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medomai grey
WarRavens League of Infamy
46
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Posted - 2013.06.26 03:17:00 -
[1] - Quote
Should knifes have their own dedicated weapon slot on suits?
I ask this because a mercenary who depleted their ammo must resort to punching foes to death and it strikes me as odd that said mercenary wouldn't pack something as small and easy to carry as a knife for the occasion. Don't get me wrong, punching enemies to death is cool; especially weakened shotgun or nova-knife wielders. But is it normal for a mercenary to be in a situation where their only option is their own two fist?
What are your thoughts on the matter?
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Cody Sietz
Tritan's Onslaught RISE of LEGION
239
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Posted - 2013.06.26 03:19:00 -
[2] - Quote
Yes, I wanna be able to whip out a knife with a handgun and slash shoot a witch. |
Sloth9230
Reaper Galactic
1936
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Posted - 2013.06.26 03:20:00 -
[3] - Quote
The minmatar suits have knives strapped to their legs, so why they don't get their own slot is beyond me |
Delta 749
Kestrel Reconnaissance
575
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Posted - 2013.06.26 03:22:00 -
[4] - Quote
+1 |
Onesimus Tarsus
Kameira Lodge Amarr Empire
530
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Posted - 2013.06.26 03:22:00 -
[5] - Quote
melee, or runaway. |
Sloth9230
Reaper Galactic
1936
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Posted - 2013.06.26 03:26:00 -
[6] - Quote
medomai grey wrote:is it normal for a mercenary to be in a situation where their only option is their own two fist?
Actually, about that, heavies should either have swords/axes, or just knock people the fuq out. Super strength... and all it's good for is carrying heavy weapons? |
medomai grey
WarRavens League of Infamy
47
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Posted - 2013.06.26 03:32:00 -
[7] - Quote
Sloth9230 wrote:medomai grey wrote:is it normal for a mercenary to be in a situation where their only option is their own two fist?
Actually, about that, heavies should either have swords/axes, or just knock people the fuq out. Super strength... and all it's good for is carrying heavy weapons?
I'm surprised that anyone whose punched by a heavy doesn't explode. Have you seen their "guns"? |
OZAROW
A.N.O.N.Y.M.O.U.S.
36
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Posted - 2013.06.26 03:52:00 -
[8] - Quote
Watch your ammo an stop trying to get nova knives on your suit, because your too irresponsible to watch your ammo on two of your weapons- buy a nano hive problem solved! |
Mobius Wyvern
BetaMax. CRONOS.
2087
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Posted - 2013.06.26 04:26:00 -
[9] - Quote
I've been a staunch supporter of a melee slot through the entire Beta.
I mean, we have that un-used third weapon slot on every suit in the game. The original suit DevBlog suggested that Heavies would get 1H 1L 1S, but that was obviously scrapped for balance reasons.
It seems odd that you have to decided between a sidearm or a melee weapon like we have right now. |
medomai grey
WarRavens League of Infamy
48
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Posted - 2013.06.26 04:27:00 -
[10] - Quote
OZAROW wrote:Watch your ammo an stop trying to get nova knives on your suit, because your too irresponsible to watch your ammo on two of your weapons- buy a nano hive problem solved!
I have to manage my ammo and carry nano-hives you say to solve my non-existent ammo dilemma! Thank you good sir for pointing out the obvious! I've personally always frequently visited the friendly supply depot, but you sure curbed my irresponsible ammo management!
Sarcasm aside, this thread was started to question an emersion issue that I found odd: why don't all mercenaries carry something as useful, small and light as a knife? I never stated that knifes should get their own dedicated slots; I asked if they should.
PS: I'll fit nova knifes on my suit whenever I damn please thank you. They fit in side-arms slot. :P |
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DeadlyAztec11
Max-Pain-inc
559
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Posted - 2013.06.26 04:29:00 -
[11] - Quote
You could have a separate slot, though, you would still have to charge it and their would no longer be the cool lunge aim assist hit, that instant melee gets.
More trouble then it is worth. Rather smack the ISK out of people. |
Rogatien Merc
Ill Omens EoN.
130
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Posted - 2013.06.26 04:39:00 -
[12] - Quote
a non-nova knife would basically just be a different graphic for melee. i like the idea; i think the art department is doing other things.
later down the line introducing different types of knives (made out of different materials) would be cool. i think it should be a small percentage bump to melee damage and that's about it, and they should not require PG or CPU, just a slot and an isk value (high quality hardened materials required to pierce shield/armor justifies isk value) to make you have to think about whether to fit or not to fit and whether you want the expensive diamond edge that does more damage or a cheaper version. |
Maken Tosch
DUST University Ivy League
2886
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Posted - 2013.06.26 04:40:00 -
[13] - Quote
I'm not sure if this would be balanced when it comes to slot layouts. The knives use to come standard during the replication-E3 builds in closed beta, but CCP decided to not make them standard anymore and figured it would be ok to make them separate side arm weapons like the SMG or Pistols. Besides, they are not technically simple. Just like the rest of the weapons, they are complex by technological design by virtue of the fact that they utilize a charge to pierce through heavy armor and take up CPU and PG at the same time. If they were simple weapons, they would just be pieces of cheap metal with plastic handles and don't do much damage compared to the nova knives. |
medomai grey
WarRavens League of Infamy
48
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Posted - 2013.06.26 04:58:00 -
[14] - Quote
DeadlyAztec11 wrote: You could have a separate slot, though, you would still have to charge it and their would no longer be the cool lunge aim assist hit, that instant melee gets.
