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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Fire of Prometheus
 Elite Mercs INC.
 
 0
 
 
      | Posted - 2013.07.01 13:47:00 -
          [1] - Quote 
 I think that the devs should come out with a new light drop suit role.....Airborne. These drop suits would be modified light drop suits with a built in wingsuit that would allow players to travel short distances over the map as well as control their fall from a high place (such as the mcc) so that they don't fall straight down, but instead they can fly forwards from the mcc. This would make capturing nulls more frequent and intense.
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        |  ChromeBreaker
 SVER True Blood
 Public Disorder.
 
 606
 
 
      | Posted - 2013.07.01 13:53:00 -
          [2] - Quote 
 Flying squirrels... really
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        |  N1ck Comeau
 Pro Hic Immortalis
 
 552
 
 
      | Posted - 2013.07.01 13:55:00 -
          [3] - Quote 
 Imagine a squad of them just flying to an objective and dropping all at once, and slaughtering your team. Damn this would be intense +1
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        |  Oso Peresoso
 RisingSuns
 
 52
 
 
      | Posted - 2013.07.01 14:01:00 -
          [4] - Quote 
 I totally thought you were talking about a pilot suit (which i think is going to happen?). Its a pretty awesome idea, but I think it would be much better as a highslot module restricted to scout suits than as a distinct role. Basically I imagine getting a drop uplinks on a building and spawning as a scout and gliding off, maybe with the ability to drop grenades as well. You could activate the wingsuit by selecting it via the weapon-wheel and it causes you to put down your main weapon, at which point the wingsuit automatically activates upon jumping off a building. Also if you try turning too hard you should lose your lift and plummet horribly to the ground (but probably surviving).
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        |  loumanchew
 Ametat Security
 Amarr Empire
 
 28
 
 
      | Posted - 2013.07.01 16:54:00 -
          [5] - Quote 
 
 Fire of Prometheus wrote:I think that the devs should come out with a new light drop suit role.....Airborne. These drop suits would be modified light drop suits with a built in wingsuit that would allow players to travel short distances over the map as well as control their fall from a high place (such as the mcc) so that they don't fall straight down, but instead they can fly forwards from the mcc. This would make capturing nulls more frequent and intense. 
 
 
 I have heard worst ideas +1
 
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        |  Krom Ganesh
 Holdfast Syndicate
 Amarr Empire
 
 46
 
 
      | Posted - 2013.07.01 18:53:00 -
          [6] - Quote 
 I say no for two reasons. 1) That's one of the intended roles of dropships 2) Anyone who uses them would end up being a bug on the windshield of a jet pilot (once we get those). Think aerial LLAV.
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 1855
 
 
      | Posted - 2013.07.01 19:01:00 -
          [7] - Quote 
 What would the level bonus be? maybe improved scan radius?
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        |  Samuel Zelik
 D.A.R.K L.E.G.I.O.N
 D.E.F.I.A.N.C.E
 
 8
 
 
      | Posted - 2013.07.01 20:34:00 -
          [8] - Quote 
 Normally, I wouldn't be against an idea like a new Light Frame dropsuit, but I don't think "free falling" suits would add all that much; there are Dropships.
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        |  Meeko Fent
 Seituoda Taskforce Command
 Caldari State
 
 113
 
 
      | Posted - 2013.07.01 21:25:00 -
          [9] - Quote 
 Hmm, play BO2 Much? jk
 
 It doesn't Seem Right. We can Do this any way with a Mil Dropship, and Brave Squad of Idiots.
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        |  Fire of Prometheus
 Solaris Space Marines
 
 5
 
 
      | Posted - 2013.07.06 02:59:00 -
          [10] - Quote 
 
 Oso Peresoso wrote:I totally thought you were talking about a pilot suit (which i think is going to happen?). Its a pretty awesome idea, but I think it would be much better as a highslot module restricted to scout suits than as a distinct role. Basically I imagine getting a drop uplinks on a building and spawning as a scout and gliding off, maybe with the ability to drop grenades as well. You could activate the wingsuit by selecting it via the weapon-wheel and it causes you to put down your main weapon, at which point the wingsuit automatically activates upon jumping off a building. Also if you try turning too hard you should lose your lift and plummet horribly to the ground (but probably surviving). 
 I like the idea of it being a piece of equipment or high power module, except the only problem is if u put it on heavies, wich is wear the restrictions come in, so ya +1
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        |  Zat Earthshatter
 Ghosts Of Ourselves
 
