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Fiddlestaxp
TeamPlayers EoN.
116
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Posted - 2013.06.24 10:36:00 -
[1] - Quote
KingBabar wrote:1. Use flux nades or powerfull Locus nades.
2. If you have a hard time hitting it might be an idea to start with the assault MD which you get at lvl 2, it does less damage but it shoots faster and have a wider blast radius.
3. Using an agile character, like a scout or a fast assault without armor plates makes you able to strafe as fast as possible while still hitting your target, which makes it hard for them to hit you in return.
4. Any elevation is good.
5. Against heavies it might be best to shoot more carefully, try lining up your shots and go for direct hits...
6. Apply to chat "Massholes" - a place where all is using mass drivers, there are many guys with experience that can help you...
Babar makes great points and you would be wise to head his wisdom.
Keep moving. Don't aim down scope EVER. Keep bouncing back and forth and set your sensitivity really high. For fine left to right aiming, use strafe and remember that projectiles carry the momentum that your dropsuit has when it releases them.
There are two effective methods for killing heavies. Both involve flux, because you are never going to get through all of their HP otherwise. The MD has 6 shots in it's clip and by the time you reload you will be biomass. Direct impact is the quickest way. Just keep moving and try to hit the guy in the chest. If you have cover you can try kiting the heavy around it. Your movement speed should be faster than his so as he approaches an obstacle, shoot around the corner near his feet and retreat. Repeat until you make him TT.
The only thing I disagree with babar on is #2. I feel that the assault MD is inferior overall and will give you a false sense of confidence in your ability to hit a shot later on. Thing about the MD is you need practice. It will be difficult to start out. Stick with it and at the very least it will be fun. It isn't a killing machine or worthy of the damage and radius nerfs that it received this build, but it is still fun and does have a use in battle. |
Fiddlestaxp
TeamPlayers EoN.
116
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Posted - 2013.06.24 10:47:00 -
[2] - Quote
Vyzion Eyri wrote:tanking and therefore lose to the bonus damage we MDs have on armour.
You'll find that the EXO-5 might have a tiny damage bonus compared to the basic MD, but combined with the skill's passive bonus to AoE, it becomes much more deadly. I'm into Proficiency II with the MD and stick to the EXO-5 for most public matches and it's a breeze. If you don't plan on going into proficiency, sacrificing a high slot for a damage mod will be more than enough.
Exo-5 has only a slightly higher splash radius and damage than basic, but also doesn't cost much more to fit. It is Worth It, where the Freedom typically isn't. Don't bother with the Freedom unless you plan on camping in an elevated position with damage mods. It is too expensive in ISK and PG fitting for a very small overall upgrade. Proficiency and damage mods are very important in such situations. Flux gernades are less effective from high above, so you are going to be hitting at least some shields. Hitting shields will make it take at least 6 shots to kill anyone that is shield tanked, if you can get that number down to 5 or 6 with damage, then you decrease your time to kill by 4-5 seconds (enormous). Figure out how many shots it takes for you to kill a min/caldari medium frame and adjust your damage output accordingly. You want to be able to kill them in one clip. The 4 second reload is one of the biggest drawbacks of the gun. |
Fiddlestaxp
TeamPlayers EoN.
116
|
Posted - 2013.06.24 10:51:00 -
[3] - Quote
Twelve Guage wrote: You will find shields are the hardest thing to get by when using the mass driver so carrying flux nades is recommend but you don't have to if you don't want to. Flux grenades are required for the mass driver to have any success.
Quote:Nine times out of ten people will start to bunny hop around you once they realized your carrying a mass driver. Your can do one of two things here. You can A wait for them to use up all of their stamina or B time your shots with there bunny hops for when their hitting the the ground. Throwing flux nades will make things easier on you just be sure not to throw them to close to yourself.
Good advice. Make sure you have more stamina than your opponent. If they start bunny hopping and dodging, close distance. You didn't realize it when you picked up the gun, but you are actually playing as a shotgunner half the time. |
Fiddlestaxp
TeamPlayers EoN.
117
|
Posted - 2013.06.24 11:37:00 -
[4] - Quote
KingBabar wrote:
Well we do agree, I hate using anything but either the Freedom or the Exo-5. Using the assault MD is only meant for beginner training. Just to be clear.
Assault probably takes the learning curve off the gun a little bit, but it is going to be recording a lot more hits that aren't going to be hits with an exo-5. At the start of the build, my biggest problem with the gun was that I was going for shots that would have been hits in chromosome and found quickly that the nerf was actually pretty significant. It wasn't until I got a respec and kept my MD operation at 3 for a few weeks that I started to get accurate again. I guess we just have different methods of practice. The easier shots are probably better for a freshie freshie MD user. |
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