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Colonel Killar
DUST CORE DARKSTAR ARMY
61
|
Posted - 2013.07.01 03:03:00 -
[1] - Quote
Cordera Ray wrote:I was reading some forum about how ppl are complaining about AR overpower in stuff let take a reality check there no overpower AR.
I bet u get kill by four AR that im going to show u what the damage, accuracy, ROF, Meta level
Assault Rifle: Damage 34.0, Accuracy 55.5, ROF 750.RPM, Meta Level 1 GEK -38 Assault Rifle: Damage 35.7, Accuracy 56.1, ROF 750 RPM, Meta Level 5 DUVOLLE Assault Rifle: Damage 37.4, Accuracy 56.8, ROF 750 RPM, Meta Level 8
Now I bet u get kill by GEK -38 and DUVOLLE AR in every game u play. So why complain maybe u don't have a better suit with better armor or better shield to combated against those two AR.
Since I know that CCP did Buff the hell out of the TAC AR but i wonder do u still Complain about those Rifle let take a look.
GLU-5 TAC AR: Damage 75.0, ROF 400.0 RPM, Accuracy 47.4, Meta Level 6 DUVOLLE TAC AR: Damage 78.5, ROF 400.0 RPM, Accuracy 47.8, Meta Level 9
Now these two gun took a big Nerf because of the amount of people that were complaining. U either Learn how to use them or don't use them at all or try a different weapon like the Scrambler Rifle and were going to explore that if ppl still complaining about those too. Now im going to do the same thing which i did with AR but im going to add the Cooldown and HBUPS( Which is Heat Build Up Per Second). so tell me which Scrambler AR have u been kill by so far in this game that pisses u off.
Scramble Rifle: Damage 72.0, ROF 705.9 RPM, Accuracy 57.2, HBUPS 60.0 and Cooldown 6.0 SEC, Meta Level 1 CRW-04 Scramble Rifle: Damage 75.6, ROF 705.9 RPM, Accuracy 57.7, HBUPS 60.0 and Cooldown 6.0 SEC, Meta Level 5 Imperial Scrambler Rifle: Damage 79.2, ROF 705.9 RPM, Accuracy 58.2, HBUPS 60,0 and Cooldown 6.0 SEC Metal Level 8
Now what did u learn about those three weapon it clear that Scramble rifle can put u down a lot faster then AR they have more damage than AR and can kill u a lot faster then AR. So why are u still complaining like any 12 year old would do, that AR are overpower or that u just plain of suck at shooting the person with same gun and wondering why i didn't kill that person with the same gun. it call skill ok try it, if u play the game everyday like everyone is which mean u should not have any problem what so ever on aiming and shooting ur enemy. And do not make an excuses about Hit Detection because there is no evidence what so ever that if u shot that person with one of those five AR and some how he kill with same gun ur using. there no hit detection there nothing wrong with the aiming it just u.
Take ur time to look of those weapon that i put up and post which one of these weapon have u been kill by and have u been complain about getting kill by the same weapon day in and day out. What do you use? |
Colonel Killar
DUST CORE DARKSTAR ARMY
61
|
Posted - 2013.07.01 03:47:00 -
[2] - Quote
Cordera Ray wrote:Colonel Killar wrote:Cordera Ray wrote:I was reading some forum about how ppl are complaining about AR overpower in stuff let take a reality check there no overpower AR.
I bet u get kill by four AR that im going to show u what the damage, accuracy, ROF, Meta level
Assault Rifle: Damage 34.0, Accuracy 55.5, ROF 750.RPM, Meta Level 1 GEK -38 Assault Rifle: Damage 35.7, Accuracy 56.1, ROF 750 RPM, Meta Level 5 DUVOLLE Assault Rifle: Damage 37.4, Accuracy 56.8, ROF 750 RPM, Meta Level 8
Now I bet u get kill by GEK -38 and DUVOLLE AR in every game u play. So why complain maybe u don't have a better suit with better armor or better shield to combated against those two AR.
Since I know that CCP did Buff the hell out of the TAC AR but i wonder do u still Complain about those Rifle let take a look.
