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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
222
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Posted - 2013.06.23 11:59:00 -
[1] - Quote
Renolissa wrote:https://www.youtube.com/watch?v=Gw0gOjOWDuI
I think this is a best trailer about DUST514. Design, graphics, sounds, musics, all awesome! I think that what we need!
Yeah this got me wanting to play Dust and I still want to play this game....or at least have the working mechanics of current dust moved over to this version. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
222
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Posted - 2013.06.23 12:06:00 -
[2] - Quote
Django Quik wrote:It saddens me to look back at the old trailers. The quality and the animations are so much better than what we see now. I realise that the older vids were done on the carbon engine but how has the game regressed so much from those designs?
I honestly feel like this is what the Dev's envisioned for Dust. I do not understand why they too this version out of rotation but in some ways I feel like Dust went down an over stylised route rather than sticking to their original ideal. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
245
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Posted - 2013.06.25 10:02:00 -
[3] - Quote
In my opinion the first ten seconds of this video is how every game should start. We should not simply be dumped into the spawning screen like some cheesy arcade game.
A fade in effect should take hold over the screen, location, system, region should dynamically be fed to us in a militaristic (24 with Jack Bauer) style, and we should move onto the map at the basic ground spawn as though we had just strode onto the battlefield after being deployed, from there we should just spawn from CRU/MMC's with their own animations.
EDIT- In all actuality all of the feature from this game need to be implemented in DUST- expensive drop suits, drop pods, really detailed planet and district maps, god the original trailer from two years ago with pretty average graphics has better looking gameplay and designs more befitting EVE than our current iteration. Even the basic and relatively boring dropsuit design seems to fit better than the current design. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
247
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Posted - 2013.06.25 11:54:00 -
[4] - Quote
Laurent Cazaderon wrote:I agree that this trailer kicked ass. Would be awesome for dust to look and feel like this.
Just look at the way the AR fires, the pretty red dot. Damn.. The sounds are beautiful, as well as look and feel of the game. Its what made most of us choose to play this game I think. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
258
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Posted - 2013.06.26 12:22:00 -
[5] - Quote
Renolissa wrote:I would ask this: do we have a chance to see it is this game?
Sadly the answer is no.
CCP will never go back to their original vision either through stubbornness or because they "released" Dust in this iterations, they cannot pull a 180 even if the audience was begging for it.
Oddly enough such a move probably would end up making the game far more enjoyable and sustainable for the player base. |
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