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DeadlyAztec11
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Posted - 2013.06.27 05:47:00 -
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It is ineffective against groups of enemies. Even if you kill a scout with a charged bolt to the head, you will have to wait for it to cool down. Plenty enough time for an enemy to shoot you with a militia AR and kill you. Not to mention that if you overheat you take damage and can't even run afterwards. The SCR doesn't even shoot till you let go of the trigger. Can't even distract your enemy with a nade while overheating. The range is pretty bad, what is it, slightly more than an Assault SMG?
The Scrambler Pistol(SCP) is better than the SCR in all ranges? Why is a pistol better than a rifle? Off topic but, why is the Flaylock better than the MD, for that matter? What's going on!?
I'm not sure if this is a glitch or what: When I charge shots to their maximum and shoot at still targets, I will occasionally miss. Though, if I shoot at the same exact spot with a less than half charged shot, it will hit. If the gun actually gets less accurate when charging, that is some BS.
I know the in-game description says the gun is unreliable, but I think we agreed they went overboard |
DeadlyAztec11
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Posted - 2013.06.27 05:59:00 -
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Viktor Zokas wrote:I have pondered this question ever since my services with the Amarrian Special Forces. I have found two answers. 1: It isn't the gun that kills, it's the person behind it. 2: If there is a defect with the weapon, it is most likely the soldier who is defective.
The best solution in most cases is just to replace the soldier. Dodged all the issues I brought up - CHECK |
DeadlyAztec11
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Posted - 2013.06.27 06:09:00 -
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Nocturnal Soul wrote:well i guess O'l Viktor up there just made a few sentences to say you suck with the SCR and put sugar and sprinkles on it but i agree if you can hit a still target with the gun its just sad at that point It is sad that a full charged bolt will not, but a non charged shot will. |
DeadlyAztec11
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Posted - 2013.06.27 06:23:00 -
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DUST Fiend wrote:ARs need overheat or jamming.
Burst your shots, oh noes. Might finally give a reason to use burst AR. |
DeadlyAztec11
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Posted - 2013.06.27 14:00:00 -
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Carter Raynor wrote:I switched from ARs to SCRs. Never been happier.
Scrambler rifle is a marksman rifle, meant to take down targets at mid range, and it is exceptional at that. If you find yourself frustrated with overheating a lot, you are not using the gun correctly. To OP, what you are saying is merely your own opinion, but I have rarely lost a 1v1 gun battle at mid range with the SCR to any AR (post TAR nerf). What you are saying is that the SCR sucks because you can't take out groups of enemies? You must be dense, no matter what gun you have, taking on a group of enemies alone is near suicide unless they are all mlt gear newberries.
The great downside the SCR has is it's close range battle capabilities, which have two different outcomes usually. If someone is close to me in smg range, I use cover to charge a full shot, then peek and unload it as accurately as possible to the chest. Two shots follow up for a kill. The other outcome is I miss the charge shot, and then attempt to pace shots which rarely works vs a close range opponent.
So your whole argument that the Assault Rifles are better than the Scrambler Rifles is absurd. No assault rifle can hold a candle to someone who has a good working knowledge of a Scrambler rifle at mid range. But since the assault rifle is a close range weapon, it naturally excels over a mid range weapon in that area. Actually I believe that the SCR is great in 1v1's, my only issue is it sucks vs more than one person at a time.
I have never been out shot with an AR when facing a SCR. Heck I didn't even unlock the std AR till last week (only to use the breach AR). Maybe I am dense, though then, you have never seen me go up against 3 proto's at the same time. |
DeadlyAztec11
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Posted - 2013.06.27 14:12:00 -
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Laurent Cazaderon wrote:DeadlyAztec11 wrote:It is ineffective against groups of enemies. Even if you kill a scout with a charged bolt to the head, you will have to wait for it to cool down. Plenty enough time for an enemy to shoot you with a militia AR and kill you. Not to mention that if you overheat you take damage and can't even run afterwards. The SCR doesn't even shoot till you let go of the trigger. Can't even distract your enemy with a nade while overheating. The range is pretty bad, what is it, slightly more than an Assault SMG?
The Scrambler Pistol(SCP) is better than the SCR in all ranges? Why is a pistol better than a rifle? Off topic but, why is the Flaylock better than the MD, for that matter? What's going on!? Scrambler rifle has way more range than a pistol or a an AR. May not seem much in numbers but it's actually a big difference (18m max ; 6m optimal) Duvolle Assault Rifle Max Range: 71m (-16) Optimal Range: 1 - 42m (+3) Meta: 8 Imperial Scrambler Rifle Max Range: 87m Optimal Range: 1 - 48m Meta: 8 Carthum Assault Scrambler Rifle Max Range: 76m Optimal Range: 1 - 30m Very odd knowing that Gallente AR is supposed to be the short range AR type. Meta: 9 DeadlyAztec11 wrote: I'm not sure if this is a glitch or what: When I charge shots to their maximum and shoot at still targets, I will occasionally miss. Though, if I shoot at the same exact spot with a less than half charged shot, it will hit. If the gun actually gets less accurate when charging, that is some BS.
It's called random bullet spread. And most FPS use that now.. (sadly). It means that when you aim at a specific point, the gun wont fire exactly on that point but there will be a slight random effect depending on the weapons stats. I dont get why it's so frequently used when good all actual recoil and crosshair shaking is both more realistic, less frustrating and more skill demanding. DeadlyAztec11 wrote:I know the in-game description says the gun is unreliable, but I think we agreed they went overboard I disagree, standard scrambler rifles have their use and are deadly in specific situations. Assault variant live up to AR.
I know the SCR has the best maximum range, though, it does not feel like it. Thanks for stats.
I do not mind random bullet spread, though, I dislike that it is tied to how long you charge it.
I'll agree that the SCR can be useful if you stay away from CQC areas. I guess I am just pissy because I am expecting to use it in the same situations that an AR would be useful (against multiple targets). The full-auto variant is much better, I will agree.
+1 for being helpful.
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