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True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
209
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Posted - 2013.06.20 11:45:00 -
[1] - Quote
Halador Osiris wrote:When is this happening? I just lost 2 dropships to a forge gunner on line harvest who covered the whole map from the tower by C's CRU. I lost the first, called in a second, killed him and his drop uplinks, and then he snuck up there while I was occupied with other things and got me again. I took the hint after the second one and stopped calling them in.
I generally think forge guns are very balanced to dropships (however this one was punching all the way through my effective 3390 shield and getting into my armor in one shot), but they shouldn't be able to hit the whole map from one position. No, don't nerf their range, just make the maps bigger. Yeah I want to see this too then you can fly me from place to place like a real chopper/ VTOL pilot. Would make for some epic D6 Air Cav ops.... btw is training for that ever going to start up again? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
267
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Posted - 2013.06.28 06:06:00 -
[2] - Quote
FakeMyDeath wrote:bigger maps so we can't find an enemy and the game is already boring..i'm sticking to my MCC
right well you continue being a **** instead of productive while the rest of us push for great map areas and player counts. Thanks sir have a good time in your MCC. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
285
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Posted - 2013.07.02 14:32:00 -
[3] - Quote
KING CHECKMATE wrote:Halador Osiris wrote:When is this happening? I just lost 2 dropships to a forge gunner on line harvest who covered the whole map from the tower by C's CRU. I lost the first, called in a second, killed him and his drop uplinks, and then he snuck up there while I was occupied with other things and got me again. I took the hint after the second one and stopped calling them in.
I generally think forge guns are very balanced to dropships (however this one was punching all the way through my effective 3390 shield and getting into my armor in one shot), but they shouldn't be able to hit the whole map from one position. No, don't nerf their range, just make the maps bigger. NO. I dont give a crap if you cant move fast enough to dodge a forge-gunner. Maps are already big enough for us CQC specialist to run from point to point.
Then what we need it options for rapid redeployment. Have you considered biomassing as a strategic way to move from point to point? |
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