Ragnarok Genesis
ROGUE SPADES EoN.
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Posted - 2013.07.04 03:24:00 -
[1] - Quote
This will be my first post ever on the Dust forums and likely not my last.
I have used Sniper type weapons in a decent amount of games and I can give a long speech about it and such; however IGÇÖll try to cut to the chase as best I can.
A modern day Sniper rifle is designed to do mainly one thing and that is to kill what you hit at the farthest range you can, while piercing whatever armor in the way to get that kill or deliver massive damage.
It is also affected by the wind, gravity and such in this modern world; most modern day Snipers have an effective range of around 800 m while some reach well over 1,000 m, depending on what Sniper your using and the rounds itGÇÖs firing.
I am very displeased how CCP thinks future Sniper rifles operate; as if that is true and Dust Sniper rifles have an effective range of around 500 m that to me clearly isnGÇÖt much of advancement in technology for a Sci-Fi space age weapon.
One of the best Sci-fi/futuristic Snipers (in my opinion) that IGÇÖve seen is the: LR-3 Railgun from starhawk as itGÇÖs a very powerful weapon and an almost instant shot, it also has a laser sight that emits a laser if youGÇÖre in fine aim for too long and leaves behind a distinctive glowing trail after it was fired.
Another thing that displeases me in Dust is the sway upon entering fine aim mode of the sniper, I understand that it is implemented most likely to prevent quick sniping; however it is really annoying as if you had a setup sway like that it would be mainly because you had a bi-pod to set up before you could fire This however is not the case. I know many would say itGÇÖs because you have to line up the shot however if you were a properly trained mercenary (as you should be in Dust) you would be able to line it up quite fast and not take 3-5 seconds setting up.
A Sniper should kill with one* headshot or in two** body shots *I can see a Heavy survive one headshot, after that though it should fall if hit in the body or head again. **Three ONLY IF you hit an arm or leg
Sadly right now Snipers are only useful as anti Snipers for the most part, if youGÇÖre a Sniper Scout (like me) itGÇÖs even harder for you. (Not to mention IGÇÖve seen quite a few Callogi Snipers redline camping with Thale snipers try sniping them lol.
Also this means Callogis have little to no fear of snipers now as the sniper we have is effective to armor and not that effective on shields.
Lastly donGÇÖt forget our terrible scopes, for space age youGÇÖd think weGÇÖd have a variable scope.
Sorry for the long post. |