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Nelo Angel0
The Nommo Insurance Fraud.
78
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Posted - 2013.07.04 02:23:00 -
[1] - Quote
All this respec talk basically comes back to the fact that CCP launched an incomplete game. Their still trying to balance out framerate issues and bugs in the game when The most important thing after launch is adding content. Even then most of that content, racial variants of each weapon and suit, should've been in the game day 1. Afterwards, they ccould've slowly began adding the specialized suits like pilot and commandos for each class.
If you feel you've found your fit and don't then HTFU. Just because you found your perfect fit and don't need a respec doesn't mean other people don't need it, heavies and scouts specifically. If CCP doesn't give respecs to these players i suspect a great deal of players won't stick around for the new grind. |
Nelo Angel0
The Nommo Insurance Fraud.
81
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Posted - 2013.07.04 07:32:00 -
[2] - Quote
Despawner Respawner wrote:I don't think "infinite" respecs is a good idea. However, I don't see no respecs as good either.... When I started I put that suit skill to 4 (you know the one/ the skill that does nothing past 3)- i didn't realize so a few wasted points there. Not a big deal but why does it even go past 3 if it does nothing past 3? Maybe someday 4 and 5 will have meaning, but for now they don't.
What's the big deal really? Why not allow (even just one) respecs in some form. It could range from aur, isk paid, to free but only x per year, to even reducing total sp by a percent (say 10% sp loss per respec). Or some combination not mentioned...
My point remains though. There's ways to do this to reduce the fotm risk to near zero. It would help player retention, make the game more interesting, and could be an additional revenue source for ccp. I just don't see the downside here.
Or a skill that each time you fully spec has it's multiplier increased?
by the time that baby reaches x4 good luck respecing lol xD. It could also have a increasing penalty per respec as well, starting at 10%. |
Nelo Angel0
The Nommo Insurance Fraud.
81
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Posted - 2013.07.04 09:08:00 -
[3] - Quote
Thor Odinson42 wrote:I really hope CCP doesn't listen to the Eve nerds on this.
The game is really shaping up nicely. Respecs will keep the game fresh for people.
I love my skills exactly where they are. I use a skill planner to track my skill path.
But what if I get bored? What if skilling into a totally different role would lead me to continue playing?
I WANT to see people stick around. I want 20 or 30 thousand players online battling it out for territory throughout New Eden.
Wanting people to suck it up and grind for 2 months to find some enjoyment in the game is a line of thinking I'll never understand.
Things like respecs is what gave MAG so much replayability. That and switching corps, still loved valor most. Instead of being stuck with 1 class for life with a high grinding crub you could respec into something completely different for a whole new experience.
my favorite fit was
-insert valor SMG with a silencer- jammer and nades with BA light armor.
that loadout was FUN!
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Nelo Angel0
The Nommo Insurance Fraud.
85
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Posted - 2013.07.05 01:24:00 -
[4] - Quote
Maken Tosch wrote:This seems more practical.
practical as it might be it would be bad for people playing with ISK. The only people benefiting from this is the people who pay actual money. This would make the game more "flavor of the month" and P2W then anything else on here.
Oh and before anyone brings up the player market balancing it out. Someone remind where this magical player market is first. |
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