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Thread Statistics | Show CCP posts - 0 post(s) |
iceyburnz
Crux Special Tasks Group Gallente Federation
865
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Posted - 2013.06.20 19:05:00 -
[1] - Quote
The connection right now is tenious at best. I'd like to see the eve / dust connection evident across all strata of Eve and Dust. Up to and including.
- Participation in High sec wars. Attack and defence contracts taken by dust players against high sec assets probably PI command centers and storage facilities.
- Industry. Immortal and expendable dust mercs moonlighting as explorers, away teams and setting up extraction operations for rare or volitile resorces that would be impossible to retrieve otherwise. I want to stress that, industry should NOT occur in warzones and should act as a sort of social activity to make isk between intense fighting. "Wanna go prospect for Polygypsum in null, the eve guys say the found some on a plasma planet?" "sure".
- The Market. Eve players rare dust stuff we buy it. Dusties make rare eve stuff and they buy it.
- Low Sec. Dust players signing up for a faction and it having meaningful consequences and rewards. The social aspect of faction loyalty seems to be an after thought for CCP, by looking at games with well defined factions its easy to see how players can get carried away and have a lot of fun with this. CCP should strengthen this for the players that want it.
- Null sec warfare. Boarding actions, POS demolition, station capture. Either as part of an alliance ground forces, or by fulfilling contracts.
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iceyburnz
Crux Special Tasks Group Gallente Federation
866
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Posted - 2013.06.20 19:15:00 -
[2] - Quote
Kain:
One battle every 24 hours per district doesn't, even on paper, sound like engaging futuristic warfare. How would you strengthen the eve dust link by altering this feature in particular |
iceyburnz
Crux Special Tasks Group Gallente Federation
874
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Posted - 2013.06.20 20:08:00 -
[3] - Quote
SteelDark Knight wrote: In answer to Kains question the Eve/Dust link is the one thing that has the potential to separate Dust 514 from its competition. The current systems such as PC are failing at providing any real feel for this link. In short, I believe that fleshing out the Dust/Eve link has to be one of the very top priorities for the team moving forward. It is the one ace in the hole they have that no competition can currently offer.
I couldn't agree more.
People will play a game because its interesting, even if the mechanics need work.
Population isn't dropping because they might have gotten a kill one time because the target stopped registering damage. They are going because no matter what label you put on it, the battles are all the same.
Dust is in desperate need of more features, more gameplay types, in short; more for players to do think about and engage with. Its in CCPs bets interest to do this, when the player is in game and stays there they can't really play anything else. Dust lacks that "grab factor", immersions, pull or whatever you want to call it and firing our imagination with catch phrases and future visions only goes so far (it does help though).
I think the eve/dust link is the most intresting, appealing aspect of dust. It needs to be made more accessable to people with less time. It needs to be meaningful, innovative and brave.
CCP have played it safe so far, drip feeding small changes, telling them they are expansion when infact they are nothing more than completing an unfinished game. They need to get brave and live by the mottos they like to display at fanfest every year. Fight the impossible CCP, and deliver.
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iceyburnz
Crux Special Tasks Group Gallente Federation
874
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Posted - 2013.06.20 20:12:00 -
[4] - Quote
bill the noon wrote:If eve players could provide map scans for us or use ECM to mess with the people on the ground this would be a nice way for eve players to help without being too overkill.
Thats actually a pretty good idea. Thats so out the box and yet so obvious. |
iceyburnz
Crux Special Tasks Group Gallente Federation
885
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Posted - 2013.06.20 23:46:00 -
[5] - Quote
hooc order wrote: EvE has very little real PvP in it and is essentially a gathering and crafting game.
I disagree Ive played eve for 8 years. Everything revolves around pvp including the gathering and the crafting.
There are No NPC buy or sell orders for general items in eve. And ship prices are at an all time high. Why? Because hundreds of thousands of ships are destroyed every month in PvP.
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iceyburnz
Crux Special Tasks Group Gallente Federation
887
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Posted - 2013.06.21 00:31:00 -
[6] - Quote
That just shows the amount of user on at any one time. The number of individual players per day will be higher. If you say the average person is on for an hour an a half - 5 games with some change. Well, you have to do some complicated math to figure it out and its late an I am tired. You get the idea.
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