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Void Echo
Internal Error.
331
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Posted - 2013.07.04 23:40:00 -
[1] - Quote
Shavan D wrote:The most powerful forge gun can do over 2000 damage, the user is also hard to find.
the user is illuminated by the charge up so it is not hard to find, but the prototype is more powerful than the prototype rail gun which doesn't make any sense |
Void Echo
Internal Error.
332
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Posted - 2013.07.05 00:22:00 -
[2] - Quote
Nelo Angel0 wrote:Void Echo wrote:Shavan D wrote:The most powerful forge gun can do over 2000 damage, the user is also hard to find.
the user is illuminated by the charge up so it is not hard to find, but the prototype is more powerful than the prototype rail gun which doesn't make any sense And the installations are weaker then ether of them. Tankers should be glad there's no proto breach.
Prototype
Wiykromi Breach Forge Gun:
Direct Damage- 2772.0 HP Splash Damage: 277.2 HP Blast Radius: 1.5 m Charge Up Time: 6 seconds Clip Size: 4 Max Ammunition: 16.
80GJ Compressed Particle Cannon:
Direct Damage: 1798.7 HP Splash Damage: 292.5 HP Blast Radius: 2.5 m Fire Interval: 2.2 seconds Charge Up Time: 3 seconds
anything else you would like for me to pull from the market? |
Void Echo
Internal Error. League of Infamy
333
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Posted - 2013.07.05 00:37:00 -
[3] - Quote
ladwar wrote:Void Echo wrote:Shavan D wrote:The most powerful forge gun can do over 2000 damage, the user is also hard to find.
the user is illuminated by the charge up so it is not hard to find, but the prototype is more powerful than the prototype rail gun which doesn't make any sense but they don't illuminate for the vehicle driver/pilot.
I can see illuminated forge guns from 3/4 of the map away from my position |
Void Echo
Internal Error. League of Infamy
335
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Posted - 2013.07.05 01:24:00 -
[4] - Quote
so let me get this straight, a human sized weapon by logic is meant to be more powerful than a vehicle sized weapon? the direct damage is the problem between the prototype forge and rail gun |
Void Echo
Internal Error. League of Infamy
335
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Posted - 2013.07.05 01:35:00 -
[5] - Quote
Nelo Angel0 wrote:Void Echo wrote:so let me get this straight, a human sized weapon by logic is meant to be more powerful than a vehicle sized weapon? the direct damage is the problem between the prototype forge and rail gun Pick your poison nerf PRO breach, nerf all FGs, or buff all rails to be more powerful and deal more DMG quicker.
im for the second choice, I agree that only one thing needs to be done |
Void Echo
Internal Error. League of Infamy
335
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Posted - 2013.07.05 01:44:00 -
[6] - Quote
Nelo Angel0 wrote:Void Echo wrote:Nelo Angel0 wrote:Void Echo wrote:so let me get this straight, a human sized weapon by logic is meant to be more powerful than a vehicle sized weapon? the direct damage is the problem between the prototype forge and rail gun Pick your poison nerf PRO breach, nerf all FGs, or buff all rails to be more powerful and deal more DMG quicker. im for the second choice, I agree that only one thing needs to be done Nice choice though then CCP would need to reduce the charge times on FGs. If the breach is going to immobilize me and make me wait 6 seconds to charge the damn thing then it should A) deal tank lvl DMG or higher or B) get rid of the penalties. Don't underestimate the penalties that breach FGs provide because those 6 secs determine if you die trying to kill a tank.
at least then you wouldnt be doing nerfed damage |
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