GLU-5 TAC AR: Damage 75.0, ROF 400.0 RPM, Accuracy 47.4, Meta Level 6 DUVOLLE TAC AR: Damage 78.5, ROF 400.0 RPM, Accuracy 47.8, Meta Level 9
Now these two gun took a big Nerf because of the amount of people that were complaining. U either Learn how to use them or don't use them at all or try a different weapon like the Scrambler Rifle and were going to explore that if ppl still complaining about those too. Now im going to do the same thing which i did with AR but im going to add the Cooldown and HBUPS( Which is Heat Build Up Per Second). so tell me which Scrambler AR have u been kill by so far in this game that pisses u off.
Scramble Rifle: Damage 72.0, ROF 705.9 RPM, Accuracy 57.2, HBUPS 60.0 and Cooldown 6.0 SEC, Meta Level 1 CRW-04 Scramble Rifle: Damage 75.6, ROF 705.9 RPM, Accuracy 57.7, HBUPS 60.0 and Cooldown 6.0 SEC, Meta Level 5 Imperial Scrambler Rifle: Damage 79.2, ROF 705.9 RPM, Accuracy 58.2, HBUPS 60,0 and Cooldown 6.0 SEC Metal Level 8
Now what did u learn about those three weapon it clear that Scramble rifle can put u down a lot faster then AR they have more damage than AR and can kill u a lot faster then AR. So why are u still complaining like any 12 year old would do, that AR are overpower or that u just plain of suck at shooting the person with same gun and wondering why i didn't kill that person with the same gun. it call skill ok try it, if u play the game everyday like everyone is which mean u should not have any problem what so ever on aiming and shooting ur enemy. And do not make an excuses about Hit Detection because there is no evidence what so ever that if u shot that person with one of those five AR and some how he kill with same gun ur using. there no hit detection there nothing wrong with the aiming it just u.
Take ur time to look of those weapon that i put up and post which one of these weapon have u been kill by and have u been complain about getting kill by the same weapon day in and day out. What do you use? What do i see is something that post and i want it to know what AR that u get kill by that i what i see. can you use better grammar? |
Colonel Killar
DUST CORE DARKSTAR ARMY
62
|
Posted - 2013.07.01 05:28:00 -
[3] - Quote
Ydubbs81 RND wrote:P14GU3 wrote:People are always going to complain.
My question is, have you use any other weapon?
The people "complaining" are mostly trying to convey the point that the AR is too good at everything in comparison to anything else. Only a few weapons hit at a longer range, and thanks to the TAR nerf, none of them are very good CQC. While the AR pretty much covers everything else. And the problem with the AR being versatile is?? This is my point....the ARs' role and effectiveness in Dust is no different than any other fps out there. I'm not sure what guys are expecting. just a slight damage nerf and it will be balenced with everything else. |
Colonel Killar
DUST CORE DARKSTAR ARMY
65
|
Posted - 2013.07.01 16:16:00 -
[4] - Quote
Cordera Ray wrote:Crash Monster wrote:Cordera Ray wrote:Look man grammer has nothing to do with what I wrote if u cant read it or understand it then don't reply most of the ppl that been posting on here cleary understand what im trying to say don't make excuses on grammer it just stupid so what it going to be? Act stupid or tell me which gun that name on this post that u been kill by in which u already told me that it AR but which gun of the AR class have u been kill by the most ok. I'm going to have to nit pick here... if you are writing... then grammar has something to do with it. That said, if we are willing to do the extra work then we can decipher your encryption. See this what im talking if u want to be a jack**** on here because u cant read something that I wrote why reply then it just made it clear on what really u guys to answer not on grammer. the topic is what gun that I mention on there have u been kill by if u don't want to tell me then don't bother me of replying back. wait jack*ss will only have *** not ****.
two Questions Is english your first language?
Do you have full mental capacities?
If you answer no to either question I will not troll you. |
Colonel Killar
DUST CORE DARKSTAR ARMY
65
|
Posted - 2013.07.01 16:42:00 -
[5] - Quote
Cordera Ray wrote:RKKR wrote:Great pasting of numbers in your original post Cordera, but you completely forgot to talk about the gun-mechanics. How much peeps can you kill with a scrambler rifle before it overheats? How much peeps can you kill while spraying your AR? Please give me a better breakdown.
