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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
IrishWebster
Algintal Core Gallente Federation
18
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Posted - 2013.06.19 03:58:00 -
[1] - Quote
... and yet he ran on. What. The. ****. |
IrishWebster
Algintal Core Gallente Federation
18
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Posted - 2013.06.19 04:05:00 -
[2] - Quote
This is the kind of crap that keeps families from playing board games anymore though, you know? If DUST were a board game, and this dude had been Grandma...
Grandma would've been punched in the frickin face. Perhaps the Internet is a good thing. Lol |
IrishWebster
Algintal Core Gallente Federation
18
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Posted - 2013.06.19 04:07:00 -
[3] - Quote
Cosgar wrote:The game measures health down to the decimal so it wasn't 0 health.
That's cute. If it displays 0/0, then the decimal was small enough to be rounded DOWN, and thus should equal dead... as it does with ANY other calculation that has a physically displayed value. Don't argue mechanics with me, good sir. You'll end up like Grandma. |
IrishWebster
Algintal Core Gallente Federation
20
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Posted - 2013.06.19 04:08:00 -
[4] - Quote
Sloth9230 wrote:hooc order wrote:TheAmazing FlyingPig wrote:I've been at 0/0 a few times. It happens. No it is a hit detection problem. Seen a heavy with like 5% armor left and 4 people shooting him for a full 2 seconds. No it's not.
Solid argument. On the other hand, I'm rubber and you're glue. |
IrishWebster
Algintal Core Gallente Federation
20
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Posted - 2013.06.19 04:14:00 -
[5] - Quote
Straum Arjn wrote:I find myself with 0 eHP a lot actually.
A happy Irishman this does not make. Damn you, CCP. What the hell? I get screwed on hit detection, screwed on range, I FINALLY manage to hack some dude to pieces, and I get screwed on damage calculation as well? What's worse is that apparently it happens all the frickin time??
Next your going to screw up aiming so I can't hit anything. |
IrishWebster
Algintal Core Gallente Federation
20
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Posted - 2013.06.19 04:15:00 -
[6] - Quote
Sloth9230 wrote:IrishWebster wrote:Cosgar wrote:The game measures health down to the decimal so it wasn't 0 health. That's cute. If it displays 0/0, then the decimal was small enough to be rounded DOWN, and thus should equal dead... as it does with ANY other calculation that has a physically displayed value. Don't argue mechanics with me, good sir. You'll end up like Grandma. Clearly the display is different from what's actually going on. Or have you already forgotten the "broken stacking penalties" for damage mods
... touch+¬, sir. Well played. |
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