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Thread Statistics | Show CCP posts - 0 post(s) |
Ana Mosity
Kameira Lodge Amarr Empire
35
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Posted - 2013.07.07 19:16:00 -
[1] - Quote
The skill point grind is part of the game, it's always been part of the game. Skill points was part of the game when people played in closed beta and it's still part of it now.
You'd think people would have learned by now that choices mattered when spending those precious points. but no. Instead we have a new thread every day with them crying because they are not currently the fotm spec and can't adapt. |
Ana Mosity
Kameira Lodge Amarr Empire
35
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Posted - 2013.07.07 19:35:00 -
[2] - Quote
Changes will always happen. Tweaks will always be made because people will always cry nerf and say someone else has it better.
The only people that may ever deserve a respec are heavies. Not because of the guns, but because they literally have one choice when it comes to proto heavy suits.
The weird thing is, a lot of you crying are those that tell new players to man up and deal with the proto stomping. Yet when you feel slightly put out you start crying just as loud only with a bigger sense of smug and entitlement.
Other than, I say stfu and just deal with your choice. |
Ana Mosity
Kameira Lodge Amarr Empire
35
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Posted - 2013.07.07 19:52:00 -
[3] - Quote
If respecs became common occurrences you could then say, why even have skill points or skill trees? Since people could just change whenever.
Sorry, but I don't think people should get them unless it's a seriously major change. Not just a nerf, buff or whatever else. |
Ana Mosity
Kameira Lodge Amarr Empire
35
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Posted - 2013.07.07 20:05:00 -
[4] - Quote
I can't dispute it's not fair to promise something and then not deliver, was it actually a promise? Or was it more some gamer said it sounded like a promise and it went from there.
Honestly though, what do people expect?
It's a free to play game with a limited budget. If they put out all the content at the start people would be demanding more and not getting it because it's clearly not been developed.
Balancing issues are a factor, true. Again this is not something I'm saying is a lie but unless it was a respect once a year (say similar to the neural remap idea you get in Eve) the game would always be between two or three weapon/suit types.
Or only exception I can think of would be say a remap at the end of the battle academy. That way you get the chance to play with the different items and then commit to a path upon leaving.
(side note, those closed beta testers and cpm must have been kinda sucky. Is it not the job of these folks to report imbalances and get it worked out before the game officially released?)
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