Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KOBLAKA1
Opus Arcana
87
|
Posted - 2013.06.26 15:42:00 -
[1] - Quote
What is the ETA of new heavy weapons? and/or their current level of development? (DEV reply please)
[begins to beat dead horse] So there's been a lot of complaining about commando (myself included), but part of the problem is Heavies are regularly shafted in terms of content, and this suit MAKES us spec into light weapons (not that i dont have a SCR already). Assault rifles have ALL their place holders as stated by CCP. Where are Heavy Weapon Anit-Infantry placeholders? Light weapons have swarms, plasma(lol)cannon, and Mass-driver (kind of a stretch) for AV. Plus lighter suits get AV nades. We have just the forge gun for AV. It cant be just me that sees this as biased. i havent even heard mention of other Heavy weapons. I LOVE playing heavy but how about some variety for us that isnt a fail souped-up assault?
(Sorry if this is a repost didn't find anything using search) |
The Attorney General
ZionTCD
142
|
Posted - 2013.06.26 15:46:00 -
[2] - Quote
The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. |
Azura Sakura
Militaires-Sans-Frontieres
153
|
Posted - 2013.06.26 15:49:00 -
[3] - Quote
The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. |
The Attorney General
ZionTCD
142
|
Posted - 2013.06.26 15:50:00 -
[4] - Quote
Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP.
Only for those Caldari bums.
Oh wait, that is almost everyone who got a respec.
Nice, all fear the LASERZ! |
martinofski
Rebelles A Quebec Orion Empire
232
|
Posted - 2013.06.26 15:58:00 -
[5] - Quote
The Attorney General wrote:Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. Only for those Caldari bums. Oh wait, that is almost everyone who got a respec. Nice, all fear the LASERZ!
It will shoot rainbow anyway.
|
The Attorney General
ZionTCD
143
|
Posted - 2013.06.26 15:59:00 -
[6] - Quote
martinofski wrote:
It will shoot rainbow anyway.
Rainbows of death maybe.
Besides, who doesn't want to see a 1500 RPM light show that cuts Caldari and minmatar down like blades of grass? |
DUST Fiend
OSG Planetary Operations Covert Intervention
4112
|
Posted - 2013.06.26 16:01:00 -
[7] - Quote
Long range artillery HMG
Oh yea.
I went there. |
KOBLAKA1
Opus Arcana
87
|
Posted - 2013.06.26 16:02:00 -
[8] - Quote
http://i.imgur.com/ecn46Er.gif but DUST style |
DoomLead
Dead Six Initiative Lokun Listamenn
59
|
Posted - 2013.06.26 16:06:00 -
[9] - Quote
agreed us heavies need some type of longer range weapon besides the forge gun which i use to snipe infantry and vehicles and at least finish up with a minmatar heavy and so i no longer have use slaver armor |
Dao Ferret
BetaMax. CRONOS.
118
|
Posted - 2013.06.26 16:30:00 -
[10] - Quote
KOBLAKA1 wrote:http://i.imgur.com/ecn46Er.gif but DUST style
I see your Gif, and raise you one video.
