nova knives and shotgun, the Flaylock deals all of its damage at once vs DoT like any full auto or burst fire weapon. Guns in this game deal damage proportionate to their relative clip size and since the flaylock only has 3 shots, (4 on a Minmatar assault) that damage is massive. Also since it's explosive, it has a blast radius too. But even with all these strengths, the flaylock has terrible range and it's clumsy in open, level ground unless you're good at leading shots I rarely die to them because I stay out of CQC range and assume that everyone is carrying a flaylock. The times I do die are because someone is above or gets the drop on me. What you describe is called "tactics"...and that requires thinking....most aren't willing to strain their brains like that and to actively look for a counter tactic is too much of a challenge People still think buffer tanking is the only option. I'm not surprised. |
Cosgar
ParagonX
2338
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Posted - 2013.07.08 23:07:00 -
[3] - Quote
Scheneighnay McBob wrote:Story time!
I used to play "Star Wars: the Old Republic", as an operative. Operatives were stealth based glass cannons dealing burst damage; they would pop out of nowhere and kill you in no time, but as soon as that happens, all the nearby mobs/enemy players would stomp on them. The first class to get nerfed after release? Well, operatives of course!
After they were nerfed, they became completely useless. They still opened with very heavy damage, but they could never get a kill against decent players, because the lowered damage gave their enemies time to react and easily kill the operative.
The point? without dealing heavy damage, burst tactics don't kill anything. Same reason why people cry about shotguns and occasionally nova knives. |
Cosgar
ParagonX
2338
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Posted - 2013.07.08 23:25:00 -
[4] - Quote
Acezero 44 wrote:Its a good theory, and I bet its true in some games.. but,.
/cough,
But this is Dust, the fine line between weapon OP/ Balance is,
is the core flaylock to easy to use ?
Like I dont care what anyone says, the scrambler pistol is HARD to use, It has burst potential second to SG and it would never be called op.
Bob's story makes a good point. Including the clip, flaylocks have 23 rounds and a quick reload time. What if the ammo capacity was cut down to 9~12? That would cut down on people making them spam shots all over the place, especially since it eats up nanohives as bad as the MD and grenades. |
Cosgar
ParagonX
2348
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Posted - 2013.07.08 23:52:00 -
[5] - Quote
Aythadis Smith wrote: I think it actually has just as much (potential) shots and the MD. Maybe if, like you said, cut the ammo count, make it devour nanohives, we just might see the weapon removed from SPAM.
On a side note, most games do have that "n00b" weapon that gets them into the feel of the game. Gives them a base play. But slowly lets them know, gotta find a niche play because these kid tactics are wearing thing. Something to spoon feed the nublets with.
Something to give nublets confidence. Make them feel good. If this was that "go to " weapon, there would have to be a decent counter, or at least a way to lessen it's OHK status from it.
In all honestly, I'm not the guy with the authority to say "what what" here, all I can say is that the Core verity has removed me from the face of the planet enough times to get me cusin and wishing foul things on the user.
There already is a n00b tube in Dust, it just happens to be on 4 wheels. |
Cosgar
ParagonX
2352
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Posted - 2013.07.09 00:22:00 -
[6] - Quote
Aythadis Smith wrote:Can we all agree that regular Flaylocks are kinda on track while the Core gives us nightmares? Oh and dont for get the insta pop nades.
( am I seeing a pattern? Things with "Core" in the name get under my skin???) You're probably right. I use a core focused repair tool, and people run from it all the time like the plague even, when they're down to a sliver of armor. |
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