|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Colonel Killar
DUST CORE DARKSTAR ARMY
16
|
Posted - 2013.06.21 00:52:00 -
[1] - Quote
Have you seen matches full of proto logis? It's lovely to see all of these logis pub-stomping matches instead of assaults. but what is each role supposed to do. Logis are meant to support the team and the assaults are meant to fight, but logis do need to defend themselves. What do you think need or should be done to make each more into their perspective roles.
I think that Logis should recive less WP from kills and more WP from repair, revives and resuppling, and spawns(anything related to equipment) for example half WP from kills and x1.5(or x2) WP from Repair, Resupply, Reviving allies, and Spawning allies in.
Constructive critisisim is reccomended |
Colonel Killar
DUST CORE DARKSTAR ARMY
16
|
Posted - 2013.06.21 01:16:00 -
[2] - Quote
Delta 749 wrote:Switch the light slot for a sidearm Alternatively since the Caldari one is what people are bitching about change the bonus to reducing the delay to shield recharging or something I think the Cal Logi needs a different bonus too. The logi needs to be able to be defendable but not able to be a killing machine but it needs to be able to use light weapons, just maybe a little less effectively |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 01:45:00 -
[3] - Quote
P14GU3 wrote:The logi bonus should be lower cpu/pg for equipment, then reduce cpu/pg on suits. That way the extra cpu/grid isn't used for hi/low slots with nothing or little in equipment slots.
Also. Have you seen the assualt bonuses? They should be better. Maybe you wouldn't even have to touch logis if you gave them a decent bonus. Like 5% weapon damage at proto level? I like this idea for balencing Logi's it would emphasize their role on the battlefield. |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 01:47:00 -
[4] - Quote
Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Switch the light slot for a sidearm Go to hell Get better with a scrambler or flaylock pistol, hell even the SMG isnt that bad or atleast the breach variant isnt Yeah since my super OP hacking bonus brings so many tears in Skirmish and Domination... You do know it is incredibly effective though right, the faster you hack the more you can adjust the pace and locations of battles But noone ever QQ about non-combat roles |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 01:50:00 -
[5] - Quote
Cosgar wrote:So, let me ask this like I've asked in the 4349037230957 nerf logi topics before this one. How are all logis an issue? I don't see any Amarr, Gallente or Minmatar logis beasting on the field. If you do, ask them what their fits are. The rest of us logis must not be doing something right. Ok sure lets focus on the only really unbalenced one, the cal logi, you do know what you are talking about. |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 01:54:00 -
[6] - Quote
P14GU3 wrote:Delta 749 wrote:P14GU3 wrote:The logi bonus should be lower cpu/pg for equipment, then reduce cpu/pg on suits. That way the extra cpu/grid isn't used for hi/low slots with nothing or little in equipment slots.
Also. Have you seen the assualt bonuses? They should be better. Maybe you wouldn't even have to touch logis if you gave them a decent bonus. Like 5% weapon damage at proto level? Inb4 people cry about that making swarms op Nah. Specfic racial bonus. No clue what they would be. Gal gets AR, mini get MD, amarr get laser, cal gets sniper? or Gal Shotty+AR mini ComR+MD, Amarr ScR + LR, Cal GR +Sniper |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 01:55:00 -
[7] - Quote
Cosgar wrote:P14GU3 wrote:Delta 749 wrote:P14GU3 wrote:The logi bonus should be lower cpu/pg for equipment, then reduce cpu/pg on suits. That way the extra cpu/grid isn't used for hi/low slots with nothing or little in equipment slots.
Also. Have you seen the assualt bonuses? They should be better. Maybe you wouldn't even have to touch logis if you gave them a decent bonus. Like 5% weapon damage at proto level? Inb4 people cry about that making swarms op Nah. Specfic racial bonus. No clue what they would be. Gal gets AR, mini get MD, amarr get laser, cal gets sniper? Every race uses missiles. Correct |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 01:59:00 -
[8] - Quote
Nimerae wrote:Just switch the bonuses from logi and assault around? No, that wouldn't fix much |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 02:06:00 -
[9] - Quote
Wolfgang Erikson wrote:Flux that doesn't kill them so how would that help? |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 02:16:00 -
[10] - Quote
Kane Fyea wrote:Colonel Killar wrote:Wolfgang Erikson wrote:Flux that doesn't kill them so how would that help? You know you have guns right? You know those things you carry to kill enemies? They are very effective actually, I think you should use them. (Flux then shoot) Yes I know but why should I have to carry fluxes just because of one type of dropsuit |
|
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 02:26:00 -
[11] - Quote
Kane Fyea wrote:Colonel Killar wrote:Kane Fyea wrote:Colonel Killar wrote:Wolfgang Erikson wrote:Flux that doesn't kill them so how would that help? You know you have guns right? You know those things you carry to kill enemies? They are very effective actually, I think you should use them. (Flux then shoot) Yes I know but why should I have to carry fluxes just because of one type of dropsuit Since when are fluxes effective only against caldari logis? There are tanks, LAVs, dropships, and other dropsuits you can demolish with fluxes. (Most people in this game shield tanks) That's like saying why should I have to have AV to deal with a tank. What? I'll be back after a nap I'm tired let me get back in a little bit. |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 02:35:00 -
[12] - Quote
Cosgar wrote:Colonel Killar wrote:How would I kill the murdertaxis then? With a different fitting. You're not supposed to be able to do everything with one suit. Still how come these shield tankers get huge amounts of HP and not penalty whatsoever? |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 02:40:00 -
[13] - Quote
Kane Fyea wrote:Cosgar wrote:Colonel Killar wrote:How would I kill the murdertaxis then? With a different fitting. You're not supposed to be able to do everything with one suit. Thank you. I have two AV fits and 2 assault fits for different situations. so I have to die or stand next to a supply depot at all times or hope my team mates will be competent. |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 02:53:00 -
[14] - Quote
Kane Fyea wrote:Colonel Killar wrote:Kane Fyea wrote:Cosgar wrote:Colonel Killar wrote:How would I kill the murdertaxis then? With a different fitting. You're not supposed to be able to do everything with one suit. Thank you. I have two AV fits and 2 assault fits for different situations. so I have to die or stand next to a supply depot at all times or hope my team mates will be competent. No choose your fit wisely... But of course supply depots = infantries best friend. Still this seems like armor tanking is way to weak and shields are much too strong. |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 03:02:00 -
[15] - Quote
hackerzilla wrote:Colonel Killar wrote:Have you seen matches full of proto logis? It's lovely to see all of these logis pub-stomping matches instead of assaults. but what is each role supposed to do. Logis are meant to support the team and the assaults are meant to fight, but logis do need to defend themselves. What do you think need or should be done to make each more into their perspective roles.
I think that Logis should recive less WP from kills and more WP from repair, revives and resuppling, and spawns(anything related to equipment) for example half WP from kills and x1.5(or x2) WP from Repair, Resupply, Reviving allies, and Spawning allies in.
Constructive critisisim is reccomended Leave as is no need to change What suit do you run? |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 04:48:00 -
[16] - Quote
Wolfgang Erikson wrote:Have shields increase scanning profile by a small %.
Is there anything that actually increases this right now? If the scanning wasn't broke I'd agree but how about make a SMALL hitbox change instead |
Colonel Killar
DUST CORE DARKSTAR ARMY
17
|
Posted - 2013.06.21 04:54:00 -
[17] - Quote
Shion Typhon wrote:Whoever gave the Caldari Logi more high slots than the Assault is a complete idiot. Its already got its equipment slots, should be -1 or maybe even -2 high slots to make sense. I agree 100% |
|
|
|