We need a rainbow laser HMG in dust |
|
Chunky Munkey
Amarr Templars Amarr Empire
592
|
Posted - 2013.06.26 16:32:00 -
[11] - Quote
Just give 'em small turrets for the time being. The CPU/PG usage is roughly suited already, & they're shite anyway, so no OP whines. |
Orion Vahid
DUST University Ivy League
33
|
Posted - 2013.06.26 16:45:00 -
[12] - Quote
Maybe give HMG a range longer than 2 feet first |
KOBLAKA1
Opus Arcana
88
|
Posted - 2013.06.26 16:55:00 -
[13] - Quote
Orion Vahid wrote:Maybe give HMG a range longer than 2 feet first
I agree hmg range sux and makes no sense but I think some variety would alleviate a lot of our frustration |
Colonel Killar
DUST CORE DARKSTAR ARMY
46
|
Posted - 2013.06.26 17:02:00 -
[14] - Quote
Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. How? |
DUST Fiend
OSG Planetary Operations Covert Intervention
4115
|
Posted - 2013.06.26 17:02:00 -
[15] - Quote
Orion Vahid wrote:Maybe give HMG a range longer than 2 feet first But if you do that I won't be able to take my fatty and hedge you out with my AR as easily
|
Orion Vahid
DUST University Ivy League
35
|
Posted - 2013.06.26 17:04:00 -
[16] - Quote
KOBLAKA1 wrote:Orion Vahid wrote:Maybe give HMG a range longer than 2 feet first I agree hmg range sux and makes no sense but I think some variety would alleviate a lot of our frustration Agreed. If we had more Heavy weapons HMG would be balanced in terms of a "Heavy weapon". Right now all other primarily anti infantry weapons are light weapons. Therefore HMG is essentially a light weapon. HMGs deserve a bit more range and more damage at CQC to compensate for Heavy's slow speed and turn speed. |
Orion Vahid
DUST University Ivy League
36
|
Posted - 2013.06.26 17:10:00 -
[17] - Quote
DUST Fiend wrote:Orion Vahid wrote:Maybe give HMG a range longer than 2 feet first But if you do that I won't be able to take my fatty and hedge you out with my AR as easily AR 514
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4116
|
Posted - 2013.06.26 17:11:00 -
[18] - Quote
Orion Vahid wrote:AR 514 Hey, my choices matter. I just happen to choose to build around CCPs design tendencies, since all the styles I genuinely enjoy are in the **** hole right now, have been for a long time, and will continue to be for many more months to come.
It's amazing I'm not in an LLAV right now |
Lance 2ballzStrong
SyNergy Gaming EoN.
2408
|
Posted - 2013.06.26 17:19:00 -
[19] - Quote
A dev has not commented on anything heavy related since the HMG fiasco at the start of Uprising.
I said this before, and I'll continue to say it, CCP doesn't care about heavies. The masses play as assault / logi (caldari logi to be exact) to they're focusing on making them happy. They just added ANOTHER shield module that's coming next update.
Heavies?? lol... you guys take the Commando suit, trololol |
Colonel Killar
DUST CORE DARKSTAR ARMY
46
|
Posted - 2013.06.26 17:22:00 -
[20] - Quote
Lance 2ballzStrong wrote:A dev has not commented on anything heavy related since the HMG fiasco at the start of Uprising.
I said this before, and I'll continue to say it, CCP doesn't care about heavies. The masses play as assault / logi (caldari logi to be exact) to they're focusing on making them happy. They just added ANOTHER shield module that's coming next update.
Heavies?? lol... you guys take the Commando suit, trololol If the suit is OP(even though the AR+cal logi is more powerful than a gun that fires orbitals) then you'll have a head start |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4118
|
Posted - 2013.06.26 17:23:00 -
[21] - Quote
Lance 2ballzStrong wrote:Heavies?? lol... you guys take the Commando suit, trololol Still a better love story than Dropships |
Lance 2ballzStrong
SyNergy Gaming EoN.
2408
|
Posted - 2013.06.26 17:31:00 -
[22] - Quote
DUST Fiend wrote:Lance 2ballzStrong wrote:Heavies?? lol... you guys take the Commando suit, trololol Still a better love story than Dropships
At least the dropships got the Assault version before we got the lolCommando suit |
Iron Wolf Saber
Den of Swords
5411
|
Posted - 2013.06.26 17:40:00 -
[23] - Quote
Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. |
oso tiburon
The Generals EoN.
30
|
Posted - 2013.06.26 17:45:00 -
[24] - Quote
im just gonna leave this here hmmm |
Chunky Munkey
Amarr Templars Amarr Empire
594
|
Posted - 2013.06.26 17:52:00 -
[25] - Quote
Colonel Killar wrote:Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. How?
Play Fallout 3 lol |
Chunky Munkey
Amarr Templars Amarr Empire
594
|
Posted - 2013.06.26 18:01:00 -
[26] - Quote
oso tiburon wrote:im just gonna leave this here hmmm
It may seem counter intuitive, but we cannot rely on modern technology to tell us how weapons in a video game should be balanced. If gameplay were realistic, frontline rifles would have the range of snipers, we'd generally be able to one-shot tanks, and the kinetic energy from a swarm missile impact would be enough to turn the pilot to mush. |
oso tiburon
The Generals EoN.
