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Kane Fyea
DUST University Ivy League
594
|
Posted - 2013.07.07 22:15:00 -
[1] - Quote
Marston VC wrote:1.) SMG's in my opinion are overpowered (especially the proto version) HOWEVER this weapon has missed out on the nerf hammer because it's an under used weapon. It doesn't get reallllyyy good until you have the ishukone assault SMG with proficiency 4 or 5 so most people aren't willing to make that kind of investment. But that thing is literally the breach rifle on steroids. (in that it has the same range as the breach AR) but it shoots out FAR more bullets. Especially now with the range buffs to every gun. Seriously..... that thing is sooooo good and nobody besides me and some other vets have actually specced into them.
2.) The flaylock pistol IS OP, HOWEVER it is also a niche weapon. Some people don't like it because of a three round clip, others don't like it because it can do damage back, but nobody can deny that three of those rounds at your feet will kill you. I mean..... 200 splash damage??? really?? ffs man! It does better then actual missile launchers :/ and the real problem is with minmatar assaults running around with dual proto flaylocks! that coupled with the fact that weapon swap speed was increased makes it so that the flaylock pistol is practically a better version of the mass driver. Only it costs the same as a sidearm..... (isk/fitting wise).
3.) The fact that both of these weapons are above Scrambler rifles speak wonders. Sure! They have less kills in four matches then some of the more established and prominent guns in game, but at the end of the day that doesn't change them from being OP or Not OP. I mean..... the scrambler rifle is the answer to shield tanking, yet assault rifles are used more, and that's simply because its the most familiar weapon people see when coming into this game. Therefore people prefer them, therefore they are more common, therefore other weapons are less common, therefore people can get upset if they die from weapons there not used to dying from.
What would have been far more interesting is to post up the amount of instances each player in all four matches carried their specific weapons. There could have been 5 flaylock users in each match, but if only 1 or 2 of them got any kills that's all were seeing right now.
And even if it turns out there isn't that many users to specific guns, that too does not prove its balanced. Back in closed beta Tanks = god mode. CCP made them incredibly hard to kill so as to test out how people would react. They were the most overpowered thing this game has ever had. (imagine a tank that could tank 13 standard forge gun shots before its shields were gone). HOWEVER not everyone used them! In fact, its pretty easy to say only a minority of people specced into tanks at that time. I mean if there was 4 tanks per match that build, there was still 12 other people who didn't use them. The fact of the matter issssss
Preference > Weapon effectiveness
People will play more with what they enjoy rather then what is better at killing. This does not mean OP weapons like the Flaylock pistol don't exist, it just means that most people prefer not to use a gun as gimmicky as that. Most of my kills are from an SMG even though I carry a SCR.... It's because I shred their shields then switch to my smg (Which has 120% efficiency against armor) to shred their armor. |
Kane Fyea
DUST University Ivy League
594
|
Posted - 2013.07.07 22:16:00 -
[2] - Quote
Buster Friently wrote:Marston VC wrote:1.) SMG's in my opinion are overpowered (especially the proto version) HOWEVER this weapon has missed out on the nerf hammer because it's an under used weapon. It doesn't get reallllyyy good until you have the ishukone assault SMG with proficiency 4 or 5 so most people aren't willing to make that kind of investment. But that thing is literally the breach rifle on steroids. (in that it has the same range as the breach AR) but it shoots out FAR more bullets. Especially now with the range buffs to every gun. Seriously..... that thing is sooooo good and nobody besides me and some other vets have actually specced into them.
2.) The flaylock pistol IS OP, HOWEVER it is also a niche weapon. Some people don't like it because of a three round clip, others don't like it because it can do damage back, but nobody can deny that three of those rounds at your feet will kill you. I mean..... 200 splash damage??? really?? ffs man! It does better then actual missile launchers :/ and the real problem is with minmatar assaults running around with dual proto flaylocks! that coupled with the fact that weapon swap speed was increased makes it so that the flaylock pistol is practically a better version of the mass driver. Only it costs the same as a sidearm..... (isk/fitting wise).
3.) The fact that both of these weapons are above Scrambler rifles speak wonders. Sure! They have less kills in four matches then some of the more established and prominent guns in game, but at the end of the day that doesn't change them from being OP or Not OP. I mean..... the scrambler rifle is the answer to shield tanking, yet assault rifles are used more, and that's simply because its the most familiar weapon people see when coming into this game. Therefore people prefer them, therefore they are more common, therefore other weapons are less common, therefore people can get upset if they die from weapons there not used to dying from.
What would have been far more interesting is to post up the amount of instances each player in all four matches carried their specific weapons. There could have been 5 flaylock users in each match, but if only 1 or 2 of them got any kills that's all were seeing right now.
And even if it turns out there isn't that many users to specific guns, that too does not prove its balanced. Back in closed beta Tanks = god mode. CCP made them incredibly hard to kill so as to test out how people would react. They were the most overpowered thing this game has ever had. (imagine a tank that could tank 13 standard forge gun shots before its shields were gone). HOWEVER not everyone used them! In fact, its pretty easy to say only a majority of people specced into tanks at that time. I mean if there was 4 tanks per match that build, there was still 12 other people who didn't use them. The fact of the matter issssss
Preference > Weapon effectiveness
People will play more with what they enjoy rather then what is better at killing. This does not mean OP weapons like the Flaylock pistol don't exist, it just means that most people prefer not to use a gun as gimmicky as that. Having a niche, by definition, means the weapon is capable of killing in it's preferred role, but not outside of it. This is made plainly clear by the numbers. The Flaylock has a niche, but is not OP. The SMG, is also, less OP than the generalist weapon of the AR even considering that the AR is a "comfort weapon" for most players. Having said that, the AR represents more than twice the number of kills ans the next highest light weapon. That, my friend, is the definition of OP. The fact that more people carry it is just more evidence. No it's because the AR is the go to weapon in any shooter. |
Kane Fyea
DUST University Ivy League
594
|
Posted - 2013.07.07 22:18:00 -
[3] - Quote
Sloth9230 wrote:Buster Friently wrote: The SMG, is also, less OP than the generalist weapon of the AR even considering that the AR is a "comfort weapon" for most players. Having said that, the AR represents more than twice the number of kills ans the next highest light weapon. That, my friend, is the definition of OP. The fact that more people carry it is just more evidence.
