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AlleyKatPr0
Villore Sec Ops Gallente Federation
3
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Posted - 2013.06.27 12:32:00 -
[1] - Quote
I'll return to the game once CCP gets bought out by a different investment holding private equity firm, who would invest a significant quantity of $ into its product.
The current firm who owns and direct CCP have no experience with games companies or the entertainment industries connected therein.
A games company should be led by entities who understand games, to state the obvious.
A fish rots from the head down, as they say in Iceland.
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AlleyKatPr0
Villore Sec Ops Gallente Federation
3
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Posted - 2013.06.27 14:19:00 -
[2] - Quote
Crash Monster wrote:Malkai Inos wrote:AlleyKatPr0 wrote:I'll return to the game once CCP gets bought out by a different investment holding private equity firm, who would invest a significant quantity of $ into its product.
The current firm who owns and direct CCP have no experience with games companies or the entertainment industries connected therein.
A games company should be led by entities who understand games, to state the obvious.
A fish rots from the head down, as they say in Iceland.
Wikipedia wrote:CCP hf or CCP Games (Crowd Control Productions) is an Icelandic video game developer and publisher, majority owned by the company's staff and founders, Novator Partners and the American investment fund General Catalyst Partners. Source I know... talk about a misinformed dip****. CCP is doing it's own thing... it is forging a path in a different direction than the mass gaming industry... and love it or hate it it's something you can respect.
Erm, all your wiki link did is prove me right - thanks. And thanks for dipping yourself in your own ****, always funny. |
AlleyKatPr0
Villore Sec Ops Gallente Federation
3
|
Posted - 2013.06.27 14:32:00 -
[3] - Quote
Crash Monster wrote:AlleyKatPr0 wrote:Erm, all your wiki link did is prove me right - thanks. And thanks for dipping yourself in your own ****, always funny. You think private equity firms are generally actively managing the companies they invest in? Really?
Read between the lines.
Off to the gym for a few hours. Ill check in later to see if you got it yet. |
AlleyKatPr0
Villore Sec Ops Gallente Federation
7
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Posted - 2013.06.29 13:16:00 -
[4] - Quote
Sir Petersen wrote:aka "Fiskur rotnar fr+í haus og ni+¦ur" Yeah.. We don-¦t say this here in Iceland..
Could've sworn that proverb originated in Iceland - did my research and it turns out it didn't. Apps to you.
He's another one that I did research "sinn er si+¦ur +¡ landi hverju", which afaict is very similar to "When in Rome, do as the Romans do".
I think this partially sums up some of the feelings I have, and I think the EVE Online player-base might be partially to blame for this. Let me expand on this, and read if you have the time to; if not, too bad.
Oh, the EVE Online players. They are a wonderful and dedicated bunch; they write extensive excel spreadsheets; write programs which link directly into a players character; create websites, with their own forums etc etc. Suffice to say the list of what the EVE Online player-base have, will and shall do for the game of EVE Online goes on longer than the list of what women are looking for in a man.
They even have mother fuckin' tattoos, and name their offspring 'Eve' and get EVE-inspired Wedding cake made for them. I **** ye not.
If a bumper sticker existed which said 'my other car is a Titan', they would buy it...
/Preamble over
This is a problem for a company that have such loyal and dedicated fans because it really detaches a company from the realities of the market they operate in. CCP was kinda going in the right direction for a games publisher when they purchased White Wolf and its IP, so they could begin the perfectly natural development for a games company and begin branching out into other potential taps of revenue.
The sword has two sides to it however, as the EVE players were not just dedicated fans they were also incredibly demanding fans, whose ideas of what the game should/could be clashed harder than Gallente liberalism and Caldari nationalism.
This meant a never-ending balancing act which means the cost of maintaining EVE continues to rise due to constant bi-annual content being added to a game, which needs development and maintenance/fixing.
This ever-present rising cost pretty much forbids the chance one might be in a position to develop a new AAA game, and when they attempted to, I can only imagine the discussion was along the lines of "The players love us and will spend $/-ú/Gé¼ on the stuff we do - remember the roar of the crowds from fanfest? We can do whatever we want!!".
And lo, we find ourselves here with an utterly terrible FPS that got attrocious reviews; that looks like a Playstation 2 game and, has a diminishing populace.
I honestly and truly believe CCP got lucky with EVE, and found an untapped hole in the market for an interactive space exploration game, that rode off the coat-tails of Elite because Braben hadn't bothered with making one himself.
CCP did however get one thing right in the last ten years of development; they made it so there is a complete and absolute divide between the people who want to run PvE based content and the ones who want to do PvP. I strongly believe this eloquent divide has kept CCP's mouths fed, and the players distracted...most of the time.
