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demonkiller 12
Seraphim Initiative. CRONOS.
36
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Posted - 2013.06.23 08:32:00 -
[1] - Quote
This is a good thread and i will continue reading it but currently im still on page one.
I havent played Planetside 2 but i see these mini mech suit things i think theyre called MAX? Why dont we have something like that for AV players, give it like 1k base health and resistance vs large turrets and small weapons ( heavy handhelds would still do same damage ) give it like dual SMGs as an anti infantry counter so it would kind of be like a bigger heavy but extremely specialised into AV, give it ****** movement speed, like a heavy, but give it some sort of jump jet system so they can jump terrain and follow tanks/dropshis/lavs, give it faster lockon speeds and maybe let it change between missile types, the one thing i see people complaining about speccing AV is "WAAAA infantry will swamp me" this should really solve that problem while also give vehicle users a better chance as you can see this mini mech swarming you with missiles/forge guns jumping around the map.
Just an idea, id like some feedback on this in ways to nerf/buff this "mech" |
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demonkiller 12
Seraphim Initiative. CRONOS.
37
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Posted - 2013.06.23 09:15:00 -
[2] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else. and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help. HAVs ARE vehicles, so they should be subject to the same rules as the rest of them.
Correction. HAVs are death machines* LAVs are murder taxis and Dropships are flying propane tanks with a big fluorescent bullseye painted on it. |
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demonkiller 12
Seraphim Initiative. CRONOS.
37
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Posted - 2013.06.23 10:02:00 -
[3] - Quote
Too many pages to read stopped at p5
IMO there should be tank variants for each level like with weapons
Miltia - Soma,Sica
Standard - Health tank, Speed tank, Damage tank
Advanced - Health tank, Speed tank, Damage tank
Prototype - Health tank, Speed tank, Damage tank Prototype - Black ops/other
Health tanks would get a 25% health buff Speed tanks would get a 25% speed buff Damage tanks would get a 25% damage buff
or something like: Health tanks would get a 25% health buff while also having a 15-25% speed and damage penalty Speed tanks would get a 25% speed buff while also having a 15-25% health and damage penalty Damage tanks would get a 25% damage buff while also having a 15-25% health and speed penalty |
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demonkiller 12
Seraphim Initiative. CRONOS.
37
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Posted - 2013.06.23 10:04:00 -
[4] - Quote
Charlotte O'Dell wrote:demonkiller 12 wrote:This is a good thread and i will continue reading it but currently im still on page one.
I havent played Planetside 2 but i see these mini mech suit things i think theyre called MAX? Why dont we have something like that for AV players, give it like 1k base health and resistance vs large turrets and small weapons ( heavy handhelds would still do same damage ) give it like dual SMGs as an anti infantry counter so it would kind of be like a bigger heavy but extremely specialised into AV, give it ****** movement speed, like a heavy, but give it some sort of jump jet system so they can jump terrain and follow tanks/dropshis/lavs, give it faster lockon speeds and maybe let it change between missile types, the one thing i see people complaining about speccing AV is "WAAAA infantry will swamp me" this should really solve that problem while also give vehicle users a better chance as you can see this mini mech swarming you with missiles/forge guns jumping around the map.
Just an idea, id like some feedback on this in ways to nerf/buff this "mech" no. only vehicle specialists can use mechs. that way theyll get nerfed.
But its not really a mech so much as a exo suit, i dont see the problem with this? its suited to vs vehicles and not very effective vs infantry |
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