|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Altina McAlterson
Not Guilty EoN.
555
|
Posted - 2013.06.24 05:57:00 -
[1] - Quote
Godin Thekiller wrote:When did tanks ever have super HP? They always seemed easy to kill to me, or rather, easy to run off. Missiles had too much damage though, but the splash was perfect. That tank mountain **** was funny though..... Ah, the good ole' days........... Peace, Godin Oh yes tanks used to have super HP. Gunloggi with over 10k shields, resistance mods were way more effective back then...it was nuts. I also remember there used to be a hell of a lot more forge guns back then too, but those tanks still wouldn't go down.
I remember having over 10 million SP at the end of my first month.
I remember opening the map while in an LAV and falling through the ground.
I'll add more as they come to me. |
Altina McAlterson
Not Guilty EoN.
555
|
Posted - 2013.06.24 07:30:00 -
[2] - Quote
Godin Thekiller wrote:Altina McAlterson wrote:Godin Thekiller wrote:When did tanks ever have super HP? They always seemed easy to kill to me, or rather, easy to run off. Missiles had too much damage though, but the splash was perfect. That tank mountain **** was funny though..... Ah, the good ole' days........... Peace, Godin Oh yes tanks used to have super HP. Gunloggi with over 10k shields, resistance mods were way more effective back then...it was nuts. I also remember there used to be a hell of a lot more forge guns back then too, but those tanks still wouldn't go down. I remember having over 10 million SP at the end of my first month. I remember opening the map while in an LAV and falling through the ground. I'll add more as they come to me. In the beginning, They were still easy to kill for me. Still are (too easy in fact). What in the holy hell were using if they were 'easy kills' back then? I understand about now because I'm starting to actually feel bad when I kill a tank, but it wasn't like that back then. |
Altina McAlterson
Not Guilty EoN.
562
|
Posted - 2013.06.24 22:37:00 -
[3] - Quote
Seamie Schmoove wrote:Invalid fits anyone??? Jesus even remembering it is making me clench my teeth... Those red letters haunt my dreams. Seems like you could never get more than about 3 games back to back without invalid fittings ruining all your fun.
I also enjoyed that one bug where I don't remember what caused it but the game would hang on the spinning circle when looking for battle. Seems like if you opened up the market before going in to match you could see if something had loaded or not, and if it hadn't that means you'd get that error. But you could fix by opening up the leaderbaords and waiting a minute for them to load and then find a battle by using that terminal you had to walk a few steps to get to because if you went through the NEOCOM it's lock the game up on you. Details are off but that's pretty much how that went every match for a while.
And as much as I hated those damn dropships I was still out there every match being the only one it seemed like with my forge trying to kill them. I kind of enjoyed the suspens of it like I finally got the bastard...but then I'd get two shotted by the missles while the DS slowly went in circles. Eventually they'd have to go to the redzone and rep before coming back. Honestly doing that day in and day out did a lot for my forge gun aim. |
|
|
|