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Thread Statistics | Show CCP posts - 1 post(s) |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1485
|
Posted - 2013.07.02 15:28:00 -
[1] - Quote
I dont understand what the big deal is? The new modules are hardly game breaking. This shouldn't be a priority fix. The new armor plates aren't that bad either....they just consume a ton of pg. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1485
|
Posted - 2013.07.02 15:31:00 -
[2] - Quote
Cat Merc wrote:CCP Mintchip wrote:Hey there!
Yeah, I completely understand where you're coming from, and I can tell you that we are looking into how to better balance the two without obviously homogenizing the different statuses. So while it might seem like we aren't doing anything, that is not the case! It is in the works and we are continually looking at this data and determining how tweak it.
I highly doubt it. Considering how armor is worse in EVERY SINGLE WAY. There is NO UPSIDE TO ARMOR that is actually worth all the downsides.
So what are you bitching about then? CCP....it is fine, the only thing is you've made shield rechargers pointless in this patch. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1485
|
Posted - 2013.07.02 17:24:00 -
[3] - Quote
Cat Merc wrote:Ydubbs81 RND wrote:Cat Merc wrote:CCP Mintchip wrote:Hey there!
Yeah, I completely understand where you're coming from, and I can tell you that we are looking into how to better balance the two without obviously homogenizing the different statuses. So while it might seem like we aren't doing anything, that is not the case! It is in the works and we are continually looking at this data and determining how tweak it.
I highly doubt it. Considering how armor is worse in EVERY SINGLE WAY. There is NO UPSIDE TO ARMOR that is actually worth all the downsides. So what are you bitching about then? CCP....it is fine, the only thing is you've made shield rechargers pointless in this patch. They buffed shields. That's what. Armor has been inferior in so many ways for months, and the update that was supposed to give us plates to remedy this not only gave us crap, but gave shields gold.
What buff? They gave us a better shield recharger, that's all. Armor plates were given an increase in rep rate or no movement penalty, etc. The downside is that the pg is so high.
I don't know many people that use shield rechargers anyway. I'm not going to sacrifice a module for faster shields. What is a shield energizer going to do when you get sniped with a charge sniper? Tbh, the shield energizer isn't really useful, imo |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1485
|
Posted - 2013.07.03 11:32:00 -
[4] - Quote
Knightshade Belladonna wrote:XeroTheBigBoss wrote:Our shields can't get repped. Our shields once we are fluxed we are practically dead. When depleted we have to wait 10 full seconds (with no Regs 6 with about 2 CRegulators) with NO heal at all. There is a grenade that takes ALL of our (OP advantage) away. There are weapons (Scrambler Rifle and Laser rifle) dedicated to taking away our shields no problem and than are left with NOTHING.
Armor tankers. Can spec into both Armor AND Shields. Flux taking out your shields means NOTHING because you still have high armor that CAN be repped by a logi faster than our shield can heal. You waiting on depleted shield really isn't catastrophic because that isn't what you are tank spec anyway. Please stop whining. my complex armor repairer generates 5hp a second , how fast do your shields recharge? when you are fluxed you are not dead, you are alive.. you can run. what happens when a locus nade hits an armor tanker? omg you have to wait 6 seconds holy bejeebus, no fkn way.. yeh I can get repaired, sure.. do you think I got a logi bro stuck my ass the entire game? fk no lols. And a basic repairier only does like 25hp/s , how fast does your shields recharge again? We can spec into both you say? and you can't? please stop using crap justification to hide your whining, thanks.
When a locus grenade hits you then you should die. Guys are trying to live forever.
On another note, while your armor is repping at 5hp/sec, your shields are still making a comeback. So, you still have added protection. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1485
|
Posted - 2013.07.03 11:37:00 -
[5] - Quote
Aeon Amadi wrote:dustwaffle wrote:Aeon Amadi wrote:CCP Mintchip wrote:Hey there!
Yeah, I completely understand where you're coming from, and I can tell you that we are looking into how to better balance the two without obviously homogenizing the different statuses. So while it might seem like we aren't doing anything, that is not the case! It is in the works and we are continually looking at this data and determining how tweak it.
You know what Mintchip, I owe you an apology. I was wrong to flip out particularly on your statement and now that I've had a bit to cool off I figured Id publicly apologize for my unnecessary usage of words. Keep up the good work as a community team member and don't let assholes like myself ruin the experience for you. Glad to see some people around have the sense to stop acting like spoilt teenage brats for a second and man up with an apology. +1 Doesn't change the fact that 1.2 was a mistake that is going to take another month, at the very least, to fix and I'm still not convinced CCP is listening. What the developers need to do is experience it for themselves.
1.2 is the best patch since Codex...nothing was done that is flawed to an unplayable point. Are you still experiencing framerate issues? Are the movements still clunky? |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1485
|
Posted - 2013.07.03 11:55:00 -
[6] - Quote
BL4CKST4R wrote:Ydubbs81 RND wrote:Knightshade Belladonna wrote:XeroTheBigBoss wrote:Our shields can't get repped. Our shields once we are fluxed we are practically dead. When depleted we have to wait 10 full seconds (with no Regs 6 with about 2 CRegulators) with NO heal at all. There is a grenade that takes ALL of our (OP advantage) away. There are weapons (Scrambler Rifle and Laser rifle) dedicated to taking away our shields no problem and than are left with NOTHING.
Armor tankers. Can spec into both Armor AND Shields. Flux taking out your shields means NOTHING because you still have high armor that CAN be repped by a logi faster than our shield can heal. You waiting on depleted shield really isn't catastrophic because that isn't what you are tank spec anyway. Please stop whining. my complex armor repairer generates 5hp a second , how fast do your shields recharge? when you are fluxed you are not dead, you are alive.. you can run. what happens when a locus nade hits an armor tanker? omg you have to wait 6 seconds holy bejeebus, no fkn way.. yeh I can get repaired, sure.. do you think I got a logi bro stuck my ass the entire game? fk no lols. And a basic repairier only does like 25hp/s , how fast does your shields recharge again? We can spec into both you say? and you can't? please stop using crap justification to hide your whining, thanks. When a locus grenade hits you then you should die. Guys are trying to live forever. On another note, while your armor is repping at 5hp/sec, your shields are still making a comeback. So, you still have added protection. On that note if a flux grenade hits you, then you should die , my armor is 500 so it takes me 1 minute 40 seconds to fully repair my HP. A Assault ck.0 with 1 complex repairer and full shield extenders will take 24 seconds to restore his HP.
But that is the price of armor tanking. You can't have your cake, eat it, digest it, and have someone wipe your ass.
Yeah, it will take a min for your armor to repair but your shields will regenerate so you won't be vulnerable. |
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