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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
metiumagic
Seraphim Initiative. CRONOS.
5
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Posted - 2013.06.30 11:06:00 -
[1] - Quote
Hello.
Please add the function of discarding unwanted players from vehicles (HAV).
Regards. |
SMiTTYCO
Savage Bullet
39
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Posted - 2013.06.30 11:13:00 -
[2] - Quote
metiumagic wrote:Hello.
Please add the function of discarding unwanted players from vehicles (HAV).
Regards. Yeah because that's what we need, who cares about memory leaks or frame rate issues or sticky terrain? Drop everything you are doing and get this man an eject button for a ground vehicle! |
Knight SoIaire
Rent-A-Murder Taxi
964
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Posted - 2013.06.30 11:15:00 -
[3] - Quote
We've been asking for months, maybe even years.
Hopefully its in one of the monthly patches. |
Knight SoIaire
Rent-A-Murder Taxi
964
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Posted - 2013.06.30 11:17:00 -
[4] - Quote
SMiTTYCO wrote:metiumagic wrote:Hello.
Please add the function of discarding unwanted players from vehicles (HAV).
Regards. Yeah because that's what we need, who cares about memory leaks or frame rate issues or sticky terrain? Drop everything you are doing and get this man an eject button for a ground vehicle!
Well, you see, the guys who work on the vehicles, aren't the same guys who work on framerate issues and terrain. |
SMiTTYCO
Savage Bullet
39
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Posted - 2013.06.30 11:21:00 -
[5] - Quote
Knight SoIaire wrote:SMiTTYCO wrote:metiumagic wrote:Hello.
Please add the function of discarding unwanted players from vehicles (HAV).
Regards. Yeah because that's what we need, who cares about memory leaks or frame rate issues or sticky terrain? Drop everything you are doing and get this man an eject button for a ground vehicle! Well, you see, the guys who work on the vehicles, aren't the same guys who work on framerate issues and terrain. Who are you ccp? Everything gets blamed on a different department, rather than the company itself, lets be honest ccp is the issue here. Stop this pathetic attempt at a fps. |
DumpsterJuice
Krusual Covert Operators Minmatar Republic
25
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Posted - 2013.06.30 11:33:00 -
[6] - Quote
+1 but I don't want an eject, I want door locks to prevent entry in the first place |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
348
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Posted - 2013.06.30 11:38:00 -
[7] - Quote
INB4 move . |
SMiTTYCO
Savage Bullet
40
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Posted - 2013.06.30 11:39:00 -
[8] - Quote
DumpsterJuice wrote:+1 but I don't want an eject, I want door locks to prevent entry in the first place That is understandable, I'm sure ccp will get it implemented in 5-7 months. |
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GM Hercules
Game Masters C C P Alliance
485
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Posted - 2013.06.30 16:55:00 -
[9] - Quote
Moved from general discussion channel. |
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metiumagic
Seraphim Initiative. CRONOS.
7
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Posted - 2013.07.04 12:01:00 -
[10] - Quote
No response from the CCP, nice |
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Templis Card
Ghost Wolf Industries Alpha Wolf Pack
4
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Posted - 2013.07.04 12:48:00 -
[11] - Quote
no response cos frankly it's a minor issue dealing with personal dislikes. if it was something like a first pick priority to stop people nicking your vehicles that you've had spawned in i could understand but i don't get why people have to be rejected. |
Sgt Buttscratch
G I A N T EoN.
334
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Posted - 2013.07.04 15:30:00 -
[12] - Quote
I should also be able to make people switch turrets, becuase apparently, 5 ingame mails and 1 psn message isn't enough to tell some nugget to prss triangle, use the 360 turret..I was fuming. |
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