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![Kelrie Nae'bre Kelrie Nae'bre](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Kelrie Nae'bre
not in a corporation
45
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Posted - 2013.07.08 06:28:00 -
[1] - Quote
The role's a gimmick. Unless you're sniping, you're basically a weaker assault with the speed of a heavy. It's a joke. The other racial heavy commandos might work about better or something, in which case it'll suck just that much more for the sad bastards that invested in the Amarr version.
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![Kelrie Nae'bre Kelrie Nae'bre](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Kelrie Nae'bre
not in a corporation
57
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Posted - 2013.07.11 12:59:00 -
[2] - Quote
Zeylon Rho wrote:
The caveat there is that while the Amarr has higher base hp, it's only a 30hp difference, and the Caldari is weighted towards shields (in which we have modules with lower hp totals to begin with). Ergo, it's harder to easily match high shield totals with singular modules because shield modules give less hp on average. The Amarr has fewer slots to try to match anything anyhow (as shorting the Amarr on slots for questionable hp gains and speed penalties is a running theme).
So, while the Caldari can apparently easily match the Commando with a relatively low-level set of mods (with respect to hp), the Amarr has issues match the shields with anything but much more expensive mods. The Amarr can still do so, it just winds up requiring higher skill levels and more ISK.
Rather than suggest the Commando is powerful though, this suggests to me that the speed and slot penalties the Amarr get in exchange for their HP boosts aren't particularly balanced at any level. The Amarr Assault's 30 hp advantage over Gall/Cald assaults is completely washed away by the module slots they get in comparison. This is born out by the fast that a single enhanced shield module or basic armor plates easily compensates for that "advantage" without giving the same speed penalty.
This sounds more like you're just saying the Amarr suits suck in general. |
![Kelrie Nae'bre Kelrie Nae'bre](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Kelrie Nae'bre
not in a corporation
59
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Posted - 2013.07.25 05:29:00 -
[3] - Quote
They don't completely suck... when you see one, you know you've got an easy kill... so that's nice. |
![Kelrie Nae'bre Kelrie Nae'bre](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Kelrie Nae'bre
not in a corporation
61
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Posted - 2013.07.30 06:04:00 -
[4] - Quote
The suit speed dooms use of the melee attack in most instances. It's difficult to close the distance when every suit backpedals faster than you move. I've never seen a commando even try to melee someone, probably for that reason. |
![Kelrie Nae'bre Kelrie Nae'bre](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Kelrie Nae'bre
not in a corporation
139
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Posted - 2013.08.13 23:49:00 -
[5] - Quote
I'll admit that even if you think they're alright, you never see them. |
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