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Knightshade Belladonna
G.R.A.V.E
390
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Posted - 2013.07.02 22:24:00 -
[1] - Quote
Do ALL armor skills complex mods require level 5 skill. When the only one that requires lvl 5 skill for shields is the shield extenders. On top of that they now have an op(imo) shield mod that completely negates the use of shield rechargers and requires absolutely no skill to use the complex (???? wut??/)
It is getting tiresome of seeing how blatantly obvious it is you favor shields and still supply us with armor skills, why not just get rid of them? or do you need fodder for the shields? I mean wtf is this logic here, on top of all this you have a long broken mechanic with the shield recharge delays that will SOONtm be adressed in 5 years.
p.s I know this is the millionth complaint thread on this today.. but remember I started it off asking a serious question of why does all complex armor require lvl 5. |
Knightshade Belladonna
G.R.A.V.E
390
|
Posted - 2013.07.02 22:28:00 -
[2] - Quote
ER-Bullitt wrote:Wut? There is obviously a bug with the new shield mods.
Complex Extenders, Complex Recharges, Complex Regulators are all shield mods, and they all require lvl 5 in there respective skills.
Not really sure what you are saying... but if your complaint is regarding the new mods then it is justified. It will be fixed soonTM.
rechargers and regulators are lvl 4 |
Knightshade Belladonna
G.R.A.V.E
392
|
Posted - 2013.07.02 23:25:00 -
[3] - Quote
ER-Bullitt wrote:Were they changed?
Last time I checked you needed lvl 5 shield regulation for Complex Regulators, same with Rechargers.
Been that way for a long time. |
Knightshade Belladonna
G.R.A.V.E
392
|
Posted - 2013.07.02 23:26:00 -
[4] - Quote
Iron Wolf Saber wrote:The new Regulators are supposed to reduce shield hp significantly as well.
At most they take away 10 or so hp, that is not significant. What is however is the 60% recharge rate bonus with no skill requirement. |
Knightshade Belladonna
G.R.A.V.E
393
|
Posted - 2013.07.03 03:49:00 -
[5] - Quote
So , does nobody know what the reason is for all shield complex mods other than shield extenders needing only lvl 4 is?
How on earth is there not floods of complaints on this alone pre energizers o.0 |
Knightshade Belladonna
G.R.A.V.E
398
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Posted - 2013.07.03 13:07:00 -
[6] - Quote
guess not |
Knightshade Belladonna
G.R.A.V.E
398
|
Posted - 2013.07.03 18:12:00 -
[7] - Quote
Sana Rayya wrote:Knightshade Belladonna wrote:So , does nobody know what the reason is for all shield complex mods other than shield extenders needing only lvl 4 is?
How on earth is there not floods of complaints on this alone pre energizers o.0 You only have two modules for Armor - plates and repairers. For shields, you have three - extenders, rechargers, and regulators. And now energizers, but your point is about pre-energizers. So, it takes the same amount of SP to reach Lvl5 plates/repairers as it does to reach Lvl 5 extenders & Lvl 4 regulators/rechargers. This is one way to justify why complex regulators/rechargers are available at Lvl 4. Of course, some people don't use regulators/rechargers at all. And some people don't skill armor plates to 5 either. However, I would say that extenders are only truly useful when you have Lvl 5 (at least for the proto Cal Logi which everyone complains about).
I can see some logic in that , however they still remain the same and now armor has 4 complex mods , shields 4 complex mods.
All armor require lvl 5 , only 1 shield requires lvl 5. The energizers still no skill ( I assume will be fixed, but to lvl 5 or lvl 4? |
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