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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2116
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Posted - 2013.06.26 17:50:00 -
[31] - Quote
Paran Tadec wrote:Cosgar wrote:I think it's a matter of what got conveniently left out from the patch notes we should worry about. I'm expecting a huge nerf to the Flaylock based on how many people in the office use it and something to be done to all logis (instead of just the Caldari) because of ignorant incessant whining on here. I'm worried about that. The min logi is easily one of the weakest suits, because it has half the EHP of a cal logi. If they touch anything having to do with the Minmatar logi, I'm officially done. That suit has been unchanged for several builds and the only buff it got was an extra 15% hacking speed and a free complex armor repper at level 5. It's the most balanced suit out of the bunch. |
Paran Tadec
Imperfects Negative-Feedback
1134
|
Posted - 2013.06.26 17:51:00 -
[32] - Quote
Iron Wolf Saber wrote:CPM been asking for numbers you guys are getting a nice blog of the new ranges at least.
Thats good to know. I'm wondering if the effectives will stay the same, and just have an increase in falloff, because that is what I am expecting. Everyone hoping for extended effective range is just getting their hopes up. |
Booby Tuesdays
Ahrendee Frontlinez Omega Commission
110
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Posted - 2013.06.26 17:55:00 -
[33] - Quote
Doyle Reese wrote:Nanite Injectors being effective again? A Memory leak problem being fixed that won't require a restart every so hours? Weapon ranges being extended? Projectile splash damage being fixed? A Log Out Button in NeoCom?
I'd say that 1.2 is a MAJOR Improvement This. So much this... If my MD and Nanite Injectors are actually fixed, I'll be a happy merc. |
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
546
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Posted - 2013.06.26 18:03:00 -
[34] - Quote
Paran Tadec wrote:Caldarl Logi is still OP as hell? Free LAV's still play mariokart with dropsuits? Rendering distance for players still f'd? Controls still useless?
Yes. Yes. Yes. Yes.
Thought these would be a priority.
Let's look at those things you listed there, Padan:
Caldari Logi + LAV's: Changes that can be rectified server side at virtually any point when CCP decides to fix them.
Rendering distance for players: It's relatively unclear whether they've rectified this or not, or even have the ability to do so with only one month of development time. I have a very deep set feeling that the rendering distance disparities are a result of trying to improve graphical performance.
Controls still useless: Your tears are delicious? I'm really quite interested as to whether supposed "control issues" are really affecting a wide swathe of the population. Forgive my skepticism, but the controls themselves aren't nearly as high a priority as fixing whatever technical aspects generate the horrible hit detection, and by association the problems with weapons swapping and frame rate.
For a month's worth of an update, the results aren't particularly surprising. Uprising 1.2 is also a month's worth of updates while CCP are shifting gears onto a new once-per-month update cycle. Given those insights, the results of 1.2 aren't particularly surprising. Only half of what you've listed is associated with client side patches. Is it problematic that the LAV's and Caldari Logistics don't at least have discussion threads where the developers can discuss their mentality and progress with balancing efforts? Absolutely. It's not really associated with client side patches, though. |
The Attorney General
ZionTCD
148
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Posted - 2013.06.26 18:11:00 -
[35] - Quote
Iron Wolf Saber wrote:CPM been asking for numbers you guys are getting a nice blog of the new ranges at least.
That will be helpful to quelling some of the cries.
The roadmap blog is the big one, and you should warn CCP to expect a riot on here for a few days while people adjust to the new reality.
Thankfully I won't be around to witness it. I am finally going to pick up the last of us after playing a few rounds of the MP, it has me hooked.
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RoundEy3
Metal Mind Industries
136
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Posted - 2013.06.26 18:16:00 -
[36] - Quote
Cosgar wrote:Paran Tadec wrote:Cosgar wrote:I think it's a matter of what got conveniently left out from the patch notes we should worry about. I'm expecting a huge nerf to the Flaylock based on how many people in the office use it and something to be done to all logis (instead of just the Caldari) because of ignorant incessant whining on here. I'm worried about that. The min logi is easily one of the weakest suits, because it has half the EHP of a cal logi. If they touch anything having to do with the Minmatar logi, I'm officially done. That suit has been unchanged for several builds and the only buff it got was an extra 15% hacking speed and a free complex armor repper at level 5. It's the most balanced suit out of the bunch.
First off I get a kick out of your more comical posts, and you seem like an agreeable merc. However, that's what you get for wearing minmatar junk. I don't even think the word "tech" can apply to the equipment they field I'm actually Amarrian under this disguise. |
Paran Tadec
Imperfects Negative-Feedback
1134
|
Posted - 2013.06.26 18:50:00 -
[37] - Quote
Leither Yiltron wrote:Paran Tadec wrote:Caldarl Logi is still OP as hell? Free LAV's still play mariokart with dropsuits? Rendering distance for players still f'd? Controls still useless?
Yes. Yes. Yes. Yes.
Thought these would be a priority. Let's look at those things you listed there, Padan: Caldari Logi + LAV's: Changes that can be rectified server side at virtually any point when CCP decides to fix them. Rendering distance for players: It's relatively unclear whether they've rectified this or not, or even have the ability to do so with only one month of development time. I have a very deep set feeling that the rendering distance disparities are a result of trying to improve graphical performance. Controls still useless: Your tears are delicious? I'm really quite interested as to whether supposed "control issues" are really affecting a wide swathe of the population. Forgive my skepticism, but the controls themselves aren't nearly as high a priority as fixing whatever technical aspects generate the horrible hit detection, and by association the problems with weapons swapping and frame rate. For a month's worth of an update, the results aren't particularly surprising. Uprising 1.2 is also a month's worth of updates while CCP are shifting gears onto a new once-per-month update cycle. Given those insights, the results of 1.2 aren't particularly surprising. Only half of what you've listed is associated with client side patches. Is it problematic that the LAV's and Caldari Logistics don't at least have discussion threads where the developers can discuss their mentality and progress with balancing efforts? Absolutely. It's not really associated with client side patches, though.
