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Zero Harpuia
WarRavens League of Infamy
515
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Posted - 2013.06.21 00:42:00 -
[1] - Quote
KAGEHOSHI Horned Wolf wrote:DJINN leukoplast wrote:The recall shouldn't have been an instant vanish, it should be the opposite of what happens when you call in a vehicle. A RDV gets called in, 15 seconds later it shows up, picks up the vehicle then fly's away. All the while being vulnerable to AV.
I agree, though the RDV and vehicle should be cloaked again while its being carried away, just like the RDV and vehicle are cloaked when they're being initially flown in. Only once it has left the play area. The only reason the RDV and it's cargo are 'cloaked' on entry is that they are outside the play area, or in English, have yet to spawn/finish rendering at the top of the skybox. They can cloak, sure, but only once they leave local airspace. |
Zero Harpuia
WarRavens League of Infamy
515
|
Posted - 2013.06.21 00:47:00 -
[2] - Quote
Void Echo wrote:KAGEHOSHI Horned Wolf wrote:DJINN leukoplast wrote:The recall shouldn't have been an instant vanish, it should be the opposite of what happens when you call in a vehicle. A RDV gets called in, 15 seconds later it shows up, picks up the vehicle then fly's away. All the while being vulnerable to AV.
I agree, though the RDV and vehicle should be cloaked again while its being carried away, just like the RDV and vehicle are cloaked when they're being initially flown in. you guys have 100+ things that make battles go to your advantage while we have barely 2 things maybe speaking as of mechanics. the vehicle should not take damage once the rdv has gotten it. why are you guys always trying to make it harder for tank drivers to play this game? we are just starting to recover from our marauders being taken away and being replaced by expensive militia ones. tell me this, what is your idea of how the vehicle should work in dust 514, and don't hold anything back, I want to know how far you want to nerf us from where we are at the moment.
What happened to 50-to-1? Was that 'statistic' not severe-sounding enough for you?
Now on to being levelheaded, this 'thing going your way' as you put it is a half-implemented feature, and we all know it. So why, when they add the pickup RDV, should the vehicle and RDV suddenly gain invulnerability? Wouldn't it make more sense for this magic invul-tech to always be on? |
Zero Harpuia
WarRavens League of Infamy
518
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Posted - 2013.06.21 01:34:00 -
[3] - Quote
Void Echo wrote:oh I see, your crying when I bring something up about nerfing your classes huh?
all the changes that have happened to tanks are because of you assaulters and infantry, nothing tank drivers want ever get put into the game. then you cry "whaa I got nerfed I got nerfed" when one of your advantages is taken away from you, HOW THE **** DO YOU THINK WE FEEL. We aren't 'crying' over your idea of a nerf, we are pointing out how you utterly fail at grasping how a balanced mechanic works. When those of us who use dropsuits as our primary platform swap suits at a supply depot we have to stand perfectly still for a few moments before and after the swap. This provides ample time for a swapper to get slaughtered. If we were to balance this to your proposed invulnerable vehicle removal, then those who are swapping suits should be invulnerable, and they should get spawncloak as well once they finish swapping.
I'm sure you understand how unrepentantly silly that sounds. |
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