Meeko Fent
Seituoda Taskforce Command Caldari State
87
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Posted - 2013.06.21 17:24:00 -
[1] - Quote
BL4CKST4R wrote:Sinboto Simmons wrote:
Mass driver
Hmg
Scouts
Remote explosives
Proximity mines
Heavys
Lr
Tanks
Snipers
Missiles
Thats because most of these weapons are/were "noob tubes" very high power for very little skill. As I look at this List, I realize that...
the Mass Driver took some Skill to Master, The HMG is A Heavy Weapon, So its Job is to Be Monstrous and Scary, Something you Want to Run from The Scout Class Was always Wimpy Unless you want to Snipe Or Use the Shotgun Remote Explosives Were Advertised as a way to kill HAVs, But with the New Active Scanner, Getting Close to the Tank to Drop a Bomb on it Seems a little Difficult, Proximity Mines Were Never Quite Useful. I Don't think I Have EVER seen a Killfeed for a Proxi Bomb Heavies Actually Are Fine as of Current, But the HMG needs some work so its worth using it, But I have Never Played Heavy, But Those Sentinels Wreck Entire Squads Of Assaults. The Laser Rifle Sucks. Plain and simple. Needs Buff. It was Fine Last Build Snipers are Never Unusable. Missiles have Been a Nerf Gun Since Precurser/Codex.
So, Blackstar, None of these were ever Noob Tubes. They All Required Skill, and Filled a Specific Niche that The Assaults Felt They Didn't Want Filled, So They Whined for Nerfs |
Meeko Fent
Seituoda Taskforce Command Caldari State
103
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Posted - 2013.06.24 20:51:00 -
[2] - Quote
nukel head wrote:stlcarlos989 wrote:Sigbjorn Foerik wrote:BL4CKST4R wrote:Thats because most of these weapons are/were "noob tubes" very high power for very little skill. STFU with noob tubes!! All these thing need actual skill and not just moving a dot over a head. The only weapon that needs no skill is the -here it comes- ASSAULT RIFLE. So aiming at someone's feet is skill... huh and all this time I thought being able to strafe while maintaining my aim on my target who is also strafing and jumping and shooting explosives at my feet was skill. Time to rethink my entire concept of skilled FPS gameplay. Moral of the story and to sum up most all threads in this forum: If they die they cry. Assault rifles are the most general use weapon, as the name suggests. It stands to reason that it will be the most common weapon. A lot of people keep asking for "more realistic battlefield scenarios". If you take a look a realistic battle statistics what weapon do you thing will top the list by a huge margin? I kind of doubt it would be grenade launchers or heavy machine guns. These people are upset because their specialization cannot outperform EVERYTHING ELSE. Bottom line, they want THEIR class boosted so they can do just that. As long as there is anything in the game able to kill them, they will come on here and complain about it. This excludes the tactical assault rifles with possible modded controllers - those are ridiculous and something needs to be done about those. As for the rest, although I get killed by them a lot I don't consider them overpowered. They are just the most commonly used. STFU and GTFO
I'm was an AR user, and then I switched to Scramblers to Get that Longer Range.
Which it doesn't Have.
the AR might as well be EVERY Weapon in the Game.
It Deals More damage at Range then the HMG,
It can Easily Stop a SGer be Running the other way and just Hipfiring,
The Scrambler at its STD version in out done by EVERY thing in the AR except Alpha Strike, but what does that Matter, cause us Spamming R1 Gets us Killed by our own Gun,
The Sniper Rifle is Easily Whooped by a TAR, even though it has Less Range, and Less Damage, the TAR doesn't Have Scope sway, and it has 4 time the Rounds Per Mag, and it doesn't have to Crouch for Laser Precise Shots.
The Laser Rifle Got Nerfed into the Underworld cause it out DPS'd the AR at Range,
The MD also got Nerfed into the Ground cause it dealt more damage at in an Area then an AR,
The SMG has to be 2 feet away from you to hit ANYTHIGN HFing, which you would think to be the thing it was SUPPOSED to do.
The Missiles haven't been effective Since Precursor cause it did the same Refraction the MD did, out Damaged an AR in an Area effect, even though it was a Vehicle weapon!
The only thing that isn't so weak you might as well be trying to kill a Merc with Kittens is... the AR.
So being "General Purpose" Does NOT mean "Does EVERYTHING the other guns in the Arsenal do BETTER them then"
It Means It has the Most Simplistic Play style, so you don't have to take more then 3 seconds to play decently.
The AR is Easily the Most OP weapon in the Game.
But the easiest way to Fix this NOT to Nerf the AR into where it belongs, its to Buff the others so they can Beat the AR at SOMETHING.
I'm agreeing with Sinboto, and I'm a Freaking AR user Myself! |