30
|
Posted - 2013.06.26 18:05:00 -
[27] - Quote
ok heres one dont lynch me guys . bf3 the support class you can get a mortar launcher ... just sayin stay back we would be the only class able to carry it itd suck because we would have to stay immobile but think of it portable artilery just let it sink in |
Lance 2ballzStrong
SyNergy Gaming EoN.
2408
|
Posted - 2013.06.26 18:06:00 -
[28] - Quote
Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game.
it's cool they're working on the core gameplay... but 6 months (give or take a couple)...
If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy.
Comes back to who cares about heavies, they're a minority. |
Iron Wolf Saber
Den of Swords
5412
|
Posted - 2013.06.26 18:08:00 -
[29] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority.
I am not saying new stuff won't come in the next six months though, its just no longer a focus when so much of the rest of the game needs dire need of help. |
oso tiburon
The Generals EoN.
30
|
Posted - 2013.06.26 18:09:00 -
[30] - Quote
Chunky Munkey wrote:oso tiburon wrote:im just gonna leave this here hmmm It may seem counter intuitive, but we cannot rely on modern technology to tell us how weapons in a video game should be balanced. If gameplay were realistic, frontline rifles would have the range of snipers, we'd generally be able to one-shot tanks, and the kinetic energy from a swarm missile impact would be enough to turn the pilot to mush. just tossing ideals ok heavys are supposed to be squad support right .. right think of those as area denile weapons they done have to be super powerful but a little longer range than the hmg way slower rate of fire semi auto ." hey guy on A" turn look adjust range launch guy gets the **** out of dodge ... hallway inside one of you 5 of them (usualy how i meet my end ) thoonk thoonk thoonk i die but i take most of them down to bare nothing get my assists and maybe one or 2 kills |
|
oso tiburon
The Generals EoN.
30
|
Posted - 2013.06.26 18:11:00 -
[31] - Quote
Iron Wolf Saber wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I am not saying new stuff won't come in the next six months though, its just no longer a focus when so much of the rest of the game needs dire need of help. yea guys we spent 5 mil plus on our heavys so we can have one gun with the range of a sling shot and another that has range and power but no way to ads .... stop being greedy .. seems legit
|
KOBLAKA1
Opus Arcana
90
|
Posted - 2013.06.26 21:13:00 -
[32] - Quote
CCP Y U NO TALK 2 US? |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
229
|
Posted - 2013.06.26 21:21:00 -
[33] - Quote
How about a large scale flaylock but with larger rounds but slower loading. Kinda like an RPG but with 3 rounds. |
KOBLAKA1
Opus Arcana
90
|
Posted - 2013.06.26 21:22:00 -
[34] - Quote
A'Real Fury wrote:How about a large scale flaylock but with larger rounds but slower loading. Kinda like an RPG but with 3 rounds. Would maker sense as a Caldari Heavy weapon. They like their missiles. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
190
|
Posted - 2013.06.26 21:27:00 -
[35] - Quote
The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG.
This, everyday this week I've been waiting for this Dev blog. I'm just about out of AUR and boosters with no reason to buy more until I know what's happening for Heavys. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
193
|
Posted - 2013.06.26 21:36:00 -
[36] - Quote
Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game.
6 Months! I've been waddling around in the same fatsuit for six months already, some of us for a year!
If that is indeed the case I'll most likely be done with Dust until if/when it arrives on PS4, GTA V can't get here soon enough.
|
jamstar saa187
Imperial Populicide Legion Alpha Wolf Pack
13
|
Posted - 2013.06.26 21:53:00 -
[37] - Quote
Lance 2ballzStrong wrote:A dev has not commented on anything heavy related since the HMG fiasco at the start of Uprising.
I said this before, and I'll continue to say it, CCP doesn't care about heavies. The masses play as assault / logi (caldari logi to be exact) to they're focusing on making them happy. They just added ANOTHER shield module that's coming next update.
