medomai grey
WarRavens League of Infamy
49
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Posted - 2013.06.27 01:20:00 -
[1] - Quote
Charlotte O'Dell wrote:The Attorney General wrote:Arms have gone down to enemy action in Iraq, just to let you know.
Aside from that, tanking is not an elitist club. I am not that good, I run tanks 100% of the time and I turn a profit.
Most of the tanks I see go down are to driver error. Charging into fire, hanging around objectives like they wont get popped. Absolutely ridiculous antics from people who seem to think you can take limitless damage.
I have a fully specced Maddy, and I know how much damage I can take. One proto AV I can get away from, two and I might be in trouble, three and I'm done.
I don't see the problem. Proto AV is strong, but we only have standard tanks. So we either need prto/adv tanks or we need to lose proto/adv AV, because right now, just basing things on the ISK balance, std av vs std havs is pretty balanced. 2-3 std AV guys will take out the vast majority of tanks. The great tankers will take up to 5, though, so that's where this perception of tanks being OP comes from- but dont AR's do the same thing bc theyre good players!? CCP shouldnt punish an entire group of people for 5% of them being too good at what they do. Look at what happens: they nerfed tanks and we were mad for awhile, but we adapted with new fits and tactics and those of us with real talent are still owning pub matches in these gimped tanks, so likely, another nerf is on the way until it is literally impossible to make a non-rail tank survive a pub because infantry hate us and will always hate us until they dont have to deal with us anymore and that requires completely new kinds of maps
The community in general does not perceive tanks as OP. How many "nerf tank" threads have you encountered this month compared to "nerf AV", "buff tanks", etc.? It's the entitled bad pilots that come to drown the forms with their tears because they can't acknowledge it's the operator and not the equipment to blame for **** poor performance. And if you are still complaining that tanks suck after they got buffed in 1.1, you fail; this is not up for debate, you outright fail.
Also I noticed that you define a good tanker as someone who can take a great deal of AV fire. That definition is erroneous because the ability to accept lots of AV fire has more to do with gear than tanker skill. A good tanker is a tank operator who can contribute greatly to their team in a militia fit tank without getting destroyed; because to do so would rely heavily on that tanker's skill and ability to make good decisions. Just as how good infantry can run milita fits and still be effective, if you cannot run a militia tank successfully you are not considered a good tank operator.
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