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SoTa PoP
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2714
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Posted - 2013.06.25 03:34:00 -
[1] - Quote
Is your corp lacking decent heavies for PC but you don't want to pull in ringers everytime? Do you feel like your people could do better with a little guidance?
Then look no further! SoTa PoP is now offering training courses to beat the sense into every heavy in your corp. For the low low price of ABSOLUTELY FREE.
That's right - you heard it here first! FREE! Why such an outrageous price? Because I have love for my heavy breathern.
IT DOESN'T STOP THERE!
I also offer techniques for PC on how to improve your preformance! These techninques work not only for heavies - but all defensive players!
Is your corp struggling in city side battles? Is keeping objectives painful because the split in team work? A few sessions with me and we'll whip your men into shape!
IT STILL DOESN'T STOP!
I'll also throw in my services in PC FREE AGAIN! Want your boys to see how it works first hand? Then squad us up and enjoy watching there preformance increase!
*SoTa is not responsible for tears or rages. Any damages to your ISK wallet is not SoTa's concern - sometimes you gotta pay a little extra ISK to win important battles.
Tl;dr: I offer gear set up - SP set up - PC preformance increases - and a single ringing contract to show them how it works first hand - free!
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SoTa PoP
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2739
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Posted - 2013.06.25 15:15:00 -
[2] - Quote
DildoMcnutz wrote:hey man sign me up for that ****, i only just started as a heavy and ive got no clue lol Individual heavies looking for aid can approach me however they please to seek advice - all my information on any platform is the same - SoTa PoP :D
Send me a message or feel free to discuss it here. Just tell me where you have questions and I'll do my best to help improve your game. |
SoTa PoP
Internal Error. Negative-Feedback
2747
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Posted - 2013.06.25 19:31:00 -
[3] - Quote
ER-Bullitt wrote:Mind sharing your PC build/spec? Thoughts on type of HMG, assault, burst, basic? Grenades, flux, cavity locus? Shield Extenders vs Damage Mods? Armor repairs vs Plates? Sidearm? I like the flaylock but am I dreaming? Stick with SMG?
Thanks in advance. I have several depending on enemies weapon of choice and what my team requires from me - aka if i'm going to be defending an objective - defending city - or just holding a choke.
I will say this: Armor enhance mods are only good if you're going to be pretending to be a turret and not expected to survive - but just hold out till back up comes.
A good team will leave a single heavy with RE's placed on objective to defend less battle concentrated objectives - so though the suit mods don't change much *One needs shield - one needs dmg mods - one need armor mods* it still helps to be as versatile as possible.
Also you'll need to outfit a shield lav with shield extender and scanner to use as a barricade. |
SoTa PoP
Internal Error. Negative-Feedback
2747
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Posted - 2013.06.25 19:57:00 -
[4] - Quote
CHICAGOCUBS4EVER wrote:unfortunately free spell checker is not included....
Flagged for trolling. |
SoTa PoP
Internal Error. Negative-Feedback
2782
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Posted - 2013.06.26 11:55:00 -
[5] - Quote
DildoMcnutz wrote:Maybe if i post what i put SP into on monday when i was respeced and you let me know where i should head from there/what i did wrong and so on?
Dropsuit command: 3 Amarr Heavy Dropsuit :5 Dropsuit upgrades: 2 Dropsuit armour: 5 Armour repair: 5 Dropsuit core: 5 Electronics: 5 Engineering: 5 Dropsuit Shield: 2 Weaponry: 5 Weapon Upgrades: 5 Explosives: 1 Grenadier: 1 Heavy Weapon operation: 4 Forgun: 5 with Prof: 1 HMG: 5 with Prof: 1 Side arm operation : 1 Scrambler pistol: 1 ( i like the SMG and scrambler equally and the scrambler takes less to fit was my reasoning, i know most dont like pistols )
The best fit i have (well what i think is best anyway) is 2 complex damage mods, 3 complex reppers, Boundless, scrambler pistol and flux grenades. Forge gun is basically the same but with a complex repper swapped for an enhanced and different nades.
Any input here would be real helpful. Also as far as having the car with the scanner, just use a freebie blue print or is it worth putting SP into?
I hadnt had Dust in front of me sadly today like I thought I would so I can't give you a detailed break down at this moment - so I'll follow up this post with a more descriptive one.
But there's a few things I know from off the top of my head.
Firstly: Grenadier - get it to 3 at least - the AV nades will be life savers in pub matches and your PC team will relax knowing you can multi-task a bit if tanks push hard. Plus the locus at that level are more useful.
Next is the HMG dmg increase passive - max it out. FG is secondary in comparison because of outrageous SP cost for little reimbursement of power. But try to get it to 3.
Max out the core skills that give armor/shield increase - probably before anything else you get.
Next - about scanners - you dont need to skill into them - the MLT variant works well enough - throw one on a a mlt lav and practice using barricades in skirms. Improve to Saga and ultimately Logi-Lav at your own pace.
You did well upgrading your cpu/pg core stats - but they come secondary compared to upgrading you damage and armor/shield stats.
I take it you didn't get the amarr racial? Good call - it's trash.
**As I said earlier I'll follow this post up when I can see dust in front of me. But this should be the gest of everything. |
SoTa PoP
Internal Error. Negative-Feedback
2787
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Posted - 2013.06.26 16:26:00 -
[6] - Quote
I never mentioned LAV's to be murder taxi's - but as ways to close gaps and to be used for it's ACTUAL purpose. Light Attack Vehicle - after-all.
Otherwise CC4Ever is spot on everything.
Grenades help a heavy out quiet a bit by flushing out the enemies in tough positions - may want to consider flux's over locus. I typically stay with AV nades and trick people with them by chucking them at infantry - they'll run or try to avoid an explosion that never happens and I'll pick 'em off.
Also - if you crouch with hmg your over-all DPS will increase - just be careful - doing so also makes you an easier target. |
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