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Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
225
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Posted - 2013.07.01 03:27:00 -
[31] - Quote
Okay since this went way over the heads of most of the people bothering to reply here.
16 players on each side = the total payout for the match
If a lot of people join and leave one side ='s less money for that side - paid out at the end of the match.
If A squad of 6 has a player or 2 that doesn't make it past the loading screen and has to triple beep their ps3 to quit; and the squad decides to back out to pick them up; that is 120,000 isk minimum taken from the payout.
Secondary Problem: The players forced to restart their PS3's to a triple beep, automatically get a Loss or a Win added to their totals.
Which brings me to my current question..... can anyone answer it..... why did CCP keep the Team size at 16? And the squad size at 6? Seems to me that it should be 18 vs 18....otherwise why is 1 squad on a team only made up of 4 players.
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Xocoyol Zaraoul
Zumari Force Projection Caldari State
433
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Posted - 2013.07.01 04:17:00 -
[32] - Quote
Wakko03 wrote:FYI: try it out for a day, yesterday I made close to 20 million without ever loading into a match past the intial spawn screen and didn't have to waste my time sitting there for the whole match.
This requires between 400-2000 matches...
I'd kill myself before playing "Loading Screen 9000." I make faster money and in a lot more interesting ways playing the game then this "secret" ever will... And best of all it's not boring.
Don't you have something better to do then spend a minimum of 8 hours playing "Loading screen nine thousand?" |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1237
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Posted - 2013.07.01 04:22:00 -
[33] - Quote
Wakko03 wrote: Maybe just maybe, you should have responded to at least 1 of my questions about the lag and the way the game works CCP.
Soooo... Do what I say or I'll be a bad boy? |
Aoena Rays
Bragian Order Amarr Empire
243
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Posted - 2013.07.01 04:28:00 -
[34] - Quote
People keep bumping this. If the guy doesn't care let him gtfo and stop replying to this? |
dday3six
Intrepidus XI Omega Commission
41
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Posted - 2013.07.01 04:29:00 -
[35] - Quote
Sir Petersen wrote:Julius Vindice wrote:I think he announced an exploit to everyone in retaliation for CCP not listening to him on lag issues. Most of the lag issues come from home. It makes me laugh that every time I ask the three golden questions about avoiding lag when playing people disappear from the threads.
Now I'm curious what the questions are. |
Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
230
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Posted - 2013.07.02 06:04:00 -
[36] - Quote
Nope you still are not reading the whole thing, pick and choose what you want to read.
Simply put, even if you don't make it in to a game... froze at the loading screen or booted due to some random disconnect issue on ccp's or the client side or more likely the psn, you still get a win or loss without boots ever touching the ground.
The highest amount I got for not doing anything is currrently 110,000 didn't even get a chance to spawn in, when I triple beeped my stuck on loading screen ps3.
So even though you may back out of obvious pub stomp before 1:00 minute is left on the warbarge load in you are still charged with the loss; and depending on how your team did you can end up with anywhere from 25,000 to 120,000 isk. Since this money is coming from the match and I didn't play, it ends up making the people actually playing less money.
Leaving is for when you see 12 squaded up members on the other side an know that the complete randoms you have with you are not up to the challenge, or you faced the same enemies the match before... there is no reason to fight them again so soon.
Which brings us to the another question, what happens to the system when a player has 10 or more battles in the wallet at the same time. |
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