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KING CHECKMATE
A.N.O.N.Y.M.O.U.S. ROFL BROS
117
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Posted - 2013.06.21 22:52:00 -
[1] - Quote
SO you buy a 150k Proto suit and hope for a gg. On the other side of the field , a Trollbro calls in a militia LAV while wearing a BP or a milita suit, hoping to get some easy kills. And he does get you and half of your squad.
This has to stop.
As a dedicated DUST514 player i think this is the main issue at hand right now. Pinpointing the issues: -LAV 1HKO Roadkills -LAV massive resistance for a freakn jeep.
When and advanced FORGE GUN with complex damage mods shoots an LAV and DOES NOT kill it i know we have a problem here.
What i propose is: -The damage dealt by the LAV should be proportional to its SPEED, same as it would be in real life. Example: Full speed :1HKO Mid Speed: -+ of enemy HP Slow Speed : -+ of enemy HP
This way you wont get killed by a LAV that barely touched you while going in reverse.
-LAV vs Heavy: LAV would RECEIVE DAMAGE depending on its speed if he runs over a heavy. Full speed: LAV looses 3/4 health Mid Speed: -+ of LAV HP is lost Slow Speed: -+ of LAV HP is lost
This way LAV will think twice before trying to run over what are supposed to be the best AV suits in the game. (I did say ''supposed'' lol)
-Balance Shield/armor/Speed depending on the cost of the LAV,specially militia and Standard. MILITA+Standard LAV's should be slower and resist a LOT less damage. Less HP.
I can live with someone with a Proto LAV running me over and getting an easy kill, but a 600k sp character with a milita LAV running heavies over with no consequence or barely touching a proto logi and killing him is not something i'd like to have to adapt to.
Please comment on your thought. Ty for your time.
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KING CHECKMATE
A.N.O.N.Y.M.O.U.S. ROFL BROS
117
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Posted - 2013.06.21 23:44:00 -
[2] - Quote
Scheneighnay McBob wrote:I support the idea of damage based on speed, but not LAVs receiving damage- I drive LAVs all the time, and not to specifically run over reds. However, if they're already on my path, I'll put a tiny bit of effort into hitting them. Swerving to avoid the enemy is pretty stupid.
Btw, heavies aren't supposed to be AV suits, they're supposed to be more or less point defense- staying to guard a position, and killing what comes to them.
Heavies USe Forge guns and can take a LOT of enemy fire, even from some blaster tanks and missile tanks.
They have 2 uses: Point defense and AV.
Second, a heavy is supposed to be heavy armored, so much that some heavies run around with 1200+ HP. ALMOST the same as an LAV. Now if 2 LAV colission they recieve damage, i dont see why not against a Heavy.Plus its not like its hard to AVOID them.
Third:''I support the idea of damage based on speed, but not LAVs receiving damage- I drive LAVs all the time, and not to specifically run over reds. However, if they're already on my path, I'll put a tiny bit of effort into hitting them. Swerving to avoid the enemy is pretty stupid.''
You play like that but im pretty much talking about the players who ABUSE the LAV power to 1HKO anything. About Swerving to avoid the enemy, well its a choice you would have to make, to kill or severly injure a heavy and recieve damage OR to avoid them. Its a fair deal...
BTW i play as scout, just in case someone says im saying this Biased XD |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
121
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Posted - 2013.06.24 21:35:00 -
[3] - Quote
ixaT redruM wrote:OP -never happen... u think this is accidental? u bring u F'in PROTO to pubstomp n00bs with a STD gun on a MLT suit and get mad when they figure out HOW TO KILL U... LOLZZZZZ ... CCP DID balance it, now stop whining. dont wear it if u dont want to lose it. Stop using PRO in pubs anyway, u bunch of TRY-HARD SISSIES!!!
1st off- To people saying im bitching, you obviously are mentally impeded since this is not a whining post, but a balance request post with creative ideas to fix problem.
2nd-My proto is a PROTO SCOUT MINMATAR, meaning a single Militia Assault rifle can do me in.
3rd- You cant expect me to take seriously a reply from a guy who's name backwards is ''Murder taxi'' right? I would be the stupid on if i did. Not GT*O Troll...
4rth - The try hard Sissy here is You my friend, using a car to get road-kills since you cant aim a freakn gun. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
125
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Posted - 2013.06.24 23:37:00 -
[4] - Quote
Jammer Jalapeno wrote:I think the jeeps are finally balanced. They used to be so cheap and worthless before. You could one shot them with any militia swarm or forge.
I know the murder taxi business seems to be booming but you just need to adapt that's all. Start carrying AV grenades. I cannot tell you how many suckers i've popped with the EXO's, plus it's an easy 90 points with possible 50-100 if there are passengers.
well thats the problem, everybody always says: well equip AV grenades to deal with LAV's, equip Flux grenades to deal with Proto caldaris, equip swarm launchers to deal with tanks , equip forgeguns to deal with dropships...
Dude the mere face someone can kill ANYTHING with 0 money spent ( standard - default suit + milita LAV) is just broken i say. Before they wouldn't do it unless they had some skills into LAV because the jeeps would get destroyed easily by AV grenades. I sometimes equip Hacked AV grenades and it takes 2-3 to take down the basic LAV's... SO hm...
And im not even posting this because of ME, i run Scout minmatar and i usually can get out of the way, is for the OTHER suits who arent that fast...
Again , next thing i'll know i'll just jump into the bandwagon running Caldari Logi with Duvolle AR and Advanced- Proto LAV.... Since no one has a problem with either of them.... |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
125
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Posted - 2013.06.25 00:20:00 -
[5] - Quote
Stinker Butt wrote:KING CHECKMATE wrote: well thats the problem, everybody always says: well equip AV grenades to deal with LAV's, equip Flux grenades to deal with Proto caldaris, equip swarm launchers to deal with tanks , equip forgeguns to deal with dropships...
Dude the mere face someone can kill ANYTHING with 0 money spent ( standard - default suit + milita LAV) is just broken i say. Before they wouldn't do it unless they had some skills into LAV because the jeeps would get destroyed easily by AV grenades.
You dont need all of that stuff for every lav, but why should you be able to destroy everything with an av nade? Every team is better with at least one good antivehicle player. In pub matches its just luck of the draw. Those militia lavs arent as good as youre making them out to be. 0 skills gets you about 3 kills and 5 deaths by the end of the match. Its just annoying when its you that got killed. You feel cheated out of a fair fight. I get your pain.
I can put up my generic Starter Frontline Suit, Call in a MLT LAV , and go 20-4 in a game, with 0ISK investment.. Vs PRoto logis, Heavies of all types... etc.. . Yes they are that good. As same as milita dropsuits get ripped apart since they are almost free, so should a FREE LAV. Free LAV's should be only used to take people to a place and thats that, not to be used as an offensive force that even Advanced and Proto Dropsuits that cost from 50k - 150+k should fear... |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
125
|
Posted - 2013.06.25 00:52:00 -
[6] - Quote
Godin Thekiller wrote:Proxi mines used to give everyone hell. So they nerfed them. Now, AV grenades are now giving everyone hell (except the scrub assaulters). Where the hell is their nerf?
Yeah lake make Murder taxis Invincible....
>..> scrubs.... |
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