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Kekklian Noobatronic
Goonfeet Top Men.
135
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Posted - 2013.07.05 22:20:00 -
[1] - Quote
Hello again CCP bug folks.
Not sure if this is intended, fairly sure it's not. Forge gun optimal is up to 300M(100% damage). Per patch 1.2, projectiles were supposed to not simply 'vanish' after leaving their optimal, but do reduced damage up to their Absolute.
Therefore, I'm fairly confident in reporting that the Forge Gun projectile has an incorrect absolute damage range.
Easy to reproduce. 300M, I can hit something at 100% damage. 301M, I do 0 damage, as the projectile vanished at 300.
Hopefully this is a bug. It's very frustrating to not be able to do at least *some* kind of damage past 300M with this thing - I.E, to Drop ships at high altitude, and people who place tanks on top of a sky scrapers. It's basically turning things in to an arms race of 'who can get the highest first', with those at ground level having no ability to reach that far up.
Thanks! |
Kekklian Noobatronic
Goonfeet Top Men.
136
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Posted - 2013.07.06 00:27:00 -
[2] - Quote
That would be nice. Whatever it is, I just find it hard to believe that 300 is its dead max. |
Kekklian Noobatronic
Goonfeet Top Men.
136
|
Posted - 2013.07.06 11:01:00 -
[3] - Quote
Heinrich Jagerblitzen wrote:I'm almost certain I've destroyed targets from further than 300 km with the Forge Gun post 1.2 - but I'll check this out tonight for sure.
o7
Yeah, thought so myself. But, I was in a situation tonight where I was unable to reach a tank from a measure of literally 1-3 meters. Threw a l bunch of shots his way, but absolutely nothing hit :(. |
Kekklian Noobatronic
Goonfeet Top Men.
136
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Posted - 2013.07.06 11:42:00 -
[4] - Quote
Heinrich Jagerblitzen wrote:Kekklian Noobatronic wrote:
Yeah, thought so myself. But, I was in a situation tonight where I was unable to reach a tank from a measure of literally 1-3 meters. Threw a l bunch of shots his way, but absolutely nothing hit :(.
So I tested this out tonight - and what I noticed was that 300m was about the range that the info box dropped away, since I could see objects that were at least 280m away in the info box. However - I was still able to destroy installations, vehicles, and infantry even well beyond this range, with or without the info box. If you're having trouble blowing up stuff that is only 1-3 meters away from you.....I think you might just be terrible.
Hah.. I wording :P. Meant 301-303. I was able to receive information on the tank past 300M, so that's weird if yours stopped at 280m..
I'll test more once we come out of DT. *Goes to check if we're out of downtime*
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Kekklian Noobatronic
Goonfeet Top Men.
136
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Posted - 2013.07.06 12:10:00 -
[5] - Quote
Heinrich Jagerblitzen wrote:Kekklian Noobatronic wrote: Hah.. I wording :P. Meant 301-303. I was able to receive information on the tank past 300M, so that's weird if yours stopped at 280m..
It's entirely possible - 280 was just the furthest I could position myself from a stationary measurable object while remaining in line of sight on the maps I've been playing. There might be one with a nicer angle over a longer distance, but I haven't come across it yet. v0v
Could be the type of gun used as well.
I tend to roll with Breach forge guns. Blue targets register hits at about 301-320M(No targeting info), but red targets are not sustaining damage even in that range. I find it hard to believe that the absolute is only +20M past the optimal(300M).
Going to keep testing, work with some of the other variants. Etc.
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Kekklian Noobatronic
Goonfeet Top Men.
136
|
Posted - 2013.07.06 22:20:00 -
[6] - Quote
Ran more tests.. Still getting the same results. Now I've tested both Breach and Standard.
300M - 100% damage. 301M+ - No damage
Strangely enough, on Blue targets I tested, 301 - ~320(I had to mark 320 off with deployed equipment, not an exact science), blue targets *registered* a hit, but showed no explosion. Red targets registered no hit, with an explosion occurring prior to impact. (This was on a Red structure).
With an Assault forge gun, I was able to register damage past 300, but only up to about 320. Again, my measurements were not exact.
Regardless, 320(no matter how you slice it) is a *really* low absolute range, especially considering Rail turrets and tanks have a near infinite range. |
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