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Spkr4theDead
Namtar Elite Gallente Federation
248
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Posted - 2013.07.03 12:01:00 -
[1] - Quote
stlcarlos989 wrote:Sorry HAV driver don't try to make the item that's easily avoidable because it beeps more powerful and the item thats harder to avoid weaker. The reason AV Andes are more powerful is because we have to get close to the vehicle giving the vehicle the chance to kill that infantry or get out of of there. If an infantry runs up on your tank its a clear sign somethings up.
Also AV Andes are the best deterrent to murder taxis and making AV nades weaker will increase the number of murder taxis, you have to think of the unintended consequences. Have you ever tried to defend yourself with a rail, while backing away from AV grenade spam, inevitably backing into something, thus losing more armor and possibly the tank?
If an infantry runs up on your tank its a clear sign somethings up. Yeah, like trying to get better position on an installation to blow it up. Doesn't mean we're going into a hornet's nest of infantry with ADV AV grenades and better. What's wrong with you people? We're not all stupid. |
Spkr4theDead
Namtar Elite Gallente Federation
248
|
Posted - 2013.07.03 12:02:00 -
[2] - Quote
Flamesea wrote:last week i placed 12 boundless as minefield and LAVs just fly trough it several times without detonating.. and once one mine exploded it took like 1/4 from that lav. Havent tried in this build yet.. I was in logisuit and carried three slots of em.
Hit detection and poor damage.. and near 60k isk wasted in each suit. Can't have 12 placed. |
Spkr4theDead
Namtar Elite Gallente Federation
248
|
Posted - 2013.07.03 12:03:00 -
[3] - Quote
Jin Robot wrote:50% damage reduction? You are crazy. That is....i am speechless Why, the only way you're able to destroy tanks is the militia variant, with Lai Dais? You don't have a militia forge gun?
But you probably have Wiyrkomi swarms, which we all know are pathetically easy to use. |
Spkr4theDead
Namtar Elite Gallente Federation
248
|
Posted - 2013.07.03 12:05:00 -
[4] - Quote
Knight SoIaire wrote:Doesn't the HAV have a weakspot under it? Has anyone actually had a shot on the belly of a tank? I know I never have, but when I'm using a forge gun, I do see a delicious 202% on the sweet spot. |
Spkr4theDead
Namtar Elite Gallente Federation
294
|
Posted - 2013.07.08 17:20:00 -
[5] - Quote
GET ATMESON wrote:Takahiro Kashuken wrote:So we have seen the values that AV nades finally do
Basic AV nade - around 1k
Packed AV - over 1.2
Ex-?? - 1.2+
Lai Dai - Nearly 1.8k
Other nades are less in general but eventually everyone would use proto anyways espc in PC
So spec into the top proto AV nades and you can cause 5.4k damage in 3 nades thats not including the damage bonus against armor, thats 3/4 of a current armor tank fitted
Proxy mines tho are different, 750damage but splash but you can carry more mines, proto lvl 6 can be active so you can cause 4.5k damage which is less than 3 top AV nades which i find is BS
For me which may anger vehicle drivers is that why are handheld nades more powerful than a mine?
When you think of a mine its packed explosives in the ground where as nades are smaller in general and great for infantry
Shouldnt the values be reversed so proxy mines are more powerful than the AV nades?
I think mines should do more damage, but they would have to give up the extra mines they get to carry for the damage buff
As for the AV nades it would be a damage reduction for me of 50% because they are ment to be a detterent to vehicles and add a bit of DPS to help weaken a vehicle not pop it in 4 nades Leave AV alone and BUFF the *** out of proximity mines. Why, because all you can use are homing AV weapons? |
Spkr4theDead
Namtar Elite Gallente Federation
294
|
Posted - 2013.07.08 17:22:00 -
[6] - Quote
syzygiet wrote:i thought the Lai Dai was broken because when i used them against the malitia LAV it barely move the shield after 3 nades. Working as intended, because explosive weaponry doesn't get a damage bonus against shields. |
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