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ChromeBreaker
SVER True Blood Public Disorder.
626
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Posted - 2013.07.05 09:21:00 -
[1] - Quote
Marston VC wrote:bethany valvetino wrote:to the OP
Shhh!!!
don't tell everyone!!! Are you...... one of the enlightened ones like me?
I run my heavy with going on towards 600 armour. Now if im running solo my play style changes somewhat and i play in my not unsubstantial 500 shields. But my prefered style of play and the most effective is using my large armour hp to give a logi something to get its teeth into.
Try 110hp/s armour repair, jumping up to 180hp/s in cover.
Played a domination match where i had my handy logi from my squad following me around, got into a firefight over a bridge and got backed up by 2 more logi's... armour didnt drop below half, standing out in the open constantly ... only problem i had was for the last part of the fight i was down to my smg couldnt tell you what my regain was but at least one of the other logi's must have been running a proto repair tool... so... 250hp/s ?
Armour is OP |
ChromeBreaker
SVER True Blood Public Disorder.
626
|
Posted - 2013.07.05 09:46:00 -
[2] - Quote
And the scary thing is people are throwing around the ideas of doubleing the effectivness of plates and repairers... |
ChromeBreaker
SVER True Blood Public Disorder.
626
|
Posted - 2013.07.05 10:11:00 -
[3] - Quote
Purona wrote:when people think about armor vs shields the idea of logi rarely enters the conversation
when i play logisitcs class i hate shield tankers because they have no armor to repair and when you revive them they get back up with almost no defense making them easy targets
Most people will moan that you shouldnt need a logi bla bla lone wolf ect
Thats fine, yep go ahead, no problem... just dont cry when i come round a corner with twice your hitpoints, getting repped, and go on to murder the 4 other guy next to you without missing a beat |
ChromeBreaker
SVER True Blood Public Disorder.
628
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Posted - 2013.07.05 10:29:00 -
[4] - Quote
BL4CKST4R wrote:This is my summary of your thread, basically armor works best by standing still under a triage nanohive with rougly 600 eHP, basically armor suits are snipers also we need nano + Maxed CPU/PG skills to be useful according to you.
The new modules were not meant for shield suits, not saying they are not to be used by them but they were meant for us. The fact that they can now be applied to the already massive HP of shields just makes them even more OP.
Well obviously armour works best under triage... is a flat undeniable increase in reps... That doesnt mean it can be used out of that situation, Marston VC has pointed that out.
I dont have maxed skills... im using an adv heavy with a single adv plate... and no where near maxed cpu/pg lol
The new modules DO help shield tankers... you get a better straight up stats using normal plates and reppers.
Quote:The real purpose of armor is really high HP with a logistics providing triage, so far it is the other way around we have shields running with heavy class HP and armor suits running at 700-800 HP with the speed of heavies.
Shields dont have triage... so they are nothing alike lol... also the 1000hp cal logi is just down right broke
I dont find slow movement that much of a problem (im used to it ) and if thats the downside to gettin triage... im happy |
ChromeBreaker
SVER True Blood Public Disorder.
629
|
Posted - 2013.07.05 11:01:00 -
[5] - Quote
Aye people keep comparing armour to the shields of a proto caldari logi... thats not a correct or a healthy comparison.
Ok ok yes you can use a logi LAV... In my defence i will say that i have NEVER seen one used for that purpose.. |
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