 324
 
 
      | Posted - 2013.07.06 04:15:00 -
          [11] - Quote 
 This type of mobility would have situational utility, but it would be invaluable if the enemy base was, say, built into the face of a canyon wall with plenty of AA blocking dropship/fighter attack.
 These dropsuits, attacking such a facility, would skydive from a Heavy Transport or MCC from high altitude, use their small size to avoid turret fire, then barrel through the canyon to the enemy base where they would place Drop Uplinks to spawn combat dropsuits to finish the job.
 If we get exotic maps similar to that, then this type of dropsuit would be not only useful, but necessary for Attackers to have a chance. For now, however, they would have limited usability in the open-field facilities we fight on.
 
 In short, I like this suggestion, but understand that this particular plastic shovel doesn't work well in the current sandbox.
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        |  Fire of Prometheus
 Solaris Space Marines
 
 5
 
 
      | Posted - 2013.07.06 14:02:00 -
          [12] - Quote 
 
 Zat Earthshatter wrote:This type of mobility would have situational utility, but it would be invaluable if the enemy base was, say, built into the face of a canyon wall with plenty of AA blocking dropship/fighter attack.These dropsuits, attacking such a facility, would skydive from a Heavy Transport or MCC from high altitude, use their small size to avoid turret fire, glide through the canyon at breakneck speed, then plant Drop Uplinks at the end facility to complete the insertion.
 If we get exotic maps similar to that, then this type of dropsuit would be not only useful, but necessary for Attackers to have a chance. For now, however, they would have limited usability in the open-field facilities we fight on.
 
 In short, I like this suggestion, but understand that this particular plastic shovel doesn't work well in the current sandbox.
 
 EDIT: maybe a "wingsuit" module could be developed that is most effective on Light suits, but Heavies can still use it as a sort of parachute for the purpose of shooting their HMG while falling. This might give Scouts their maneuverability back, and add some refreshing verticality to current DUST gameplay.
 
 True, or if the map had tall buildings, then these would be invaluable
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        |  BL4CKST4R
 WarRavens
 League of Infamy
 
 430
 
 
      | Posted - 2013.07.06 14:10:00 -
          [13] - Quote 
 
 Fire of Prometheus wrote:I think that the devs should come out with a new light drop suit role.....Airborne. These drop suits would be modified light drop suits with a built in wingsuit that would allow players to travel short distances over the map as well as control their fall from a high place (such as the mcc) so that they don't fall straight down, but instead they can fly forwards from the mcc. This would make capturing nulls more frequent and intense. 
 You've been playing to much far cry 3.
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        |  Fire of Prometheus
 Solaris Space Marines
 
 8
 
 
      | Posted - 2013.07.19 19:48:00 -
          [14] - Quote 
 
 BL4CKST4R wrote:
 You've been playing to much far cry 3.
 
 Never played far cry 3 tbh...didn't even know there was a wingsuit in FC3
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        |  Spademan
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 186
 
 
      | Posted - 2013.07.19 20:15:00 -
          [15] - Quote 
 Could be interesting.
 Make it die to a stiff breeze and let it only glide, no self propulsion.
 Sidearm only, no light weapon.
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        |  DeadlyAztec11
 Max-Pain-inc
 Dark Taboo
 
 1576
 
 
      | Posted - 2013.07.19 22:48:00 -
          [16] - Quote 
 I'd rather just wait for jetpacks.
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        |  Fire of Prometheus
 Solaris Space Marines
 
 9
 
 
      | Posted - 2013.07.19 22:50:00 -
          [17] - Quote 
 
 DeadlyAztec11 wrote:I'd rather just wait for jetpacks. 
 These would kinda be like a "jump pack" if you are jumping from the ground
 
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        |  Fire of Prometheus
 Solaris Space Marines
 
 10
 
 
      | Posted - 2013.07.20 00:55:00 -
          [18] - Quote 
 For example if the wingsuit became a piece of equipment, it could be a cross between a jet pack and just plain old wingsuit.
 
 E.g. Basic wingsuit has no type of thrust (means you can basically only use it as a sort of parachute for a controlled fall)
 
 Advanced has minimal thrust, so you can fly short distances under your own power
 
 And then Proto has max thrust allowing you to fly large distances (not whole maps of course)
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