Heavies?? lol... you guys take the Commando suit, trololol
to be fair there are two armor plates coming (Ferroscale and Reactive) so it's not like they are doing anything with the Armor based players (if you do/do not like the plates is up for debate, but at least they are coming)
but dont let me get in the way of the trolling, carry on. |
jamstar saa187
Imperial Populicide Legion Alpha Wolf Pack
13
|
Posted - 2013.06.26 21:58:00 -
[38] - Quote
BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) |
Colonel Killar
DUST CORE DARKSTAR ARMY
51
|
Posted - 2013.06.26 22:04:00 -
[39] - Quote
Chunky Munkey wrote:Colonel Killar wrote:Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. How? Play Fallout 3 lol In Fallout the Laser HMG seems Relatively similar to the plain Minigun except the Laser HMG was (much) more accurate and did less damage |
Colonel Killar
DUST CORE DARKSTAR ARMY
51
|
Posted - 2013.06.26 22:08:00 -
[40] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun
If you play a game and don't have fun try to have fun doing something else OR with someone else |
|
Colonel Killar
DUST CORE DARKSTAR ARMY
51
|
Posted - 2013.06.26 22:10:00 -
[41] - Quote
jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) 2 ARs, or a AR and a SL, or a MD and LR (for trolling) |
Lance 2ballzStrong
SyNergy Gaming EoN.
2412
|
Posted - 2013.06.26 22:27:00 -
[42] - Quote
Colonel Killar wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun If you play a game and don't have fun try to have fun doing something else OR with someone else
you care about heavies? are you a dev?
don't matter who cares about heavies if the devs don't.
I'm talking about giving heavies another race to pick from and you bring up having fun?
If you're happy and content with having 1 race to pick, that's you. Don't call people asking for more of a choice, "trolls". |
XxWarlordxX97
Internal Error. Negative-Feedback
2171
|
Posted - 2013.06.26 22:29:00 -
[43] - Quote
Lance 2ballzStrong wrote:Colonel Killar wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun If you play a game and don't have fun try to have fun doing something else OR with someone else you care about heavies? are you a dev? don't matter who cares about heavies if the devs don't. I'm talking about giving heavies another race to pick from and you bring up having fun? If you're happy and content with having 1 race to pick, that's you. Don't call people asking for more of a choice, "trolls". I can't wait for the knew heavy suits |
Scheneighnay McBob
Bojo's School of the Trades
1783
|
Posted - 2013.06.26 22:29:00 -
[44] - Quote
The Attorney General wrote:martinofski wrote:
It will shoot rainbow anyway.
Rainbows of death maybe. Besides, who doesn't want to see a 1500 RPM light show that cuts Caldari and minmatar down like blades of grass? If minmatar suits were set up correctly, they could tank however they damn well please. For some reason, amarr have this instead. |
Stevez WingYip
Lumodynamics Power Control Corp Panda Cave
54
|
Posted - 2013.06.26 22:32:00 -
[45] - Quote
Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP.
The Amarr heavy laser was announced ages ago. |
Colonel Killar
DUST CORE DARKSTAR ARMY
52
|
Posted - 2013.06.26 22:32:00 -
[46] - Quote
Lance 2ballzStrong wrote:Colonel Killar wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. I do mostly because they keep the game from becoming boring alongside orbitals, the people who aren't forum trolls and play the game to have a good time, and having fun If you play a game and don't have fun try to have fun doing something else OR with someone else you care about heavies? are you a dev? don't matter who cares about heavies if the devs don't. I'm talking about giving heavies another race to pick from and you bring up having fun? If you're happy and content with having 1 race to pick, that's you. Don't call people asking for more of a choice, "trolls". I should correct myself before falling asleep this 1 heavy race is boring but having a good game (hit detection, lag, etc) is more important but still place holders need to come |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
102
|
Posted - 2013.06.26 22:37:00 -
[47] - Quote
The Attorney General wrote:Azura Sakura wrote:The Attorney General wrote:The roadmap dev blog is supposed to drop either today or tomorrow.
Let us see what is on there first, then we can burn this mother down if they ignore the heavies.
My heavy alt is dying for a chance to use some sort of magazine fed grenade launcher or laser HMG. Laser HMGS sounds OP. Only for those Caldari bums. Oh wait, that is almost everyone who got a respec. Nice, all fear the LASERZ!
Easy now, Caldari are our friends.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
4132
|
Posted - 2013.06.26 22:39:00 -
[48] - Quote
Colonel Killar wrote:jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) 2 ARs, or a AR and a SL, or a MD and LR (for trolling) As a potential Dual AR Commando, I have to say, it's currently looking pretty grim.