Flame war in 1,2,3.... I'm writing my flame post right now . Don't touch my SMG or else my AV will be defenseless. |
Kane Fyea
DUST University Ivy League
594
|
Posted - 2013.07.07 22:20:00 -
[4] - Quote
Buster Friently wrote:Kane Fyea wrote:Buster Friently wrote:Marston VC wrote:1.) SMG's in my opinion are overpowered (especially the proto version) HOWEVER this weapon has missed out on the nerf hammer because it's an under used weapon. It doesn't get reallllyyy good until you have the ishukone assault SMG with proficiency 4 or 5 so most people aren't willing to make that kind of investment. But that thing is literally the breach rifle on steroids. (in that it has the same range as the breach AR) but it shoots out FAR more bullets. Especially now with the range buffs to every gun. Seriously..... that thing is sooooo good and nobody besides me and some other vets have actually specced into them.
2.) The flaylock pistol IS OP, HOWEVER it is also a niche weapon. Some people don't like it because of a three round clip, others don't like it because it can do damage back, but nobody can deny that three of those rounds at your feet will kill you. I mean..... 200 splash damage??? really?? ffs man! It does better then actual missile launchers :/ and the real problem is with minmatar assaults running around with dual proto flaylocks! that coupled with the fact that weapon swap speed was increased makes it so that the flaylock pistol is practically a better version of the mass driver. Only it costs the same as a sidearm..... (isk/fitting wise).
3.) The fact that both of these weapons are above Scrambler rifles speak wonders. Sure! They have less kills in four matches then some of the more established and prominent guns in game, but at the end of the day that doesn't change them from being OP or Not OP. I mean..... the scrambler rifle is the answer to shield tanking, yet assault rifles are used more, and that's simply because its the most familiar weapon people see when coming into this game. Therefore people prefer them, therefore they are more common, therefore other weapons are less common, therefore people can get upset if they die from weapons there not used to dying from.
What would have been far more interesting is to post up the amount of instances each player in all four matches carried their specific weapons. There could have been 5 flaylock users in each match, but if only 1 or 2 of them got any kills that's all were seeing right now.
And even if it turns out there isn't that many users to specific guns, that too does not prove its balanced. Back in closed beta Tanks = god mode. CCP made them incredibly hard to kill so as to test out how people would react. They were the most overpowered thing this game has ever had. (imagine a tank that could tank 13 standard forge gun shots before its shields were gone). HOWEVER not everyone used them! In fact, its pretty easy to say only a majority of people specced into tanks at that time. I mean if there was 4 tanks per match that build, there was still 12 other people who didn't use them. The fact of the matter issssss
Preference > Weapon effectiveness
People will play more with what they enjoy rather then what is better at killing. This does not mean OP weapons like the Flaylock pistol don't exist, it just means that most people prefer not to use a gun as gimmicky as that. Having a niche, by definition, means the weapon is capable of killing in it's preferred role, but not outside of it. This is made plainly clear by the numbers. The Flaylock has a niche, but is not OP. The SMG, is also, less OP than the generalist weapon of the AR even considering that the AR is a "comfort weapon" for most players. Having said that, the AR represents more than twice the number of kills ans the next highest light weapon. That, my friend, is the definition of OP. The fact that more people carry it is just more evidence. No it's because the AR is the go to weapon in any shooter. If the weapon was underpowered though, they would migrate out of it to something else. Clearly this isn't happening. Thus, people stay with it because it's very effective. Too effective. OP in fact. It's because it's a general use weapon. It is the most flexible. It is also the first weapon noobs go to usually. When something kills fine and you already have it then why go to a different weapon?
Just because many people use a weapon does not mean it's OP. This is coming from a SCR user BTW. (Also I didn't say it was UP) |
Kane Fyea
DUST University Ivy League
597
|
Posted - 2013.07.07 22:31:00 -
[5] - Quote
Sloth9230 wrote:ZDub 303 wrote:Your FOTM OP weapon will be nerfed into the ground Are you paying attention CCP? No one in your player base expects reasonable nerfs, you always nerf weapons into uselessness, that's just sad Well they do hit each OP weapon with thors mighty nerf hammer........ |
Kane Fyea
DUST University Ivy League
601
|
Posted - 2013.07.07 22:36:00 -
[6] - Quote
Scheneighnay McBob wrote:Vin Vicious wrote:Just because a gun isn't used by everyone doesn't mean it's not OP, I just debunked your whole thread that you prob took 1-2hours to make, which means I'm OP
/thread If they were so OP, they wouldn't be rare. In other words, if you think something is OP, put SP into it and see for yourself. Btw, how do you explain ARs getting so many more kills than scrambler rifles? I see SRs all the time, so a lot of people use them. Well I shred shields with the SCR then kill with the SMG so most of my kills are from the SMG. |
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