calisk galern
BurgezzE.T.F
315
|
Posted - 2013.06.21 13:55:00 -
[1] - Quote
tankers want to troll roll, and avers want to solo tanks, eventually tanks will surpass av's, it's inevitable.
eventually the ability to solo a tank will just simply not be an option.
the problem I have with this is the teams, in a pub match you are lucky to even find a single player specced into AV, let alone 2 or 3 that can communicate well enough to hit the same tank target. hell you're lucky to get more then 1 full squad in most pubs.
and for what it's worth this is the saving grace for tanks at the moment, because if 3 guys got organized and targeted your tank you would not stand a chance.
anyway if you let corps deploy as a corp even to pub matches, then it would be reasonable for vehicles to be more powerful, at that point, it's the corps fault for not being prepared for those vehicles, and not being organized.
to prevent pub stomping in regards to the corps PLEASE implement security rankings, and the ability to resstrict which matches you wish to participate in..
1.0 - no squds and only militia gear, game mode restrictions will be in place, only ambush for example.
0.9-0.6 space - meta level restrictions on equipment to balance this level of play to skill. no corp deploys.
0.5-0.2 space - higher meta level restrictions, no corp deploys.
0.1-0.0 - all gear allowd( proto ), and corp deploys. |
calisk galern
BurgezzE.T.F
316
|
Posted - 2013.06.21 14:06:00 -
[2] - Quote
Blammmo wrote:PonyClause Rex wrote:calisk galern wrote:to prevent pub stomping in regards to the corps PLEASE implement security rankings, and the ability to resstrict which matches you wish to participate in..
1.0 - no squds and only militia gear, game mode restrictions will be in place, only ambush for example. 80k average per match
0.9-0.6 space - meta level restrictions on equipment to balance this level of play to skill. no corp deploys. 125k average per match
0.5-0.2 space - higher meta level restrictions, no corp deploys. 200k average per match
0.1-0.0 - all gear allowd( proto ), and corp deploys. 400k average per match. Me likes Maybe if there were 40,000 players on at a given time, heck half the time I'm on now it gets hard to find a battle during off peak times, I'm against this segregation unless dust gains a ****load more players
ask every new player how much they enjoy the game while they are in the academy, you better be quick about it because most quit as soon as they get into pub matches and get stomped all day by proto's.
math making of this type is needed if the population is ever expected to grow. |