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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Heavenly Daughter
SyNergy Gaming EoN.
92
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Posted - 2013.07.02 19:52:00 -
[1] - Quote
I'm moving into dropships now and have noticed that Its very difficult to know the attitude of the ship your flying.
Wether you're In pilot view or now, more so for pilot view you cannot tell if the ship is any roll or pitch, either positive or negative.
Can you please add some design so we can see the attitude of the ship to help us determine what the ship is actually doing.
H.D
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The-Errorist
BetaMax Beta CRONOS.
10
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Posted - 2013.07.03 02:36:00 -
[2] - Quote
Altitude indicators would be nice. |
Heavenly Daughter
SyNergy Gaming EoN.
93
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Posted - 2013.07.03 08:17:00 -
[3] - Quote
The-Errorist wrote:Altitude indicators would be nice.
Err, that too lol, but I really did mean Attitude indicator, I can see the ground, most of the time....
H.D |
Tahir Maru
Circle of Huskarl Minmatar Republic
7
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Posted - 2013.07.03 08:59:00 -
[4] - Quote
I am sure I saw a post with similar requests some time ago but
HEY, I SUPPORT THIS!
(and feel in dire need for this lately when trying to fly under the beams and bridges in the biomass facility)
+1 both of you |
Robert JD Niewiadomski
NULLIMPEX INC
243
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Posted - 2013.07.03 12:21:00 -
[5] - Quote
Imho this will come with pilot suit. With all necessary flight parameters displayed on pilot suit's HUD only... I might be wrong but it sounds logical to me. In 1.3? Which is most probably scheduled early August... (CCP promised updates every month... so far so good...) |
Kekklian Noobatronic
Goonfeet Special Planetary Emergency Response Group
110
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Posted - 2013.07.03 12:56:00 -
[6] - Quote
Yea.. It would be pretty cool if each suit had their own built in suit-specific HUD options..
Pilot suit - Attitude Indicator / Gimbal / Flight Readouts Heavy Suit - Threat Identification and Tracking System (Reticles over hostile targets, enhanced sensor suite) Assault Suit - Tactical Evaluation Suite (Tactical readout of the battlefield to include enhanced targeting and display of hostile(and friendly?) deployed modules and explosives) Logi Suit - Medicae Suite (Friendly health tracking/readouts, nano injector targeting assist for downed friendlies) Scout Suit - Terrain Mapping Functions (Get a better idea of what's over that next ridge, maybe an 'Aliens'-esque motion sensor), Enhanced Imaging (Easier to deal with distant targets and with varying battlefield conditions. Maybe limited zoom?)
Man that would really make this game hot.. |
KOBLAKA1
Opus Arcana Covert Intervention
193
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Posted - 2013.07.03 14:17:00 -
[7] - Quote
I would prefer a gimble so its easier to stabilize/hover rather than just guesstimate |
Heavenly Daughter
SyNergy Gaming EoN.
94
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Posted - 2013.07.03 14:55:00 -
[8] - Quote
KOBLAKA1 wrote:I would prefer a gimble so its easier to stabilize/hover rather than just guesstimate
Yes I agree, but anything rather than nothing,
1
H.D |
Mikeus Tirin
DUST University Ivy League
1
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Posted - 2013.07.03 15:49:00 -
[9] - Quote
+1 |
Tahir Maru
Circle of Huskarl Minmatar Republic
8
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Posted - 2013.07.03 17:22:00 -
[10] - Quote
Kekklian Noobatronic wrote:Yea.. It would be pretty cool if each suit had their own built in suit-specific HUD options..
Pilot suit - Attitude Indicator / Gimbal / Flight Readouts Heavy Suit - Threat Identification and Tracking System (Reticles over hostile targets, enhanced sensor suite) Assault Suit - Tactical Evaluation Suite (Tactical readout of the battlefield to include enhanced targeting and display of hostile(and friendly?) deployed modules and explosives) Logi Suit - Medicae Suite (Friendly health tracking/readouts, nano injector targeting assist for downed friendlies) Scout Suit - Terrain Mapping Functions (Get a better idea of what's over that next ridge, maybe an 'Aliens'-esque motion sensor), Enhanced Imaging (Easier to deal with distant targets and with varying battlefield conditions. Maybe limited zoom?)
Man that would really make this game hot..
Edit: I'm totally jacking this content for a new thread..
well, hijacking and deserved punishement aside I only agree if these HUD options are useful. I am a bit sad about the artistically nice but completely useless 'terrain/ map' thingie on the left forearm when hacking. I would rather take a blank hacking UI instead of such decoration. |
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