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Ygrit
Fenrir's Wolves RUST415
0
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Posted - 2013.07.03 11:20:00 -
[1] - Quote
Hi ya'll,
This isn't really a bug but I had this happen to me today. I was playing a mercenary battle and was killed by an enemy out by an outpost where there weren't many buddies around. There was a logi on my team and he got me up with a nanite injector, yay! But not yay...
Apparently this logi had a buddy on the other team, so he keeps on reviving me with a militia injector and his buddy keeps one hit meleeing me to death again. They killed me 10 times in about 15 seconds this way, until someone on my squad interrupted them. If they didn't get interrupted, they could have kept this up the whole battle and I would have lost 100 suits. There was nothing that I know of that I could do, I couldn't even move or change suits or even get to the start menu fast enough to commit suicide. I was dead again before I could flinch. After I spawned again, I followed the logi on our team and watched them trying to do this to other people and made sure they couldn't.
So here's how it works. Two buddies join two different sides of the same merc battle (one or both with a nanite injector), wait at some out of the way point until someone walks by, kill them, then start spawn killing them over and over. Both players get points since the logi gets points for reviving and the guy on the other side gets points for killing. Endless loop of points.
It could have easily been worse, I was lucky I only lost 10 suits. This could be fixed by putting a cooldown on nanite injectors or just having a prompt that says (Xplayer wants to revive you, accept?), or something like that. Pretty sure other games have this mechanic already for this reason.
FYI I forgot to check the name of the guy on the other side who was getting the kills, but the logi on our side was named Dance With Shadows from "No Parley" corporation.
Cheers,
Ygrit |
Karazantor
Mannar Focused Warfare Gallente Federation
39
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Posted - 2013.07.03 11:34:00 -
[2] - Quote
Well you don't actually lose a suit if you are revived, however having said that they sound like a pair of utter As*holes.
Definitely an abuse of mechanics though. Gotta love farmers.
Edit: You are probably better off lodging a ticket with the names than putting them here. Not sure if much will be done but worth a try. |
Thalen Shadow
S.e.V.e.N.
9
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Posted - 2013.07.03 11:35:00 -
[3] - Quote
Ygrit wrote:Hi ya'll, This isn't really a bug but I had this happen to me today. I was playing a mercenary battle and was killed by an enemy out by an outpost where there weren't many buddies around. There was a logi on my team and he got me up with a nanite injector, yay! But not yay... Apparently this logi had a buddy on the other team, so he keeps on reviving me with a militia injector and his buddy keeps one hit meleeing me to death again. They killed me 10 times in about 15 seconds this way, until someone on my squad interrupted them. If they didn't get interrupted, they could have kept this up the whole battle and I would have lost 100 suits. There was nothing that I know of that I could do, I couldn't even move or change suits or even get to the start menu fast enough to commit suicide. I was dead again before I could flinch. After I spawned again, I followed the logi on our team and watched them trying to do this to other people and made sure they couldn't. So here's how it works. Two buddies join two different sides of the same merc battle (one or both with a nanite injector), wait at some out of the way point until someone walks by, kill them, then start spawn killing them over and over. Both players get points since the logi gets points for reviving and the guy on the other side gets points for killing. Endless loop of points. It could have easily been worse, I was lucky I only lost 10 suits. This could be fixed by putting a cooldown on nanite injectors or just having a prompt that says (Xplayer wants to revive you, accept?), or something like that. Pretty sure other games have this mechanic already for this reason. FYI I forgot to check the name of the guy on the other side who was getting the kills, but the logi on our side was named Dance With Shadows from "No Parley" corporation. Cheers, Ygrit
This "tactic" has been mentioned before, its a method of farming WP to turn into SP.
What i will say is that if you where being revived you would not lose a suit. You only loose the suit when you bleed out or are straight up killed (go straight to the respawn option)
If you did lose suits you need to report this.
Thalen |
Ygrit
Fenrir's Wolves RUST415
0
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Posted - 2013.07.03 12:25:00 -
[4] - Quote
True, I didn't lose suits. Thanks for pointing this out. |
Master Jaraiya
Ultramarine Corp
345
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Posted - 2013.07.03 12:33:00 -
[5] - Quote
I have never been able to be revived more than 2 or 3 times in one Dropsuit, so when you say that this happened 10 times in 15 seconds I am rather skeptical.
I'm not saying this didn't happen at all, just that you may be exaggerating. |
Ygrit
Fenrir's Wolves RUST415
0
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Posted - 2013.07.03 12:41:00 -
[6] - Quote
Master Jaraiya wrote:I have never been able to be revived more than 2 or 3 times in one Dropsuit, so when you say that this happened 10 times in 15 seconds I am rather skeptical.
I'm not saying this didn't happen at all, just that you may be exaggerating.
I promise you I'm not exaggerating, I had only died one other time in the entire match and it was earlier in the game. So in the post-game report I saw a total of 11 deaths and 10 of them were in a streak (visible on the nice handy graph provided, with little red dots all lined up tightly in a row). I can say with 100% certainty that it was 10 times. It is probably easier to do now since the patch made nanite injectors easier to use. |
Korvin Lomont
United Pwnage Service RISE of LEGION
31
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Posted - 2013.07.03 13:23:00 -
[7] - Quote
Hmm this is strange as far as I know you don't get WPs if you revive the same person again and again in a short period. At least it was this way before uprising 1.2 ... |
Oso Peresoso
RisingSuns
89
|
Posted - 2013.07.03 15:01:00 -
[8] - Quote
petition with the character names. This is a bannable offense and a clear exploit. |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
9
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Posted - 2013.07.03 21:02:00 -
[9] - Quote
This exploit could be easily fixed if pressing the circle button on the "killed by" screen made it so you could no longer be revived. As it is now, you can be revived up until the point you select a new spawn and start ticking in, and if a medic is on top of you when you die, you don't have enough time to select a spawn before you are revived/killed again. |
Ygrit
Fenrir's Wolves RUST415
1
|
Posted - 2013.07.03 22:29:00 -
[10] - Quote
Korvin Lomont wrote:Hmm this is strange as far as I know you don't get WPs if you revive the same person again and again in a short period. At least it was this way before uprising 1.2 ...
I am probably wrong about the Logi getting WPs, I just assumed he was. I have never revived someone multiple times like that, so you are probably right that he wasn't getting WPs and was just helping his friend get points for kills. |
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Den-tredje Baron
ParagonX
154
|
Posted - 2013.07.03 22:42:00 -
[11] - Quote
Press circle dude and better fast. x is now call for help and o is your way to a better life. Ohh no wait we don't go to hell nevermind o is your way back to the battlefield |
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