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General Technique
Vherokior Combat Logistics Minmatar Republic
66
|
Posted - 2013.06.25 23:01:00 -
[1] - Quote
The following may be some of the most popular ways to easily and PROFITABLY create so-called "new content", that some say are used by insincere (read: money-grubbing) devs throughout the gaming industry as a way to placate current and potential members of their playerbases:
*definitions are of the terms only as they relate to the topic of New Content introduction by seemingly insincere developers*
*RE-SKINNING - The act of taking current content and applying different graphics to it, then using gamelore to introduce it as new content.
*RE-CONFIGURING - The act of taking current game content and tweaking it's stats in a way that affects the mechanics of current gameplay
*MICROTRANSACTING - The act of taking current in-game content and selling better versions (either stats-wise or accessibility-wise or both) in a cash shop; the act of taking current in-game content and selling reskinned versions in a cash-shop; the act of taking a current in-game RESTRICTION (example: progression) and selling partial freedom from the restriction (read: booster); Then taking these cash items/bundles/packs/boosters and classifying them as "new content" when released.
*UNLOCKABLE CONTENT - The act of taking certain in-game content that has already been developed, prelaunch (in many cases already included in the game file or on the game disk) and SELLING access to it under the guise of DLC or cash shop Featuring, introducing it as NEW CONTENT at preset intervals ofter 2-6 months apart.
A few examples of the above would be:
- Cosmetics. A seemingly innocent monetization option. Commonplace throughout much of the industry and not necessarily frowned upon and rightfully so. Just wanted to get this one out the way and make it clear that it's not really a problem so long as a simple color/pattern change is never classified as new content.
-When, for whatever reason, an exact cash shop duplicate of a current in-game item is introduced as NEW CONTENT while it is only a reskinned (or simply renammed) version, some people would call that insincere.
-When, for whatever reason, current in-game multiplayer gamemodes have their accessibility and/or matchmakers reconfigured, then have the changes classified as new content, some people would say that's insincere.
-When, for whatever reason, the traits of two or more current in-game character classes are taken and combined into a single so-called "new" class that only exhibits a mix of some of the exact same traits as the other classes and it is passed of as NEW CONTENT, some people would considere that insincere. (yes, it may be unfair to the devs, but the new class has no truly new abilities/weapons/items, so some will consider it insincere to call it NEW CONTENT)
-When, for whatever reason, a developer decides to lockdown certain in-game content that has already been developed, later introducing it as NEW CONTENT, some would call that insincere
Hopefully, it's apparent that these types of content changes require minimal develpment resources/time in comparison to the classic and more sincere definitions of what NEW GAME CONTENT is usually considered to be.
My question? What constitutes NEW CONTENT to the Dust514 developers and it's community?
I ask, because I've seen some dev imply that Dust receives NEW CONTENT on a monthly basis, yet I've seen nothing that I'd truly consider new content during my month playing this game. |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
279
|
Posted - 2013.06.25 23:02:00 -
[2] - Quote
At this point I would consider no lag new content. |
Mobius Wyvern
BetaMax. CRONOS.
2079
|
Posted - 2013.06.25 23:08:00 -
[3] - Quote
General Technique wrote:The following may be some of the most popular ways to easily and PROFITABLY create so-called "new content", that some say are used by insincere (read: money-grubbing) devs throughout the gaming industry as a way to placate current and potential members of their playerbases:
*definitions are of the terms only as they relate to the topic of New Content introduction by seemingly insincere developers*
*RE-SKINNING - The act of taking current content and applying different graphics to it, then using gamelore to introduce it as new content.
*RE-CONFIGURING - The act of taking current game content and tweaking it's stats in a way that affects the mechanics of current gameplay
*MICROTRANSACTING - The act of taking current in-game content and selling better versions (either stats-wise or accessibility-wise or both) in a cash shop; the act of taking current in-game content and selling reskinned versions in a cash-shop; the act of taking a current in-game RESTRICTION (example: progression) and selling partial freedom from the restriction (read: booster); Then taking these cash items/bundles/packs/boosters and classifying them as "new content" when released.
*UNLOCKABLE CONTENT - The act of taking certain in-game content that has already been developed, prelaunch (in many cases already included in the game file or on the game disk) and SELLING access to it under the guise of DLC or cash shop Featuring, introducing it as NEW CONTENT at preset intervals ofter 2-6 months apart.
A few examples of the above would be:
- Cosmetics. A seemingly innocent monetization option. Commonplace throughout much of the industry and not necessarily frowned upon and rightfully so. Just wanted to get this one out the way and make it clear that it's not really a problem so long as a simple color/pattern change is never classified as new content.
-When, for whatever reason, an exact cash shop duplicate of a current in-game item is introduced as NEW CONTENT while it is only a reskinned (or simply renammed) version, some people would call that insincere.
-When, for whatever reason, current in-game multiplayer gamemodes have their accessibility and/or matchmakers reconfigured, then have the changes classified as new content, some people would say that's insincere.
-When, for whatever reason, the traits of two or more current in-game character classes are taken and combined into a single so-called "new" class that only exhibits a mix of some of the exact same traits as the other classes and it is passed of as NEW CONTENT, some people would considere that insincere. (yes, it may be unfair to the devs, but the new class has no truly new abilities/weapons/items, so some will consider it insincere to call it NEW CONTENT)
-When, for whatever reason, a developer decides to lockdown certain in-game content that has already been developed, later introducing it as NEW CONTENT, some would call that insincere
Hopefully, it's apparent that these types of content changes require minimal develpment resources/time in comparison to the classic and more sincere definitions of what NEW GAME CONTENT is usually considered to be.
