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Eno Raef
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.07.06 17:32:00 -
[1] - Quote
All medium suits should have fewer high and low power module slots. They should gain one slot per suit advancement and all suits should have the same number of total slots. The initial Shield/Armor HP, equipment slots, speed, and sidearm capability should be what separates the suit distinctions. These distinctions should be permanent. No medium suit should have the slots to become faster than a base scout and no medium suit should be able to have more HP than a base heavy.
A suit should always have a strong presence with its niche. When other suits have the capability to equal that niche, the niche is removed. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.07.06 21:18:00 -
[2] - Quote
Cosgar wrote:ADAM-OF-EVE wrote:replace the light weapon for 1 sidearm only.
now you can fit uber tank but cant be uber dps unless at close range. suit is now not an assault suit as you cant fit assault weapons. proper logistics players would then still be able to full tank and fit all the equipment they need while still being able to do some damage. /facepalm
Adam and Eve has a point. Logistic suit wearers want to be able to tank and by removing the light weapon slot, they can still tank but lack the range of an assault suit.
It's not the first time this idea has been offered and still it's not a bad idea. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.07.06 21:53:00 -
[3] - Quote
Jastad wrote:Eno Raef wrote:Cosgar wrote:ADAM-OF-EVE wrote:replace the light weapon for 1 sidearm only.
now you can fit uber tank but cant be uber dps unless at close range. suit is now not an assault suit as you cant fit assault weapons. proper logistics players would then still be able to full tank and fit all the equipment they need while still being able to do some damage. /facepalm Adam and Eve has a point. Logistic suit wearers want to be able to tank and by removing the light weapon slot, they can still tank but lack the range of an assault suit. It's not the first time this idea has been offered and still it's not a bad idea. Ok Let's play your game.... How can i support the team if ALL player outrange me ( SUPRISE, NO MORE HARD CAP!!!! ) with base slow speed, lesser health? You know whatlogi do and WHERE real logi play or you're another ALLtalkNOproof Guy? Again, Logi play in the same field that A.S.S. play and eat the same ****. With the lack of DPS done to the enemy, how can we be usefull when the useful weap OUTCLASS the most powerfull rep per? You want me have a Sidearm? FIne I want only logi have equip slot, because you cant supply yourself, you're an assault i will have fun watching you play STONEAGE 514 You know that in this game, those mechanics arent viable?
I'm perfectly ok with assault suits having no equipment slot. I'd suggest that scouts keep their equipment slot, however. Stone age people didn't have sidearm weapons, much less fully automatic SMGs, btw. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.07.06 22:20:00 -
[4] - Quote
Jastad wrote:Eno Raef wrote: I'm perfectly ok with assault suits having no equipment slot. I'd suggest that scouts keep their equipment slot, however. Stone age people didn't have sidearm weapons, much less fully automatic SMGs, btw. Why scout need and equip slot, you know, is a scout You know why i called it STONEAGE 514? because if a logi is not in the match you will see all the big A.S.S CODBOYS melee the enemy to death. BIG FUN !!!
Scout isn't worth much else and the suit is miserable, why not give them a slot for remote explosives. Logis complain about possibly being made less effective at assault than an assault class while the scout and heavy have received so little love from CCP. If CCP were to make the logi as bad as the scout and heavy, then a complaint from logi's should be heard. Logi and assault to me are very similar but the assault should shine at direct combat than the log, at least that's how it seems to me.
Really though, there will be no balance to the suits so we all waste our time speaking of it. Chromosome came and left, while CCP left us with a horrible suit imbalance. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.07.06 22:43:00 -
[5] - Quote
Jastad wrote:Eno Raef wrote: Scout isn't worth much else and the suit is miserable, why not give them a slot for remote explosives. Logis complain about possibly being made less effective at assault than an assault class while the scout and heavy have received so little love from CCP. If CCP were to make the logi as bad as the scout and heavy, then a complaint from logi's should be heard. Logi and assault to me are very similar but the assault should shine at direct combat than the log, at least that's how it seems to me.
Really though, there will be no balance to the suits so we all waste our time speaking of it. Chromosome came and left, while CCP left us with a horrible suit imbalance. Mine statement before was made for giving you and idea of HOW wrong is the concept: XXX is this so MUST do this... Why you call in imbalance? Apart of Cal.Logi ALL other Logi suit are inferior to their A.S.S. counterpart ( Cosgar provide the Chart ) Right now is simply wrong saying tha a logi can can tank better than a.s.s.
I don't care about the assault vs logistics as much as I care that the medium suits are much more better than the scout and heavy. I don't know how the conversation shifted to me but it did. And so, if my opinion is that important to the masses, here it is. The assault should be stronger than the logistic suit at combat. If the assault is not the better suit at combat, then the balance between assault and logistics should be remedied. Regardless as to whether there is a problem between assault and logistics, they're complaints are null to me when the scout and heavy receive less. |
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