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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Scheneighnay McBob
Bojo's School of the Trades
1751
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Posted - 2013.06.24 22:19:00 -
[1] - Quote
Although you'll only see me doing this with my plasma cannon alt (plasma cannons are most effective in urban clusterfucks like this), there IS 1 point that I absolutely love
No spawning on the letter; personally, I think skirmish should work just like domination does now, just with more points. Installations and uplinks in domination are actually important- without them, getting killed means marching all the way back from the starting spawn, so it's important to stick to the letter (something skirmish doesn't have) |
Scheneighnay McBob
Bojo's School of the Trades
1770
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Posted - 2013.06.26 13:15:00 -
[2] - Quote
Terra Thesis wrote:CCP LogicLoop wrote:How do others feel about this? I'd like to see what you guys think about Scheneighnay McBobs feelings. Yes, please. Separate the spawn area from the combat area. While spawn mechanics are much improved, IMHO they're not preferable to regular combat flow that results when reinforcements must approach the combat from a distance. This is some of what I was trying to say, but you put it much better. The current system in skirmish just lets your reinforcements pop out of thin air on the front line.
This encourages "zerg" tactics, or rushing. You don't need to defend an objective, since you can just spawn in once it starts getting hacked or loses a point. Because people can just spawn in at any time, the only way to take an objective is to rush it with almost all of your team, because almost all of the enemy team is just going to spawn in to defend it. |
Scheneighnay McBob
Bojo's School of the Trades
1819
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Posted - 2013.06.29 01:37:00 -
[3] - Quote
Alaika Arbosa wrote:Spawning on objectives is bad and the objectives should feel bad for letting people spawn at them.
I agree 100% that spawning on objectives should be done away with in Skirmish and Skirmish: One and Only (Sorry, I refuse to refer to that gamemode by the name it was given for Uprising). It's already gone in skirmish: one and only. That's why I referenced the game mode in this thread. |
Scheneighnay McBob
Bojo's School of the Trades
1824
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Posted - 2013.06.29 15:38:00 -
[4] - Quote
Alaika Arbosa wrote:Scheneighnay McBob wrote:Alaika Arbosa wrote:Spawning on objectives is bad and the objectives should feel bad for letting people spawn at them.
I agree 100% that spawning on objectives should be done away with in Skirmish and Skirmish: One and Only (Sorry, I refuse to refer to that gamemode by the name it was given for Uprising). It's already gone in skirmish: one and only. That's why I referenced the game mode in this thread. Shows you how often I play Skirmish: One and Only. I've been officially boycotting it since it was presented as a separate game mode from Skirmish, not to mention that I absolutely hate that it was named what it was for Uprising. When I hear that word in reference to FPS, I think of much larger maps with a multitude of tiered objectives, not little ol' One and Only. Like I said in the OP, I only play it on my plasma cannon alt, so it took me a long time to figure it out too. |
Scheneighnay McBob
Bojo's School of the Trades
1838
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Posted - 2013.06.30 21:37:00 -
[5] - Quote
Krom Ganesh wrote:Bendtner92 wrote:CCP LogicLoop wrote:How do others feel about this? I'd like to see what you guys think about Scheneighnay McBobs feelings. YES please. No spawning on objectives is something that should be implemented for Skirmish as well. It adds a lot of value to Drop Uplinks, CRUs on the battlefield, Mobile CRUs in any kind of vehicle, Nanite Injectors to get people back up near objectives and will generally lead to better gameplay in my opinion. I concur. We shouldn't even have CRUs at objectives. If a team leaves an objective undefended with no uplinks, they deserve to lose that objective. I don't have a problem with CRUs. They're far easier to hack without interference than NULL cannons, and players will eventually be able to buy and call in their own. |
Scheneighnay McBob
Bojo's School of the Trades
2451
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Posted - 2013.07.22 13:23:00 -
[6] - Quote
Aero Yassavi wrote:CCP LogicLoop wrote:Scheneighnay McBob wrote:Although you'll only see me doing this with my plasma cannon alt (plasma cannons are most effective in urban clusterfucks like this), there IS 1 point that I absolutely love
No spawning on the letter; personally, I think skirmish should work just like domination does now, just with more points. Installations and uplinks in domination are actually important- without them, getting killed means marching all the way back from the starting spawn, so it's important to stick to the letter (something skirmish doesn't have) How do others feel about this? I'd like to see what you guys think about Scheneighnay McBobs feelings. Absolutely agree with him. It adds more of a downside to dying which is always good, as well as putting more emphasis on uplinks, CRUs, and especially supply depots. Forgot about the downside to dying part.
Now in instant battles, I just use free suits and repeatedly rush from the nearest spawn. Usually gets me more WP than the players who spend a lot. I know it's abusing the system, and taking away objective spawns would make this tactic worthless. Unless there was a dedicated logiship pilot. |
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