There was supposed to be a Dev blog on the Commando out today, but it looks like we got the recruiter rewards one in stead (a bummer about not having more lolmando info, but the recruiter rewards thing is a step in the right direction)
From what we've seen / heard, it's going to have quite a bit less HP than normal heavies (I saw 300/300) which is 400 less EHP (this may have been unmodified, we're going to have to wait to see the actual stats on the 2nd, since the devblog most likely will not divulge that). Apparently a dev has said on IRC that they will have the same speed as normal heavies. If so, this instantly cripples the specialization, for the simple fact that heavies are extremely easy to hit, and already go down pretty quick, unless fully tanked. The slot layout we saw was an insult (2 highs 1 low on Proto), and they opted to give an equipment, but steal their grenades.
They took the boom booms.
That's the most enjoyable part of DUST 514.
So right now, you get to not be a Heavy, by forsaking the only reason to GO heavy (heavy weapons), and you are rewarded with no booms booms, crap hp, still slow as ****, most likely still can't turn for ****, can't fit for ****, can't jump for ****, oh...but dat REP HIVE bro.
Just purchase some AURum today, since the majority of you are Heavy weapon heavies, and don't have light weapon skills. Better train up two, and don't forget that equipment now, ya hear? And this goes to all you light wielding baddies too. For a mere 4 Million SP, you can become a top of the line Commando.
Just purchase some AUR today, and you can become the "Mercenary of Tomorrow" |
Chunky Munkey
Amarr Templars Amarr Empire
597
|
Posted - 2013.06.26 22:44:00 -
[49] - Quote
jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit)
Think of a sniper with a full view of the field, who just so happens to have a swarm launcher to spare. Or an AR user with a spare Plasma cannon so they don't need to run AV nades. Two SRs? Heat one up, then switch to the other for sustained fire. Sniper & AR for self defence. Two Tacs: never need ammo again. |
KOBLAKA1
Opus Arcana
91
|
Posted - 2013.06.26 22:49:00 -
[50] - Quote
Chunky Munkey wrote:jamstar saa187 wrote:BTW am i the only one that the "light Weapon Heavy' is lost on?
what is the point of this suit, if you can simply equip your Light weapon to a regular Heavy suit? (im not trolling, i genuinely don't see the reason for this suit) Think of a sniper with a full view of the field, who just so happens to have a swarm launcher to spare. Or an AR user with a spare Plasma cannon so they don't need to run AV nades. Two SRs? Heat one up, then switch to the other for sustained fire. Sniper & AR for self defence. Two Tacs: never need ammo again. I see what you are saying but then why not a Heavy and Light weapon slot? We lose ehp and mod slots wheres the reasoning for this? if we got the heavy nd light weapon slot then it can be explained away as power diverted from shields and module systems. I'll do math when i get on later but im pretty sure Heavy weapons require more cpu/pg than light weapons. So in essence just upgrading the sidearm slot and gaining one equip slot at the expense of ehp and modules that seems way more fair an legit than the current loadout. |
|
castba
Penguin's March
11
|
Posted - 2013.06.26 23:36:00 -
[51] - Quote
Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game.
hmm, I guess this is a case of want vs need.
We WANT racial heavy suits, scout suits and more heavy weapons
We NEED more development on the core game mechanics to up player count/retention
No players = no game so I am cool waiting for my heavy goodies so that CCP can make the game more than it currently is (I should note that I really do enjoy playing now so am very much looking forward to what the near future brings for Dust) |
KOBLAKA1
Opus Arcana
92
|
Posted - 2013.06.27 00:24:00 -
[52] - Quote
shameful PS2 bomber aftermath bump |
Colonel Killar
DUST CORE DARKSTAR ARMY
53
|
Posted - 2013.06.27 00:57:00 -
[53] - Quote
KOBLAKA1 wrote:shameful PS2 bomber aftermath bump Where is HE? Where is the bomber? |
KOBLAKA1
Opus Arcana Covert Intervention
98
|
Posted - 2013.06.27 21:27:00 -
[54] - Quote
So you got that commando thing off your chest, now moving on to useful content any, update on other heavy weapons please? |
KOBLAKA1
Opus Arcana Covert Intervention
115
|
Posted - 2013.06.28 13:12:00 -
[55] - Quote
Anyone got a date on when actual heavies are getting new content, be it racial suit or weapons? |
Colonel Killar
DUST CORE DARKSTAR ARMY
61
|
Posted - 2013.06.28 18:24:00 -
[56] - Quote
KOBLAKA1 wrote:Anyone got a date on when actual heavies are getting new content, be it racial suit or weapons? No, sorry but CCP needs/wants to fix core mechanics first |
Orion Vahid
DUST University Ivy League
41
|
Posted - 2013.06.29 14:03:00 -
[57] - Quote
Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. Agreed. They don't really care about fixing HMG or Heavy suit for that matter. |
XxWarlordxX97
Internal Error. Negative-Feedback
2185
|
Posted - 2013.06.29 17:27:00 -
[58] - Quote
Orion Vahid wrote:Lance 2ballzStrong wrote:Iron Wolf Saber wrote:Unofficially all racial equivalent stuff, new roles, and new equipment are on the backburner for the next 6 months. That doesn't mean it won't get done cooking within the next 6 months but its no longer the primary focus of the studio.
