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Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
172
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Posted - 2013.06.23 08:58:00 -
[1] - Quote
CCP, et al.:
How hard would it be to code something like this into Dust 514? And, if it is possible, is it a good idea?
I tend to think it would be a good idea. It would instantly negate the chickens who hide behind the red line sniping or those who use their HAVs as long-range sniper HAVs.
Even better yet, if a player remains behind the red line for more than one minute, they're instakilled.
Anyway, just some ideas on an early Sunday morning GÇö ideas that came to me, naturally, after I'd be picked off more than once by red line snipers. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
172
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Posted - 2013.06.23 09:37:00 -
[2] - Quote
McFurious wrote:Probably not a good idea. If they can't shoot back at all the enemies shooting at them from the other side of the redline they're even more at a disadvantage. Then they'll all hide behind rocks or in the MCC and never come out. Or not spawn or just leave the match.
Huh. Unfortunately, your scenario is probably the one that would bear fruit. In my scenario, players would simply come out from behind the red line GÇö even if it meant merely stepping a foot beyond it GÇö and actually engage the opposing team in an actual game.
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Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
172
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Posted - 2013.06.23 09:39:00 -
[3] - Quote
Martin0 Brancaleone wrote:Disbling weapon in the redline is a bad idea, people would not be able to fight back when redlined.
I would remove ALL wp and sp gains while in the redline if your team have a spawn point out of it.
That's a great idea! You really should forward it to the devs at CCP. |
Quill Killian
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Posted - 2013.06.23 19:51:00 -
[4] - Quote
Willie Fistersnatch wrote:Quill Killian wrote:CCP, et al.:
How hard would it be to code something like this into Dust 514? And, if it is possible, is it a good idea?
I tend to think it would be a good idea. It would instantly negate the chickens who hide behind the red line sniping or those who use their HAVs as long-range sniper HAVs.
Even better yet, if a player remains behind the red line for more than one minute, they're instakilled.
Anyway, just some ideas on an early Sunday morning GÇö ideas that came to me, naturally, after I'd be picked off more than once by red line snipers. let them stay back there. These guys are pathetic and noone really wants them on the field anyway. If you are getting picked off by these guys you should probably join them.
Are you implying that I don't use cover when attempting to reach objectives? Because if you are, you are most certainly mistaken. Some maps are extremely sniper friendly GÇö even more so from behind the red line GÇö and there are stretches where you have to risk exposing yourself ever so briefly in order to get to where the action is.
The bridge map was the one where particularly annoying red line snipers were not only picking me off on occasion, but my teammates as well. We tried hunting them down, but they were nested in some hills far enough beyond the red line that we couldn't get to them before the timer ran out and instakilled us. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
175
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Posted - 2013.06.24 07:25:00 -
[5] - Quote
Vavilia Lysenko wrote:Quill Killian wrote:CCP, et al.:
How hard would it be to code something like this into Dust 514? And, if it is possible, is it a good idea?
I tend to think it would be a good idea. It would instantly negate the chickens who hide behind the red line sniping or those who use their HAVs as long-range sniper HAVs.
Even better yet, if a player remains behind the red line for more than one minute, they're instakilled.
Anyway, just some ideas on an early Sunday morning GÇö ideas that came to me, naturally, after I'd be picked off more than once by red line snipers. You come to cry on the forums, because a Chicken shot you in the head? You are a Merc. from the future. Go get your best Chicken Killing Outfit from the Shed and shoot it.
Chicken? *lol* You're a hoot, dude. No, I merely came to offer a possible solution to what I perceive is a problem.
Since the OP, other contributors have offered their thoughts, some of which I think would really rock, such as the no SP/ISK gains so long as you sit behind the red line while there's at least one spawn point available to the team beyond the red line. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
175
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Posted - 2013.06.24 07:28:00 -
[6] - Quote
Sgt Buttscratch wrote:Redline tanks, can gather some good war points, every so oftern get an infantry kill, supression hinders them bigime, not an invincible tactic. Redline snipers, once again, they have limited view of the field, can be counter sniped.
main thing here, is both sides can do it. both snipers and tanks can be dealth with, it requires a little co-rdination, won't say too much here, due to the fact, I will redline snipe, If i can correctly cover multiple locations for my squad.
I'm just quoting this because I think your Dust handle rocks, Sgt Buttscratch. *thumbs up* |
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