Kinda hard for many people to enjoy the game when the ds3 controls are complete mush. See every review of the game. Each has said controls need a huge improvement.
Rendering distance needs to be fixed. Just mind boggling why anyone would want to be able to be shot by invisible players.
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2120
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Posted - 2013.06.26 18:52:00 -
[38] - Quote
RoundEy3 wrote:Cosgar wrote:Paran Tadec wrote:Cosgar wrote:I think it's a matter of what got conveniently left out from the patch notes we should worry about. I'm expecting a huge nerf to the Flaylock based on how many people in the office use it and something to be done to all logis (instead of just the Caldari) because of ignorant incessant whining on here. I'm worried about that. The min logi is easily one of the weakest suits, because it has half the EHP of a cal logi. If they touch anything having to do with the Minmatar logi, I'm officially done. That suit has been unchanged for several builds and the only buff it got was an extra 15% hacking speed and a free complex armor repper at level 5. It's the most balanced suit out of the bunch. First off I get a kick out of your more comical posts, and you seem like an agreeable merc. However, that's what you get for wearing minmatar junk. I don't even think the word "tech" can apply to the equipment they field I'm actually Amarrian under this disguise. I'm sorry, I couldn't hear you over all the Minmatar ships being used for PVP in nullsec. |
Jason Punk
DUST University Ivy League
135
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Posted - 2013.06.26 19:05:00 -
[39] - Quote
Paran Tadec wrote:Caldarl Logi is still OP as hell? Free LAV's still play mariokart with dropsuits? Rendering distance for players still f'd? Controls still useless?
Yes. Yes. Yes. Yes.
Thought these would be a priority.
Logi is fine; prefer other suits vs. nerf....scrambler rifle tweaks, etc. Mariokart is fun ...suggest better Anti-LAV equipment (at least something for the free ones) Distance is secondary to deflection and hitboxes/aiming ---> being addressed Never thought controls were intolerable. Surely not the greatest, but they work fine. Problem remains in equipment and sublte UI fixes ---> being addressed. |
RoundEy3
Metal Mind Industries
136
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Posted - 2013.06.26 19:20:00 -
[40] - Quote
Cosgar wrote:RoundEy3 wrote:Cosgar wrote:Paran Tadec wrote:Cosgar wrote:I think it's a matter of what got conveniently left out from the patch notes we should worry about. I'm expecting a huge nerf to the Flaylock based on how many people in the office use it and something to be done to all logis (instead of just the Caldari) because of ignorant incessant whining on here. I'm worried about that. The min logi is easily one of the weakest suits, because it has half the EHP of a cal logi. If they touch anything having to do with the Minmatar logi, I'm officially done. That suit has been unchanged for several builds and the only buff it got was an extra 15% hacking speed and a free complex armor repper at level 5. It's the most balanced suit out of the bunch. First off I get a kick out of your more comical posts, and you seem like an agreeable merc. However, that's what you get for wearing minmatar junk. I don't even think the word "tech" can apply to the equipment they field I'm actually Amarrian under this disguise. I'm sorry, I couldn't hear you over all the Minmatar ships being used for PVP in nullsec.
Hmmm.
Yes indeed, they are the most expendable ships in existance. |
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1295
|
Posted - 2013.06.26 19:24:00 -
[41] - Quote
Logi's <---- These get balanced and by that I mean not being better than assults suits as slayers then Its the best patch evar!! |
Paran Tadec
Imperfects Negative-Feedback
1138
|
Posted - 2013.06.26 19:55:00 -
[42] - Quote
Sha Kharn Clone wrote:Caldari Logi <---- This gets balanced and by that I mean not being better than assults suits as slayers then Its the best patch evar!!
Fixed that for you.
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DUST Fiend
OSG Planetary Operations Covert Intervention
4121
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Posted - 2013.06.26 19:58:00 -
[43] - Quote
Cosgar wrote:I'm sorry, I couldn't hear you over all the Minmatar ships being used for PVP in nullsec. No sound in space.
Your move. |
WillieMo
Bragian Order Amarr Empire
0
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Posted - 2013.06.26 20:54:00 -
[44] - Quote
Paran Tadec wrote:Caldarl Logi is still OP as hell? Free LAV's still play mariokart with dropsuits? Rendering distance for players still f'd? Controls still useless?
Yes. Yes. Yes. Yes.
Thought these would be a priority.
Lool they only care about selling guns on the market dodo. The game's core mechanics take back seat to new sentinal suit and other crap. |
Paran Tadec
Imperfects Negative-Feedback
1139
|
Posted - 2013.06.26 21:55:00 -
[45] - Quote
WillieMo wrote:Paran Tadec wrote:Caldarl Logi is still OP as hell? Free LAV's still play mariokart with dropsuits? Rendering distance for players still f'd? Controls still useless?
Yes. Yes. Yes. Yes.
Thought these would be a priority. Lool they only care about selling guns on the market dodo. The game's core mechanics take back seat to new sentinal suit and other crap.
Noone gonna buy guns they can't aim. |
Gorgoth24Reborn
Kang Lo Directorate Gallente Federation
2
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Posted - 2013.06.26 22:42:00 -
[46] - Quote
While I feel the sarcasm is overplayed, I agree with your sentiment. These are huge, core issues that need to be fixed.
However, on the note of "Hope", I think that the rapid new development cycle will do wonders for balance. Maybe I'm being too hopeful, but I will reserve my hate until all the dev blogs have been posted and I have played 1.2. |
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