My question? What constitutes NEW CONTENT to the Dust514 developers and it's community?
I ask, because I've seen some dev imply that Dust receives NEW CONTENT on a monthly basis, yet I've seen nothing that I'd truly consider new content during my month playing this game. ENTERING.
For ****'s sake, Hilmar's post said ENTERING. As in starting with next month's update.
Come on guys, are you even using the reading comprehension you should have learned in grade school? |
hooc roht
Deep Space Republic
93
|
Posted - 2013.06.25 23:11:00 -
[4] - Quote
Dust has no narrative really. I guess we get events, but CCP is not calling that new content...at least not with these monthly releases.
So a big chunk of what normally would be called new content (new story lines) is off the table for DUST.
For a lobbyFPS I would consider new maps new gear and new game modes as new content. |
General Technique
Vherokior Combat Logistics Minmatar Republic
66
|
Posted - 2013.06.25 23:12:00 -
[5] - Quote
Mobius Wyvern wrote: ENTERING.
For ****'s sake, Hilmar's post said ENTERING. As in starting with next month's update.
Come on guys, are you even using the reading comprehension you should have learned in grade school?
What has made you so hostile?
|
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
281
|
Posted - 2013.06.25 23:13:00 -
[6] - Quote
General Technique wrote:Mobius Wyvern wrote: ENTERING.
For ****'s sake, Hilmar's post said ENTERING. As in starting with next month's update.
Come on guys, are you even using the reading comprehension you should have learned in grade school?
What has made you so hostile?
Playing Dust |
General Technique
Vherokior Combat Logistics Minmatar Republic
66
|
Posted - 2013.06.25 23:15:00 -
[7] - Quote
hooc roht wrote:Dust has no narrative really. I guess we get events, but CCP is not calling that new content...at least not with these monthly releases.
So a big chunk of what normally would be called new content (new story lines) is off the table for DUST.
For a lobbyFPS I would consider new maps new gear and new game modes as new content.
My apologies, but can I ask you to clarify for me?
Did you just say that the monthly new content updates the devs keep speaking of in interviews refers to the events (ex: Templar Hunt), then turn around and say that CCP is NOT referring to that as NEW CONTENT? I'm not implying that you said that by mistake, it's perfectly plausable that an insincere dev would do that.... some would say. |
hooc roht
Deep Space Republic
95
|
Posted - 2013.06.25 23:26:00 -
[8] - Quote
General Technique wrote:hooc roht wrote:Dust has no narrative really. I guess we get events, but CCP is not calling that new content...at least not with these monthly releases.
So a big chunk of what normally would be called new content (new story lines) is off the table for DUST.
For a lobbyFPS I would consider new maps new gear and new game modes as new content. My apologies, but can I ask you to clarify for me? Did you just say that the monthly new content updates the devs keep speaking of in interviews refers to the events (ex: Templar Hunt), then turn around and say that CCP is NOT referring to that as NEW CONTENT? I'm not implying that you said that by mistake, it's perfectly plausable that an insincere dev would do that.... some would say.
No I am saying certain segments of new Content in games, namely narrative content which generally one would consider as new content are off the table for DUST.
Also I do not recall the new blog post or the E3 Video or the recent CEO comments referring to the events as new content for the upcoming monthly releases.
If they did refer to the events as content i would have to agree with them that it is in fact new content.
Honestly i think your post over reaches. CCP is giving new content. You may call it lack luster or not enough or only effects a small number of players...but it is new and it is content. Why frame your whole argument around an obvious falsehood? |
General Technique
Vherokior Combat Logistics Minmatar Republic
67
|
Posted - 2013.06.25 23:34:00 -
[9] - Quote
hooc roht wrote:
Honestly i think your post over reaches. CCP is giving new content. You may call it lack luster or not enough or only effects a small number of players...but it is new and it is content. Why frame your whole argument around an obvious falsehood?
The word is "insincere" Only listed about 10 times in the OP, it's even in the thread title, friend.
No need to get negative, bro. I'm perfectly capable of absorbing your feedback without you personally attacking or misrepresenting my remarks. I did ask for your feedback afterall, right? (3rd-to-last line of OP)
I see that you consider things like "XP+ weekend event" and "new old class option" to be new content. That's good to know. |
KOBLAKA1
Opus Arcana Orion Empire
83
|
Posted - 2013.06.25 23:46:00 -
[10] - Quote
hooc roht wrote:Dust has no narrative really. I guess we get events, but CCP is not calling that new content...at least not with these monthly releases.
So a big chunk of what normally would be called new content (new story lines) is off the table for DUST.
For a lobbyFPS I would consider new maps new gear and new game modes as new content.
I lol cuz its not supposed to be a lobby shooter. |
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General Technique
Vherokior Combat Logistics Minmatar Republic
68
|
Posted - 2013.06.25 23:50:00 -
[11] - Quote
KOBLAKA1 wrote:hooc roht wrote:Dust has no narrative really. I guess we get events, but CCP is not calling that new content...at least not with these monthly releases.
So a big chunk of what normally would be called new content (new story lines) is off the table for DUST.
For a lobbyFPS I would consider new maps new gear and new game modes as new content. I lol cuz its not supposed to be a lobby shooter.
Yeah. Too bad "is" and "suppose" aren't always the same thing. In some consumer markets, that would constitute an immediate and unconditional refund. |
VinceVon
Red and Silver Hand Amarr Empire
13
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Posted - 2013.06.28 00:49:00 -
[12] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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