If you're going to talk about a specific weapon being OverPowered or not by ignoring all other weapons (except for the Srambler Rifle) is silly. There is a possibility you're comparing two OP weapons with each other and maybe one weapon is more OP than the other. (I know I have to add this: I'm not saying any weapon is OP or not, just pointing something out)
Please try again.
PS: My grammar is better than yours. How much peeps can i kill with a Scrambler rifle let see aleast 2 to 5 kill unless u don't spam trigger button I use the scrambler and I know how many ppl I can kill with it. How much peeps can I kill with AR while spraying let see im going to say two different way if ur hip firing 3 to 4 depend on enemy and aiming down the sight 4 to 5 also depending on the enemy that ur shooting at. Now does that answer ur question because im not bragging about my grammer. All im saying is Which of the Five name AR that I posted have u been kill by the most which I hate repeating the same thing over and over and over again until u answer my question is it the Standard AR, Gek- 38 AR, Duvolle AR or Two TAC AR. Until them stop being an idiot if u cant read it don't reply that is all im saying. GEK-38 is the most proliferated but the Duvolle is more dangerous and a pain that takes little skill to use
Either the Duvolle or GEK-38
To those Who don't get what he's saying he wants to know what AR kills you the most. |
Colonel Killar
DUST CORE DARKSTAR ARMY
65
|
Posted - 2013.07.01 17:02:00 -
[6] - Quote
Pandora Mars wrote:Ok, I can't really pretend I'm an English teacher, because it's not even my native language, but... for God sake! I had a hard time reading this, but if I'm not mistaking about your point... I pretty much agree about AR being "not OP". If anything, the Breach AR is disappointing and the Burst AR is definitely Underpowered. TAR's are just fine. As I said several times, there are many other weapons silently asking for a buff, expecially Laser Rifles and Mass Drivers. This does not mean that full auto AR's are Overpowered. We had the nerf hammer mashing our heads but it seems like we actually enjoy it. We need a Buff wave after the Nerf wave, balance is not just nerfing. And nerf after nerf we point our finger and claim "OP"... and we get another one. If we keep following this line, we're risking a return of the Laser Rifles as the new OP weapon... without even buffing it (sarcasm here)! What I mean is that we need some rebalancing (buff some stuff) before summoning the mighty nerf hammer again. Then we will have a legit situatiional overview and will realize if that is really necessary. The only thing I feel stands out of the line (for its effectiveness, not because it sucks) is the Flaylock Pistol... and probably the Caldari Logi suit, because it can be exploited to work as a Super Assault Suit. But here's all the things I think need an improvement: -Light/Scout Dropsuits (CPU and slots) -Dropships -Laser Rifles -Mass Drivers -Burst AR (Seriously, who does use this? I see more Lasers than Burst AR's) -Nanite Injectors (probably fixed tomorrow, yay!) -Armor tanking (this patch might help here as well) -I'm missing something for sure... Cal Logi needs it FP need 25% reduction to ROF
PG to vehicles needs to be like CPU to Vehicles is 5% bounus per level
Light and weapons, Agreed
Armor Tanking needs more help still to compete reduction to speed penalty or change penalty from speed to stamina. |
Colonel Killar
DUST CORE DARKSTAR ARMY
66
|
Posted - 2013.07.01 21:10:00 -
[7] - Quote
Th3rdSun wrote:Colonel Killar wrote:Ydubbs81 RND wrote:P14GU3 wrote:People are always going to complain.
My question is, have you use any other weapon?
The people "complaining" are mostly trying to convey the point that the AR is too good at everything in comparison to anything else. Only a few weapons hit at a longer range, and thanks to the TAR nerf, none of them are very good CQC. While the AR pretty much covers everything else. And the problem with the AR being versatile is?? This is my point....the ARs' role and effectiveness in Dust is no different than any other fps out there. I'm not sure what guys are expecting. just a slight damage nerf and it will be balenced with everything else. ARs don't need a damage nerf,they need less total ammo,and ammo in the clip.This would make squads of AR guys move more tactically and would force them to focus fire on a single target instead of everyone trying to be John Rambo.This would also greatly increase the importance of the Logi/support role. People keep saying nerf this and buff that when the solution is more simple than that. that works too I remember reading a thread earlier that seemed to do a better job at balancing than I do
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