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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kane Fyea
DUST University Ivy League
474
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Posted - 2013.06.28 08:40:00 -
[1] - Quote
They won't release the full roadmap because any of that info can change in a moments notice. I believe it was just changed after Uprising because the players said to focus on the core mechanics instead of new content.
Also the "Lead Designer" doesn't make the roadmap. |
Kane Fyea
DUST University Ivy League
474
|
Posted - 2013.06.28 08:50:00 -
[2] - Quote
Delta 749 wrote:Kane Fyea wrote:They won't release the full roadmap because any of that info can change in a moments notice. I believe it was just changed after Uprising because the players said to focus on the core mechanics instead of new content.
Also the "Lead Designer" doesn't make the roadmap. Thats a weak excuse for not posting any information and you know it All it takes is putting big block letters above the roadmap saying SUBJECT TO CHANGE and the majority of the community would understand You must be new here. Seriously if CCP posted the roadmap it'd just give everyone more excuses to complain. Except it'll be stuff not even in the game yet. |
Kane Fyea
DUST University Ivy League
474
|
Posted - 2013.06.28 08:52:00 -
[3] - Quote
Banning Hammer wrote:Kane Fyea wrote:They won't release the full roadmap because any of that info can change in a moments notice. I believe it was just changed after Uprising because the players said to focus on the core mechanics instead of new content.
Also the "Lead Designer" doesn't make the roadmap. Which players ? we all screamed for more content, by "players" you meant the CPM ? I'm no so sure if the CPM truly represents the Dust 514 community, or just their own interest and personal agendas. We need a voting system in this game, let people VOTE for what they want. Actually you might want to go into the "snow in 1.2" thread. There's people complaining about how they're wasting time on making new terrain, which was almost finished at fanfest, instead of fixing bugs. |
Kane Fyea
DUST University Ivy League
475
|
Posted - 2013.06.28 09:01:00 -
[4] - Quote
Noc Tempre wrote:Kane Fyea wrote:Banning Hammer wrote:Kane Fyea wrote:They won't release the full roadmap because any of that info can change in a moments notice. I believe it was just changed after Uprising because the players said to focus on the core mechanics instead of new content.
Also the "Lead Designer" doesn't make the roadmap. Which players ? we all screamed for more content, by "players" you meant the CPM ? I'm no so sure if the CPM truly represents the Dust 514 community, or just their own interest and personal agendas. We need a voting system in this game, let people VOTE for what they want. Actually you might want to go into the "snow in 1.2" thread. There's people complaining about how they're wasting time on making new terrain instead of fixing bugs. Snow is a waste of time unless they add something to the gameplay. Does it affect movement speed? Weapon heat rate? Glare? If it doesn't even have the tiniest mechanical effect it is a true waste of time. Actually the teams that fix bugs is completely different then the team that does map design so no it didn't waste time. |
Kane Fyea
DUST University Ivy League
475
|
Posted - 2013.06.28 09:04:00 -
[5] - Quote
Noc Tempre wrote:Kane Fyea wrote:Noc Tempre wrote:Kane Fyea wrote:Banning Hammer wrote:
Which players ? we all screamed for more content, by "players" you meant the CPM ? I'm no so sure if the CPM truly represents the Dust 514 community, or just their own interest and personal agendas.
We need a voting system in this game, let people VOTE for what they want.
Actually you might want to go into the "snow in 1.2" thread. There's people complaining about how they're wasting time on making new terrain instead of fixing bugs. Snow is a waste of time unless they add something to the gameplay. Does it affect movement speed? Weapon heat rate? Glare? If it doesn't even have the tiniest mechanical effect it is a true waste of time. Actually the teams that fix bugs is completely different then the team that does map design so no it didn't waste time. You are really dense aren't you. There are a 1000 better things I could think of for the level design team to be focusing on. Also did you not read my other post where I said they had snow almost finished at Fan fest. Also they said they're adding new map sockets for the snow. |
Kane Fyea
DUST University Ivy League
475
|
Posted - 2013.06.28 09:14:00 -
[6] - Quote
Noc Tempre wrote:Kane Fyea wrote: Did you not read my other post where I said they had snow almost finished at Fan fest. Also they said they're adding new map sockets for the snow meaning new maps.
EVEN BETTER, they spent LOTS of MONTHS achieving NOTHING. And i'm the dense one. |
Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 09:31:00 -
[7] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Quoting relevant stuff. CCP Eterne, 2013.06.12 11:45 wrote:Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate people will be pleased with it. Original post So... we assuming that the Lead Designer got lost in the E3 building, and all the Devs are trying to find him ? Should we start making "Missing People" posters ? Who is Dust's lead designer, anyone know? There's three lead designers: Gu Ming Joseph Novac Jason Smith Spencer
Your welcome. |
Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 09:37:00 -
[8] - Quote
Banning Hammer wrote:Kane Fyea wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote: So... we assuming that the Lead Designer got lost in the E3 building, and all the Devs are trying to find him ? Should we start making "Missing People" posters ?
Who is Dust's lead designer, anyone know? There's three lead designers: Gu Ming Joseph Novac Jason Smith Spencer Your welcome. Thanks... now.. where i put that hate-mail-hammer ? I'm sure is around here some where...... Sorry those are the wrong guys i'm looking into it lol. |
Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 09:38:00 -
[9] - Quote
Ok well the only lead designer I could find was EVEs so i'm just going to assume its him for dust too
Kristoffer Touborg |
Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 09:46:00 -
[10] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote: Lead designer = Lead Game Designer
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Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 09:55:00 -
[11] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:So, if any CCP staff, at all, is reading this, could you please update us with an ETA of your "roadmap" please, thanks. Well they said in your link he would start working on it once he got back from E3 so I would think anywhere from 1 week to a month depending on whether it's a priority or not. |
Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 10:02:00 -
[12] - Quote
Bendtner92 wrote:Kane Fyea wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:So, if any CCP staff, at all, is reading this, could you please update us with an ETA of your "roadmap" please, thanks. Well they said in your link he would start working on it once he got back from E3 so I would think anywhere from 1 week to a month from now depending on whether it's a priority or not. It was supposed to be out wednesday, 2 days ago. Source unless your talking about what Eterne said in which case he didn't say they were releasing a dev blog on the road map. Only on stuff in 1.2 in which they did release those. |
Kane Fyea
DUST University Ivy League
476
|
Posted - 2013.06.28 10:09:00 -
[13] - Quote
Well then nevermind. |
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