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Kane Fyea
DUST University Ivy League
398
|
Posted - 2013.06.21 02:03:00 -
[1] - Quote
Anmol Singh wrote:. As you may or may or may not know, when you see me or other (good) tankers in a ambush or skirmish without a tank you see them go like what 3-15 or 0-11? and i make about 150k isk a match and that's about 1/5th my tank, so it takes me 5 skirmish or 5 ambushes to make up for a tank i lost because some dude soloed me which is most likely the case. I spent 7 mil sp in my tanks and when im out of them im using miilita noob gear whcih explains for my .68 k/d Just because you saw us go 25-0 in a match you complain like a bit*ch not knowing that one of your teammates with one proto av weapon could have vaporized us in seconds even if we were careful and you must also know that most av weapons out-range the most commonly used blaster. Why the FU*K do you always ask to buff yourself or nerf our tanks? just why? you spent fking 1.5mil sp to get proto av and now you are able to destroy vets that spent 7 mil sp into their tanks and yet you still complain. 80% of the time i dont take my tank out even though i have one just because i know you have proto av i accept defeat and go 0-11 because i rather go 0-11 than loose a 800k isk gunnlogi or my enforcer that is 2.5 mil. to tell you the truth i rather be you guys right now, at least you make a sht load of money from killing one good madrugar or gunnlogi. And yet you still ask to nerf us... please just stop...
im not asking for nerf or buff.... fux paragraphs!! Your a dumbass. AVers aren't the ones trying to get you nerfed. Any person skilled into AV can see tanks are UP against ADV or higher AV.
The people who get you nerfed are the assaults not us. |
Kane Fyea
DUST University Ivy League
398
|
Posted - 2013.06.21 02:06:00 -
[2] - Quote
Severance Pay wrote:Well what I did(I suggest everyone try this), I skilled my suit first then my weapon, now I am skilling my vehicle. Now I pretty much rock at everything cuz I am cross specced in infantry and vehicles.
If you don't want to suck terribly when you need to farm isk I recommend skilling infantry first. Core skills > Rest |
Kane Fyea
DUST University Ivy League
401
|
Posted - 2013.06.21 02:16:00 -
[3] - Quote
Taurion Bruni wrote:vehicles should not go down without a team effort. two or three cordinated specialists should be required to destroy a tank, or any non-personal vehicle (LAV's, you need to go down for once) this game is created as a team game, but right now, it caters to the solo players who think anything they cant kill is op That makes it so any tank driver can pubstomp by themselves. Also taking 2-3 people out of a battle to deal with a tank that's just fucking stupid. Tanks do need a buff but I should at least have a chance at killing you with my proto AV (Proficiency at lvl 3 here + 3 dmg mods) |
Kane Fyea
DUST University Ivy League
401
|
Posted - 2013.06.21 02:24:00 -
[4] - Quote
Anmol Singh wrote:Void Echo wrote:Kane Fyea wrote:Taurion Bruni wrote:vehicles should not go down without a team effort. two or three cordinated specialists should be required to destroy a tank, or any non-personal vehicle (LAV's, you need to go down for once) this game is created as a team game, but right now, it caters to the solo players who think anything they cant kill is op That makes it so any tank driver can pubstomp by themselves. Also taking 2-3 people out of a battle to deal with a tank that's just f ucking stupid. Tanks do need a buff but I should at least have a chance at killing you with my proto AV (Proficiency at lvl 3 here + 3 dmg mods) it should take a minimum of 2 av guys to kill a tank except for when is proto vs standard or militia, then the prototype should win. STD tanks are the the best tanks in the game.... the enforcer can go suck a big one cuz it sucks... STD tank requires 3-4x the sp than it does to get into proto av, the way to fix this is make sp requirements for av increase and also the price so their is a risk to going up against a tank... Enforcers are standard tanks. |
Kane Fyea
DUST University Ivy League
401
|
Posted - 2013.06.21 02:26:00 -
[5] - Quote
Anmol Singh wrote:Kane Fyea wrote:Taurion Bruni wrote:vehicles should not go down without a team effort. two or three cordinated specialists should be required to destroy a tank, or any non-personal vehicle (LAV's, you need to go down for once) this game is created as a team game, but right now, it caters to the solo players who think anything they cant kill is op That makes it so any tank driver can pubstomp by themselves. Also taking 2-3 people out of a battle to deal with a tank that's just f ucking stupid. Tanks do need a buff but I should at least have a chance at killing you with my proto AV (Proficiency at lvl 3 here + 3 dmg mods) so i loose my 800k tank to your 60k proto gear? hmmm interesting.. what we need is proto tanks, enforcers cost too much, they cost 1mil more isk for one more low module and 50 hp less shield... MY 60K PROTO GEAR. My AV suit costs me 148k isk a pop so you can fk off.