Teams that work on the content are through likely to be only to be able to do that content so they're probably going to continue to plug away at it slowly while the development focuses on the core of the game. it's cool they're working on the core gameplay... but 6 months (give or take a couple)... If we already had a couple races / variations then I would say alright, but we have 1 race, and 2 variations, one of which is a light weapon heavy. Comes back to who cares about heavies, they're a minority. Agreed. They don't really care about fixing HMG or Heavy suit for that matter.
The ARs will stop it |
Spkr4theDead
Namtar Elite Gallente Federation
216
|
Posted - 2013.06.29 17:36:00 -
[59] - Quote
Go look in the mirror, and laugh hard enough to cry. |
KOBLAKA1
Opus Arcana Covert Intervention
130
|
Posted - 2013.06.30 03:21:00 -
[60] - Quote
Found this:
CCP Remnant wrote:Etero Narciss wrote:CCP Remnant wrote:We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types will break down as follows:
Assault Rifle (Hybrid - Plasma) - short range Combat Rifle (Projectile - Autocannon) - short-mid range Scrambler Rifle (Laser - Pulse) - mid range Rail Rifle (Hybrid - Railgun) - long range
Keep in mind though that long range for an assault rifle is not equivalent to long range for a sniper rifle, so while they will adhere to existing category definitions don't expect massive differences in the distances between these weapons A lot of the original assault rifle variants (Breach, Burst, Tactical) were created to fill the gaps these newer weapons will fill and so mightGÇÖve felt out of place (not to mention we just plain made mistakes with some of them). The scrambler rifleGÇÖs optimal range will be increased and weGÇÖll be releasing an iteration of the Tactical Assault Rifle with a smaller clip and much wider hip-fire spread making it less effective in CQC. If that change alone does not prove enough we will walk the damage of the TAR down slowly. No big, sweeping changes this time. I have a question about the bolded part: So when the remaining two do release, will the two relevant Assault variants be removed? They won't be removed, no, but they will be tweaked slightly. The idea being that each race will have it's base variant be Assault, (Gallente) Burst (Minmatar), Breach (Caldari) or Tactical (Amarr) and then the variants are a specific race's take on the others using their own tech. So, you'd get an Assault Rail Rifle that attempts to somewhat mimic the behavior of the Gallente Assault Rifle and a Tactical Assault Rifle that attempts to mimic the Amarr Scrambler Rifle and so on.
So AR users know they are getting 16 different variants of the assault rifle for anit-infantry use. Heavies have 3 (hmg, assault, burst) and NO KITTEN CLUE what their other 13 will even remotely look like. Diddo for AV. Can we get some Dev love in they way Remnant did for ARs? K thanks |
|
KOBLAKA1
Opus Arcana Covert Intervention
146
|
Posted - 2013.07.01 17:10:00 -
[61] - Quote
bump with an idea for you CCP https://forums.dust514.com/default.aspx?g=posts&find=unread&t=90647 |
jamstar saa187
Imperial Populicide Legion Alpha Wolf Pack
14
|
Posted - 2013.07.01 17:19:00 -
[62] - Quote
Very good Post, this. |
|
|
|
Pages: 1 2 3 :: [one page] |