
Fist Groinpunch
Goonfeet Top Men.
7
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Posted - 2013.07.06 18:51:00 -
[1] - Quote
What you geniuses don't seem to understand is that the active sp system I necessary for this game. Especially for the newbies. When a new player joins a match, he is not able to do anything because he has no idea how this game works. He's not going to cap points, he's not going to blow up tanks, he's not going to murder his way across the map. Because he's new and doesn't know or understand the flow of the game yet. (Maybe hell never will!) He might just sit on a hill with a militia sniper rifle for the whole game and not hit anything, but then the round ends and look at all that SP he's earned! Just for sucking so bad!
Its called positive reinforcement.
Taking out or dramatically lowering over time earned active sp (5 so per sec) benefits the top tier players only because they are the ones murdering clones and hacking points and blowing things up. The other 80% of people are going to get shafted because they aren't very good at this game. So not only do they get their butts handed to them by the tryhards, but they will also earn way less active sp as well? And on top of that the top tier players will start outpacing the rest of the players in active SP earned, leading to them becoming even more OP. What kind of an incentive would that make for someone who is starting out and isn't very good?
Sure, its more *fair* because you get better rewarded for doing well, but in doing so you're alienating all the average and bad players. And let's face it, this game can't survive with just the tryhards. Its actually a very delicate ecosystem. The top 20% players in this game play Dust because it feels good to dominate everyone else. But everyone else logs in and gets completely destroyed by roving proto squads because they know they'll still get a big chunk of active sp no matter how bad they do. They just grind their teeth and take it because they believe that eventually the sp they earned playing all those painful rounds will give them the edge in the future.
And when you make active so all performance based, you take all that away. You drive bad players away. And Dust needs all kinds of players.
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