So CCP is in Rome now, and I believe they thought they bought a ticket to another town, or that they could go there and treat it with the laws that Govern Iceland.
So wrong, but I blame the players of EVE for massaging the Ego's of the staff, and I also blame the staff at CCP because they are also fans of the game, because they also play EVE.
One big egotistical screw-up.
The most vocal players are the ones who want a never-ending supply of players to shoot at, and the ones they want to shoot get what they want: the ability to click the button which says 'Request Mission'. The PvE crowd is the majority of the players and the PvP are the 1,000 decibel minority, complete with a rack of Marshall amps behind them and bad hair.
DUST never should have been undertaken, and coming here every now and then to poke fun at y'all for playing this 'game' is like going on safari and witnessing the height of hubris being ascended, and people standing atop stating it is the height of humility.
I think the term 'lol' applies.
Istvaan Shogaatsu once said "The most effective pawn is one who does not know they stand on a chessboard". This is applicable to the staff and CCP and the players of their games right now. |
AlleyKatPr0
Villore Sec Ops Gallente Federation
10
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Posted - 2013.07.01 12:45:00 -
[5] - Quote
Arx Ardashir wrote:AlleyKatPr0 wrote: Oh, the EVE Online players. They are a wonderful and dedicated bunch; they write extensive excel spreadsheets; write programs which link directly into a players character; create websites, with their own forums etc etc. Suffice to say the list of what the EVE Online player-base have, will and shall do for the game of EVE Online goes on longer than the list of what women are looking for in a man.
I don't think I need to link examples here. AlleyKatPr0 wrote:They even have mother fuckin' tattoos, and name their offspring 'Eve' and get EVE-inspired Wedding cake made for them. I **** ye not. Gaming TattoosAlleyKatPr0 wrote:If a bumper sticker existed which said 'my other car is a Titan', they would buy it...
Bumper StickersSorry, mate, but when your "preamble" against the fans of a certain game rants against common behavior of game fans as if it was unique to your target population, it makes everything else look pretty ****** by comparison. Now, as to your actual argument, after you were done making a fool of yourself, that could possibly be part of the case, but we'll never exactly know for sure. There was "Monaclegate" where CCP went way overboard with their first foray into microtransactions, and the price of a monocle - a mere decoration - was equal to the cost of a 4 month subscription. That was pretty ridiculous. BTW, it still costs that much, but everyone's over it now. "Incarnagate," the "scandal" where one of the big expansions was just a room you could lock your capsuleer into (as well as an overhaul of the character deisgn system), shouldn't have been as big of an issue, becuase the expansion was f'n free. Unlike other MMORPGs, where an expansion comes out every couple of years and costs you another chunk of change, all of the EVE expansions are 100% free and there are 2 a year. Talk about a spoiled playerbase. Did they have a right to be bummed out? Of course, it was pretty lame. Should there have been rioting in the space lanes? Hell no. Could CCP getting a bit of a big head? Possibly, but they've already had a couple of major ego checks, deserved or undeserved, and I don't think it's the case here. I think the case here is just a small dev team, some planning errors, and the instant gratification that everyone wants these days.
You can't call an expansion to a subscription model free of charge.
One needs to also ask "to what end?".
If the purpose of releasing an expansion pack after releasing 10 years of expansion packs is to add content, why?
Why add more content to a game when the existing content surely is more important? Can anyone walk in stations yet? Are drones still broken? Is capital warfare beyond saturation yet? Content in game that new players cannot access because they were not playing the game in 2003-2012?
Barely scratching the surface of content which was added (some by staff that have since left CCP) with no projections or forethought to their impact, affecting balance.
The only reason they add new content is because either the existing content is "poorly received" or they are fearful of people unsubbing if no new content is added.
Existing players want a balanced game that works at the most fundamental level, and when the fundamentals are flawed, yes, they can be temporarily pacified with a new patch or expansion/shinyness. Pacification is no substitute for enrichment, and the hunger is so high in players now of EVE they look like catwalk models: super thin and devoid of substance, wearing clothes of desirability that are useless and impractical for day-to-day attire.
Potential gamers of EVE are drawn to games with scifi roots, or just want to fly spaceships.
Potential gamers of DUST want to shoot people with cool weapons.
CCP cannot get either right, and expenditure of time and money has been mismanaged.
My unsub from EVE, and my refusal to play DUST any longer hinge on many aspects...
...mostly it is a vote of no confidence in the management structure and all those internally who support without speaking up or questioning what the core values of gaming are about.
If CCP genuinely cared 'bout the players, I would not have left, and would not post the "screw this" posts that I do.
/goes to wipe |
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