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Iron Wolf Saber
Den of Swords
5476
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Posted - 2013.06.30 05:54:00 -
[1] - Quote
Skirmish 1.0 isn't possible anymore because according to Logic Loop the code is 'buried' underneath everything and its not able to be brought back to the surface because of it. In other words the infrastructure that made 1.0 possible isn't feasible to bring out anymore without breaking everything else.
However Skirmish 3.0 will feature 'staging' where battles can go mobile over larger areas is still being designed and it will peacefully co-exist with 2.0. |
Iron Wolf Saber
Den of Swords
5477
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Posted - 2013.06.30 06:20:00 -
[2] - Quote
Kane Fyea wrote:Iron Wolf Saber wrote:Skirmish 1.0 isn't possible anymore because according to Logic Loop the code is 'buried' underneath everything and its not able to be brought back to the surface because of it. In other words the infrastructure that made 1.0 possible isn't feasible to bring out anymore without breaking everything else.
However Skirmish 3.0 will feature 'staging' where battles can go mobile over larger areas is still being designed and it will peacefully co-exist with 2.0. Is there an ETA on skirmish 3.0?
Unfortunately not yet. |
Iron Wolf Saber
Den of Swords
5478
|
Posted - 2013.06.30 07:16:00 -
[3] - Quote
Allah's Snackbar wrote:Kane Fyea wrote:Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Skirmish 1.0 isn't possible anymore because according to Logic Loop the code is 'buried' underneath everything and its not able to be brought back to the surface because of it. In other words the infrastructure that made 1.0 possible isn't feasible to bring out anymore without breaking everything else.
However Skirmish 3.0 will feature 'staging' where battles can go mobile over larger areas is still being designed and it will peacefully co-exist with 2.0. Translation: we were lied to? There is no such thing as "buried source code" . A real new map can enable skirmish 1.0 . Sighs and looks at PS4 preorder and decides it no longer matters what is promised. If it is connected to a lot of other functions and spread around many files then yes it can be buried. I've done it a few times in my projects. You have to wonder how software would be architected in such a way these days. "Buried code". Sounds like "code" for we destroyed it to get other stuff done.
This is probably a more accurate translation of it. There are a few things that need to get wrecking ball treatment done to it. I mean I knew since Fanfest that Skirmish 1.0 is turned off. |
Iron Wolf Saber
Den of Swords
5478
|
Posted - 2013.06.30 07:17:00 -
[4] - Quote
dday3six wrote:Tech Ohm Eaven wrote:Iron Wolf Saber wrote:Skirmish 1.0 isn't possible anymore because according to Logic Loop the code is 'buried' underneath everything and its not able to be brought back to the surface because of it. In other words the infrastructure that made 1.0 possible isn't feasible to bring out anymore without breaking everything else.
However Skirmish 3.0 will feature 'staging' where battles can go mobile over larger areas is still being designed and it will peacefully co-exist with 2.0. Translation: we were lied to? There is no such thing as "buried source code" . A real new map can enable skirmish 1.0 . Sighs and looks at PS4 preorder and decides it no longer matters what is promised. If the PS4 is capable of running CCP's Carbon Engine, which I believe it is, that will help a great deal on the programming side for Dust. Likely most major updates such as additional game modes and more EVE integration are likely not to happen until Dust is up and running with Carbon on the PS4.
http://www.youtube.com/watch?v=uepAJ-rqJKA |
Iron Wolf Saber
Den of Swords
5479
|
Posted - 2013.06.30 07:26:00 -
[5] - Quote
Kane Fyea wrote:
People need to start watching the videos by them. I personally LOVE that channel.
Yeah almost caught up myself also been reading a bunch of 'boring' papers.
http://research.microsoft.com/pubs/67956/NIPS2006_0688.pdf |
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