More trouble then it is worth. Rather smack the ISK out of people.
It is fun smacking the isk out of others isn't it.
Rogatien Merc wrote: a non-nova knife would basically just be a different graphic for melee. i like the idea; i think the art department is doing other things.
later down the line introducing different types of knives (made out of different materials) would be cool. i think it should be a small percentage bump to melee damage and that's about it, and they should not require PG or CPU, just a slot and an isk value (high quality hardened materials required to pierce shield/armor justifies isk value) to make you have to think about whether to fit or not to fit and whether you want the expensive diamond edge that does more damage or a cheaper version.
An interesting alternative. There is a module that does this and your proposal would be a dedicated slot for something similar that answers the oddity.
Maken Tosch wrote:I'm not sure if this would be balanced when it comes to slot layouts. The knives use to come standard during the replication-E3 builds in closed beta, but CCP decided to not make them standard anymore and figured it would be ok to make them separate side arm weapons like the SMG or Pistols. Besides, they are not technically simple. Just like the rest of the weapons, they are complex by technological design by virtue of the fact that they utilize a charge to pierce through heavy armor and take up CPU and PG at the same time. If they were simple weapons, they would just be pieces of cheap metal with plastic handles and don't do much damage compared to the nova knives. A good explanation of why the oddity exist. |
ReGnYuM
TeamPlayers EoN.
317
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Posted - 2013.06.26 05:05:00 -
[15] - Quote
back in the day, everyone had knives
it was our default melee attack
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Sloth9230
Reaper Galactic
1944
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Posted - 2013.06.26 05:15:00 -
[16] - Quote
Maken Tosch wrote:I'm not sure if this would be balanced when it comes to slot layouts. The knives use to come standard during the replication-E3 builds in closed beta, but CCP decided to not make them standard anymore and figured it would be ok to make them separate side arm weapons like the SMG or Pistols. Besides, they are not technically simple. Just like the rest of the weapons, they are complex by technological design by virtue of the fact that they utilize a charge to pierce through heavy armor and take up CPU and PG at the same time. If they were simple weapons, they would just be pieces of cheap metal with plastic handles and don't do much damage compared to the nova knives.
Yes, but with new varieties coming out, this would mean everyone would have different melee attacks. |
Kraven Darkstorn
INGLORIOUS-INQUISITION
2
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Posted - 2013.06.26 05:29:00 -
[17] - Quote
Had a match today where a guy tried to run me over, but I ran behind a barrier. When he hit it, he jumped out and used the momentum to leap over it and ohk my with a nova knife. It was the coolest thing I have seen in weeks. |
Maken Tosch
DUST University Ivy League
2886
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Posted - 2013.06.26 05:36:00 -
[18] - Quote
Sloth9230 wrote:Maken Tosch wrote:I'm not sure if this would be balanced when it comes to slot layouts. The knives use to come standard during the replication-E3 builds in closed beta, but CCP decided to not make them standard anymore and figured it would be ok to make them separate side arm weapons like the SMG or Pistols. Besides, they are not technically simple. Just like the rest of the weapons, they are complex by technological design by virtue of the fact that they utilize a charge to pierce through heavy armor and take up CPU and PG at the same time. If they were simple weapons, they would just be pieces of cheap metal with plastic handles and don't do much damage compared to the nova knives. Yes, but with new varieties coming out, this would mean everyone would have different melee attacks.
They are not melee weapons at all according to the tranquility inventory system. As far as the server is concerned, they are sidearms. But yeah, new variations will come out one day and it would be interesting to see how the animation looks for each one. |
Maken Tosch
DUST University Ivy League
2886
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Posted - 2013.06.26 05:36:00 -
[19] - Quote
Kraven Darkstorn wrote:Had a match today where a guy tried to run me over, but I ran behind a barrier. When he hit it, he jumped out and used the momentum to leap over it and ohk my with a nova knife. It was the coolest thing I have seen in weeks.
Someone give that man a beer. |
Timothy Reaper
ZionTCD
357
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Posted - 2013.06.26 05:38:00 -
[20] - Quote
I like the idea of a small, basic weapon. No special charge attacks or anything like that, just something you can swap to that adds a bonus to your melee attacks. Personally, I want some knuckle dusters! |
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