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ZDub 303
TeamPlayers EoN.
491
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Posted - 2013.06.26 21:37:00 -
[1] - Quote
This is a really powerful core mechanic that we've been seriously missing. You'll fix ~80% of MCC afking right off with this. This shouldn't be that hard to implement... any word on if we can expect to see this in 1.3-1.5? |
ZDub 303
TeamPlayers EoN.
498
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Posted - 2013.06.27 13:59:00 -
[2] - Quote
CCP, people are tired of grinding each week's SP because it'll disappear if they don't. Any word on making SP persist week to week?
(not letting this one be ignored and die) |
ZDub 303
TeamPlayers EoN.
498
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Posted - 2013.06.27 14:04:00 -
[3] - Quote
DUST Fiend wrote:Man...if we had that...I've missed like almost a months worth of SP lmao. It would be sick to come back to a deep ass pool of bonus points
I have to afk farm each week's SP or I wouldn't cap out. Im tired of it, everyone who has to deal with me afking their match is tired of it.
We need the proper fix to this CCP... you know... the one you said you we're working on 6 months ago?
Should take about 2-3 days of programming to get this done... wtf is it? |
ZDub 303
TeamPlayers EoN.
498
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Posted - 2013.06.27 14:08:00 -
[4] - Quote
Crash Monster wrote:LMFAO!
Oh noes... I might not max out my SP... what a tragic game flaw. Ahahahahaha!
You don't play in PC so you don't understand. |
ZDub 303
TeamPlayers EoN.
501
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Posted - 2013.06.27 14:45:00 -
[5] - Quote
DUST Fiend wrote:CCP has already expressed an interest in the rollover cap, but it's likely going to take them at least another 6 months to get that in place.
Which is a shame cause in 6 months everyone will be on the PS4 and this game will be dead |
ZDub 303
TeamPlayers EoN.
501
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Posted - 2013.06.27 14:49:00 -
[6] - Quote
The Attorney General wrote:Chunky Munkey wrote:We voted on this months ago. The only reason I can think that CCP wouldn't implement it yet, is for fear that day-to-day player numbers would drop in the knowledge they wouldn't miss out on SP. That and a reduction in regular booster sales.
I think they would see a huge boost in active booster sales if they finally implemented this.
They've already stated they know how its going to work.
You get your bonus sp pool on a per second basis just like you get passive SP, and active boosters increase in game by 50% and bonus pool accrual by 50%
This way... no booster time is wasted, you don't cap out in less than a week and then get shafted by 'wasted days' of active boosters barely affecting your soft capped SP per battle.
Also, I think people would log in more often if they always had (albeit maybe a small) bonus pool to look forward too. I'm sure if you look at the stats, people play until they hit their cap and most people log off for the rest of the week because they don't wanna play battles with only soft cap SP rewards.
Some people might take breaks for a couple days/weeks/etc but so what... people do that in every game. They will appreciate the game more if they don't have to worry about losing their bonus pool each week. |
ZDub 303
TeamPlayers EoN.
503
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Posted - 2013.06.27 15:36:00 -
[7] - Quote
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote:ZDub 303 wrote:This is a really powerful core mechanic that we've been seriously missing. You'll fix ~80% of MCC afking right off with this. This shouldn't be that hard to implement... any word on if we can expect to see this in 1.3-1.5? I just got out of a game where you were afk sitting in the corner of the mcc in your cal logi pro
Thats right. I'm working on my computer. My 7 day active booster expires on Saturday morning and I likely won't have much time to cap out tomorrow night. So I am afking to ensure I can get the full boosted cap.
This is the exact reason why we need sp rollover sooner rather than later.
For the record.. i afk in my adv fit |
ZDub 303
TeamPlayers EoN.
503
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Posted - 2013.06.27 17:04:00 -
[8] - Quote
Skihids wrote:People, it's obvious CCP doesn't want to roll over your unused Bonus SP.
Why?
Because all it would take is changing one half of one line of code, that's why.
Instead of running this every week:
Bonus_SP := 187,0000;
You run this:
Bonus_SP := Bonus_SP + 187,000;
Something that simple is not being delayed due to coding issues. it's being delayed for political reasons as many folks here have espoused. I personally suspect a fear of daily player count drop if it were implemented.
No you can't do it that way either. Then people will wait 3-4 weeks, buy a single 7 day booster... grind like a fiend and boost all of that cap all at once.
It needs to be implemented the way the dev says. It needs to be a passive bonus accrual system. Which still can't be that hard to implement... |
ZDub 303
TeamPlayers EoN.
507
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Posted - 2013.06.27 17:18:00 -
[9] - Quote
Its been 5 months and no word at all about this.
Seriously... how does this not take like.. 2 weeks of coding to implement!?
Why wasn't this dropped with Uprising 1.0!!
People wonder why we rage on the forums all of the time... |
ZDub 303
TeamPlayers EoN.
512
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Posted - 2013.06.27 18:36:00 -
[10] - Quote
We are 138 wrote:ZDub 303, your sad. get out there and earn your SP. Or at least shut up and AFK quietly, if they gave us a SP roll over it would just mean you would log off for two weeks and then come back and AFK that much more.
I would love to be able to 'earn my sp' as you say. I don't enjoy afk farming at all. If I did I wouldn't be posting this thread.
Just because I left Subdreddit Response Organization to join a corp with skilled enough players to actually participate in PC... doesn't mean you need to troll/attack me here. Its makes you look childish more than anything.
This is a missing core feature this game needs, period. |
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