Atikali Havendoorr
HERBGROWERS
28
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Posted - 2013.06.29 11:23:00 -
[1] - Quote
Alaika Arbosa wrote:I've been voting with my wallet for a bit now, I haven't spent any cash on AUR, Merc Packs, Vehicle Packs since before Uprising (I've also scaled back my financial investment in Eve).
When I feel my concerns are being better addressed, I will change my stance. Ditto. Except I don't play Eve. Haven't touched my main character since just before Uprising. Just loling around with my alt and se if it magically feels acceptable someday, or if anything is fixed.
Arx Ardashir wrote:The Faction Warfare connection is actually pretty strong right now. Winning battles on the ground can drastically lower the amount of time it takes to take a system (or drastically increase it, if you're losing said battles) and the same measurement also makes the system less/more costly to maintain. For those of you unfamiliar with FW mechanics, you can't dock in an enemy system, so not only are you costing the other side monetary (Loyalty Point awards) by denying them systems, you're also denying them places to stop/rest/repair/hide. The FW battles (while just another skirmish at this point in time) do actually have a strong bearing on FW in EVE at the moment. Of course, CCP had to test this kind of stuff first, and not just release it Galaxy-wide right from the get-go. That's why PC is only in Molden Heath at the moment. But eventually they'll have it expanded out.
In regards to PC, I haven't done a single match, but I hear it isn't doing as great as people had hoped. Do you think it would have been any better if you could go for any of the tens of thousands of districts across the galaxy (~5000 systems, and multiple districts per planet)? They had to test it first. Hopefully with the feedback they can make it much better.
The aiming is definately difficult at the fine-tuning level. It can be a real PITA trying to line up that sniper shot when you can't get the crosshair to move just a smidge instead of the big leaps it tends to make. Other than that, I don't really have much trouble in tracking or hitting people, and I've played all sorts of FPSs over the years (majors being Halo, COD:MW, CS, DoD, HL, etc). Take that for what you will.
Of course, I am firmly of the opinion that DUST shouldn't have shucked it's Beta status, but I heard a rumor that it wasn't 100% CCP's doing, so I don't know who to blame exactly for that one.
So far it seems like anyone who hasn't agreed 100% with you is a "fanboy," though, so despite my concessions and agreement that DUST 514 isn't a finished product for a 1.0 release build, I await being labled. Interesting. Didn't know that FW actually meant something. In Dust it's just another instant battle, with possibly little longer warbarge time and a bit more devoted player if you're lucky. And that the release wasn't CCP-¦s thing... hm... the tension is rising... |