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Thread Statistics | Show CCP posts - 0 post(s) |
PonyClause Rex
TRAMADOL KNIGHTS
173
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Posted - 2013.06.21 13:58:00 -
[1] - Quote
calisk galern wrote:
1.0 - no squds and only militia gear, game mode restrictions will be in place, only ambush for example. 80k average per match
0.9-0.6 space - meta level restrictions on equipment to balance this level of play to skill. no corp deploys. 125k average per match
0.5-0.2 space - higher meta level restrictions, no corp deploys. 200k average per match
0.1-0.0 - all gear allowd( proto ), and corp deploys. 400k average per match.
Me likes
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PonyClause Rex
TRAMADOL KNIGHTS
173
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Posted - 2013.06.21 14:13:00 -
[2] - Quote
Blammmo wrote:PonyClause Rex wrote:calisk galern wrote:to prevent pub stomping in regards to the corps PLEASE implement security rankings, and the ability to resstrict which matches you wish to participate in..
1.0 - no squds and only militia gear, game mode restrictions will be in place, only ambush for example. 80k average per match
0.9-0.6 space - meta level restrictions on equipment to balance this level of play to skill. no corp deploys. 125k average per match
0.5-0.2 space - higher meta level restrictions, no corp deploys. 200k average per match
0.1-0.0 - all gear allowd( proto ), and corp deploys. 400k average per match. Me likes Maybe if there were 40,000 players on at a given time, heck half the time I'm on now it gets hard to find a battle during off peak times, I'm against this segregation unless dust gains a ****load more players
Whist i agree the only way dust will get a **** load more players is to retain the ones its got and and continue to do so
Its a conundrum but the longer CCP waits on sits on this the harder the recovery will be |
PonyClause Rex
TRAMADOL KNIGHTS
173
|
Posted - 2013.06.21 14:27:00 -
[3] - Quote
Its calculator time
the average player count is 5k agreed?
lets go with a worst case scenario and its 4k by the time any sort of implementation happens
4k divided by 4 sec status groups that is 1k players in each group
1k divided by 32 (which is a full 16v16 game) is 31.25 if we round that down to nearest whole number then you will get 31 FULL battle servers per sec status group
and that is going by worst case scenario numbers, now if this was to implemented CCP would start to see happy smiley faces again and those happy smiley faces will there freinds about how they can have a happy smiley face playing this game too
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