If your a half decent tanker you can usually kill me at least 1-3 times. Sometimes I don't even destroy your tank either. |
Kane Fyea
DUST University Ivy League
401
|
Posted - 2013.06.21 02:27:00 -
[6] - Quote
Anmol Singh wrote:Kane Fyea wrote:Anmol Singh wrote:Void Echo wrote:Kane Fyea wrote: That makes it so any tank driver can pubstomp by themselves. Also taking 2-3 people out of a battle to deal with a tank that's just fucking stupid. Tanks do need a buff but I should at least have a chance at killing you with my proto AV (Proficiency at lvl 3 here + 3 dmg mods)
it should take a minimum of 2 av guys to kill a tank except for when is proto vs standard or militia, then the prototype should win. STD tanks are the the best tanks in the game.... the enforcer can go suck a big one cuz it sucks... STD tank requires 3-4x the sp than it does to get into proto av, the way to fix this is make sp requirements for av increase and also the price so their is a risk to going up against a tank... Enforcers are standard tanks. then why do they show up a pro when i point to them or do you mean by statistics as in ehp and repping speed.. CCP have said that it doesn't show the correct level for tanks. They are standard tanks though. |
Kane Fyea
DUST University Ivy League
402
|
Posted - 2013.06.21 02:31:00 -
[7] - Quote
Anmol Singh wrote:Kane Fyea wrote:Anmol Singh wrote:Kane Fyea wrote:Taurion Bruni wrote:vehicles should not go down without a team effort. two or three cordinated specialists should be required to destroy a tank, or any non-personal vehicle (LAV's, you need to go down for once) this game is created as a team game, but right now, it caters to the solo players who think anything they cant kill is op That makes it so any tank driver can pubstomp by themselves. Also taking 2-3 people out of a battle to deal with a tank that's just f ucking stupid. Tanks do need a buff but I should at least have a chance at killing you with my proto AV (Proficiency at lvl 3 here + 3 dmg mods) so i loose my 800k tank to your 60k proto gear? hmmm interesting.. what we need is proto tanks, enforcers cost too much, they cost 1mil more isk for one more low module and 50 hp less shield... MY 60K PROTO GEAR. My AV suit costs me 148k isk a pop so you can fk off. If your a half decent tanker you can usually kill me at least 1-3 times. Sometimes I don't even destroy your tank either. who fking needs a 148k isk suit, i have std av and i can go r*pe madrugars and gunnlogis with a 50k isk suit... So I can one shot any LAV I see (Unless it's a logi lav then 3 shots). I'm dedicated AV. I don't just destroy tanks.
Oh and I have 80 mil ISK so I'd rather have no vehicles on the field then make money. |
Kane Fyea
DUST University Ivy League
402
|
Posted - 2013.06.21 02:36:00 -
[8] - Quote
Void Echo wrote:Anmol Singh wrote:Void Echo wrote:Anmol Singh wrote: then why do they show up a pro when i point to them or do you mean by statistics as in ehp and repping speed..
I base my argument on the fact that they cost twice as much as real tanks (Gunnlogo, madrugar) yet have nearly the same stats as the militia tanks maybe even a little less than militia tanks, therefore they are just expensive militia tanks. ... maybe, their not that bad tbh Iv rarely seen any enforcers being brought out, but when I see them they lasted up to 10 seconds against me only because of the delay between each rail shot That's about how long it takes me to take them out (Two swarms usually takes them out) |
Kane Fyea
DUST University Ivy League
402
|
Posted - 2013.06.21 02:45:00 -
[9] - Quote
Anmol Singh wrote:Kane Fyea wrote:Void Echo wrote:Anmol Singh wrote:... maybe, their not that bad tbh Iv rarely seen any enforcers being brought out, but when I see them they lasted up to 10 seconds against me only because of the delay between each rail shot That's about how long it takes me to take them out (Two swarms usually takes them out) from what you are saying is that you are OP!! you just wasted dat guys 2.5mil tank, i applaud you Yup ADV and proto AV are OP against standard tanks. I know this. |
Kane Fyea
DUST University Ivy League
405
|
Posted - 2013.06.21 03:18:00 -
[10] - Quote
Void Echo wrote:
tell me something, do you ever see any to opposing class types talking rationally and coming up with a peaceful decision on the forums?
Let's do something new for a change then. |
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Kane Fyea
DUST University Ivy League
405
|
Posted - 2013.06.21 03:42:00 -
[11] - Quote
Void Echo wrote:Kane Fyea wrote:Void Echo wrote:
tell me something, do you ever see any to opposing class types talking rationally and coming up with a peaceful decision on the forums?
Let's do something new for a change then. that's what I tried to do with the thread where I called av and vehicles together but failed Well I'm fine with tanks receiving a buff although I do not think that it should take 2-3 fully dedicated AV guys (Which would be nearly impossible to get even 2 fully dedicated AV guys in a pub match) to take on one tank .(We would have to change the name of the game to Tank514 then)
Now I think CCP should introduce the adv and proto HAVs plus a slight buff to the standard ones.
How about we start here lol. |
Kane Fyea
DUST University Ivy League
405
|
Posted - 2013.06.21 03:52:00 -
[12] - Quote
Void Echo wrote:Kane Fyea wrote:Void Echo wrote:Kane Fyea wrote:Void Echo wrote:
tell me something, do you ever see any to opposing class types talking rationally and coming up with a peaceful decision on the forums?
Let's do something new for a change then. that's what I tried to do with the thread where I called av and vehicles together but failed Well I'm fine with tanks receiving a buff although I do not think that it should take 2-3 fully dedicated AV guys (Which would be nearly impossible to get even 2 fully dedicated AV guys in a pub match) to take on one tank .(We would have to change the name of the game to Tank514 then) Now I think CCP should introduce the adv and proto HAVs plus a slight buff to the standard ones. How about we start here lol. no, they need to just give is advanced and prototypes, that's when the balancing should occur between the 2 classes. 2 av should be the minimum, the fact that 1 av can solo any tank is ridiculous. What I'm saying is at least give the fully dedicated AV guy A CHANCE. I'm not saying that he should win every time (Not even healf of the time. Av should keep a tank off the field. Their job isn't only destroying.) just want him to have at least a chance if he play's his cards right. (Such as getting nice critical hits on the tank, hitting him when his reppers are down, etc) |
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