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BL4CKST4R
WarRavens League of Infamy
369
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Posted - 2013.07.03 19:03:00 -
[1] - Quote
Cyrille Fodeux wrote:It is ridiculous that a Support class Dropsuit gets so many High/Low Slots. They give up: 1 Sidearm Slot Some eHP
For this two things they get 2-3 Equipment Slots 1-2 High/Low Slots More PG/CPU Better Scan Precision
It would suit better if they would give up some High/Low Slots instead of the eHP. There should also be some other minor changes.
So the Logi should have if compared to the basic suit: Less High/Low Slots No Sidearm More Equipment Slots More PG/CPU Higher Scan Radius (instead of Scan Precision)
Also as a general for Specializations should they cost more than the Basic Dropsuit and not less!
Take my slots and set them equal to a equivalent assault suit, buff my HP to also be equivalent, let me keep my CPU/PG, don't buff my speed which is 6% slower and give me a sidearm slot. |
BL4CKST4R
WarRavens League of Infamy
369
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Posted - 2013.07.03 19:07:00 -
[2] - Quote
Except for the Caldari suit.
A logistic suit compared to a assault suit, even with that 1 extra slot we get, cannot get higher EHP than an assault suit because of the higher base EHP. The reason we have more CPU/PG is for equipment not for modules. I can build an assault with all proto modules, a proto weapon and a advanced equipment; I can also build a logistics suit with all proto modules, a advanced weapon and a mixture of advanced and proto equipment, even so I still have lower EHP than you, I am slower, and my weapon is weaker. |
BL4CKST4R
WarRavens League of Infamy
375
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Posted - 2013.07.03 19:21:00 -
[3] - Quote
Cyrille Fodeux wrote:Cosgar wrote:Play logi and you'll realize that giving up a sidearm is a huge deal. Also, Minmatar logi had the exact same slot layout but with more HP in chrome, how come nobody complained about logis then? You must be one of those people who thinks all logis are OP or something. And last but not least, most of the class suits are cheaper than the basic frames. lolCommando doesn't count. Chromosome doesn-¦t count here. There was just one Logi and the Assault was the Basic Frame. Nobody complained then because they had less PG/CPU then. They had to leave High/Low Slots empty to fill all Equipment Slots. The Class Suits, how you call them, should not be cheaper. If you edit something it costs. Why should it be cheaper here?
You also forgot to add than our suits cost about 1.5x more than your suits because of equipment so our risk vs reward is a lot higher |
BL4CKST4R
WarRavens League of Infamy
379
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Posted - 2013.07.03 22:06:00 -
[4] - Quote
Cyrille Fodeux wrote:BL4CKST4R wrote:Except for the Caldari suit.
A logistic suit compared to a assault suit, even with that 1 extra slot we get, cannot get higher EHP than an assault suit because of the higher base EHP. The reason we have more CPU/PG is for equipment not for modules. I can build an assault with all proto modules, a proto weapon and a advanced equipment; I can also build a logistics suit with all proto modules, a advanced weapon and a mixture of advanced and proto equipment, even so I still have lower EHP than you, I am slower, and my weapon is weaker. Let-¦s do some math: The Gallente Proto Logi has 90+180 HP = 270 eHP The Gallente Proto Assault has 120+210 HP = 330 eHP The Logi has 5 Low Slots, the Assault 4: 270+5x115=845 + Speed Penalty 330+4x115=790 + Speed Penalty The Speed Penalties are almost the same. With Ferroscale Plates you get 570 for both. No matter what you choose you will have the same penalties and outcome but the logi will have more PG/CPU left.
A logistics suit cant even stack 5 ferroscales. Also at top tier Logistic with 5 complex get 969, assault with 4 complex gets 919 thats only a 50 HP difference and the assault is still a faster suit. And your right no matter what I choose I will have the same penalties and outcome, with my extra CPU/PG either going wasted or to equipment so what is the problem? Is my equipment making me better than you now?
So please explain, what do you suggest would be a fair "nerf", remove our equipment? Lower our damage? Lower our HP? Lower our PG/CPU?
Might as well just remove the Logistics class and make every medium suit an assault suit. When we play Logistics it is easier for us to die, we cannot defend ourselves properly due to no side arm and low speed,so if we can take advantage of 1 extra slot to increase our survivability slightly higher, just 1 extra bullet since that is what 50 damage is 1 extra bullet, than a assault and in extension help you survive in battle and dish out damage why are you complaining you are obviously ignorant to the role we actually play in the game, I'm sure as hell most assaults run around with nano hives not uplinks, injectors, repair tools etc
So what you want us to run around in 150-225K fittings with the survivability of a scout, or run around in 150-225K fittings and not being able to defend ourselves when the assaults run out into the field get slaughtered and we are left defenseless thats balance? Thats putting us in our proper role? Fine do it go ahead but give me a side arm and lower my fitting costs to 50-60K and I will gladly get my ass killed for you.
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BL4CKST4R
WarRavens League of Infamy
382
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Posted - 2013.07.03 22:41:00 -
[5] - Quote
Eno Raef wrote:You logi suit guys may not see it but this is how the heavy and scout suit players feel, unfortunately for them, their suits aren't as good as the logi. This crying about a possibly slight change CCP could do like remove a high of low module to the logi is like a slap in the face to scouts and heavies. The logi says, "CCP could downgrade my suit from being great to good!" The scout and heavy say "I wish CCP would upgrade my suit to being fair!"
The Logi don't say that, the assaults who don't know the suit say that. |
BL4CKST4R
WarRavens League of Infamy
384
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Posted - 2013.07.03 23:25:00 -
[6] - Quote
Eno Raef wrote:BL4CKST4R wrote:Eno Raef wrote:You logi suit guys may not see it but this is how the heavy and scout suit players feel, unfortunately for them, their suits aren't as good as the logi. This crying about a possibly slight change CCP could do like remove a high of low module to the logi is like a slap in the face to scouts and heavies. The logi says, "CCP could downgrade my suit from being great to good!" The scout and heavy say "I wish CCP would upgrade my suit to being fair!" The Logi don't say that, the assaults who don't know the suit say that. It seems like the logis are more worried about a potential change in their suit than a change in assault suits.
I have suggested that all the assault needs a class bonus of 1-2% damage per level. The reason I am so worried is that CCP is so quick to listen to the bad nerfs (not the good ones like the armor threads) apply them then and completely ruin a feature that was never broken. Like the Mass driver, the nerfed it because the people in their office were using them a lot.
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