|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cosgar
ParagonX
2250
|
Posted - 2013.07.07 07:43:00 -
[1] - Quote
Rynoceros wrote:One of the easiest weapons in the game to dodge. Side step, side step, count 3 rounds, attack. Lather, rinse, repeat as necessary. Pretty much this.
Also, the Flaylock isn't the only sidearm that's more effective than a light weapon. Ishukone SMG and Carthum assault scrambler pistols are way scarier, but people rarely use them. |
Cosgar
ParagonX
2251
|
Posted - 2013.07.07 07:55:00 -
[2] - Quote
Tupni wrote:They do take some effort to aim and have pretty limited range and ammo, so it's not completely OP, but it's certainly more powerful than any other sidearm and does hold its own against Light class weapons. Also, on the belief that all other sidearms are hybrid or bullets, it further contributes to the imbalance against armor which is disheartening, especially since armor wearers are more vulnerable to its explosive, armor effective, payload thanks to their lowered speed.
Here's hoping for a laser pistol. SMGs are kinetic damage, scrambler pistol is laser, and the flaylock is explosive/kinetic. Also, the most powerful sidearm is the scrambler pistol, people rarely use anything past basic level. |
Cosgar
ParagonX
2251
|
Posted - 2013.07.07 08:06:00 -
[3] - Quote
Sloth9230 wrote:That's because, like the OP here , most people can't aim. That's what the SMG is for, it's more forgiving. Back when I used to run assault and had an Ishukone SMG, I used my Duvolle as a sidearm. |
Cosgar
ParagonX
2257
|
Posted - 2013.07.07 11:28:00 -
[4] - Quote
Asher Night wrote:Silent Defiance wrote:the op argument will never end until there is simply one suit and one weapon anyone can buy. Then it will be "oh someone must have a modded controller, someone is using kb and m. neverending...
It all seems fair to me... anyone has the opportunity to purchase any weapon, suit, equipment, etc. So what you are saying is if there were a weapon that anyone could buy that had 9999 ammo, and did 9999 damage and fired at a rate of 1000 rpm, you would think it was fair? The problem with OP weapons is that it funnels and bottlenecks everyone's playstyle to force them to either A) use the OP weapon so you can actually live whenever you meet another enemy or B) be an easy kill for anyone else who chose to use the OP weapon. Theoretically it is fair, but for a game - it just turns everything to sh!t. Plus how is a new player supposed to know what weapons to go for and which ones to avoid? It's a beginners trap. Here's an idea: Use what you like, and not what everyone else uses because you feel compelled to compete. I play Minmatar logi because I like supporting my team, the versatility of the suit's fitting options and I use the MD because it's good for CC, support, it pisses off assaults, and I like sending people rag-dolling across the map. With my weapon and suit I know my weaknesses: Terrible base stats, no sidearm, nearly impossible to win 1 v 1 situations, expensive fittings, and all around SP intensive. But even with the glaring disadvantages, I have fun with it and that's all that matters.
People judge my suit and weapon because they don't understand the weaknesses of them or listen to other people with narrow minded views on balance without formulating their own opinion... just like 90% of the time, people on this forum complain about something being OP when 10% of the something actually is OP to game breaking levels. Most of the time, they're butthurt about a prototype piece of gear being overly effective without taking in the consideration of how much SP is invested into it let alone use it themselves to confirm how OP it really is. |
|
|
|